1.0 Release is in Beta + Sum-up of all Early Access10 Jun @ 10:46am - Tavrox
Antonin is working hard on the new bugs right now! He's sending out new bugfixes every day or two days, so please be patient with us
We're still working out on the 1.0 release.
Patchnote 0.16.17• #Bugfix
• Fixed bug preventing to place soil
• Fixed blocking bug with quarry
• Fixed modifiers like Insomnia sometimes appearing twice
• Fixed volume control settings not affecting music (some FX were not affected as well)
• Allow both types of fishing hook to be used in both fishing buildings
Patchnote 1.0.0 (only in beta for now)• #Main content
• 5 new missions
• 20 achievements
• #Bugfix
• Unblocked "cooked fish" recipe in 3rd mission.
• Fixed stone house strength and insulation values.
• Fixed a bug with wind storms
------------- EARLY ACCESS SUM-UP -----------Also, I've seen people say the game is still not ready for a 1.0. It may be true, it may not be! Our opinion is that the game is good enough to be released now and we need to reach that step. Antonin has been working on it for 7 years and myself for 1.5 years, we think it's time.
It's fair to say it may not be ready, but here's all the updates we've made to consider it ready:
June - Upcoming 1.0• Loads of bugfixes
• Fine tuning
• 5 new missions
May- Missions Update - 27 May• Players can now play 8 missions with specific objectives which unlock characters
• Survival mode provide the unlocked characters and give new ways to play the game
• Loooaddsss of big fixes thanks to an hired QA Team!
• New trailer!
April - Traits update - 30 April• Random traits for villagers
• Character sheet showing more stats
• Energy Bar around
• Bugfixes
March - Agriculture & sound design update - 28 march• Agriculture gets reworked and you can now see crops status!
• Late game buildings added
• Full sound design & music rework
• Big optimization, FPS x3
• Bugfixes
January - New Interface Update - 23 Jan• Complete rework of the interface!
• Shells, crabs & frogs now respawn
• Announcement of publishing by Goblinz Studio
• Bugfixes
November - Early Island Update - 14 Nov• Procedural generation for islands
• Modifiers that allow
• Tutorial with 3 islands
• Random villagers
• Bugfixes
October - Seasons Update - 11 Oct• Game now has 4 seasons with different challenges and conditions
• Lot of graphic work for winter stuff!
• You can harvest and place layers, sand, dirt to terraform terrain
• “Easy map”
• Bugfixes
September Update - PROCEDURAL - 11 Sept• Island is now procedurally generated
• Seeds to customize generation
• Zoom in & out
• Achievements
• Storm Warning
• ITA localization
• Ingame Shortcuts
August - Better life update -- 2 Aug• Improved UI & UX for game sessions
• Separate storage window showing you what you currently have
• Objectives that teach you throughout the game
• Localization in Portuguese, Russian, German
• Bugfixes
July - Launch Update! - 19 Jul• Small bugfixes
Thank you for helping us on testing, keep the bugs coming in