Patch notes for EAv0.11.16a
It Lurks Below - Graybeard Games
The Paladin Patch is here!
Features:
- You can now choose to play Paladin. I'm sure there will be some bugs because it has some unusual skills.
- Originally, I was going to have you unlock the Paladin through play, but for now, I've just unlocked it for everyone. This may change in the future, but I want feedback, so it is unlocked.
- Two-handed weapons come in 2 flavors: Sword or Mace. Swords do 15% extra damage to demons, while Maces do 15% extra damage to undead.
- There were many, many changes for Paladin, so I expect a few bugs over the next few days.
Bug:
- I believe I fixed the 4k bug. I found a bug in Release compile vs. Debug compile that may have caused the problem. Please let me know.
- There were some problems with a few ancient items/skills when you had 0 attack power. They have been slightly boosted and fixed. This included bard songs.
- When a player stopped using the altar for any reason (getting hit, walking away, recall, etc) the items would be lost. I forgot to put them in the correct "world", but it is fixed now.
- The Enchanter debuff aura would remove the invulnerability on Drackel the Flesh Ooze, but it has been fixed.
- If you somehow killed Drackel while it was supposed to be invulnerable it would crash, but I fixed that as well.
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Patch notes for EAv0.11.16b
[ Patch 2 of ? today ]
Bugs:
- I fixed the inability to complete the improved weapon quest.
- The wrong weapon description was in the character create for Paladin