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Author Topic: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT  (Read 3235 times)

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Offline General Sandman

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SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« on: April 29, 2018, 11:22:31 AM »



SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.01
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 - 240 minutes; 180 min regulary
Minimum number players: 2
Date: Wednesday 02/05/18
Time: 20:00 GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 00.30 a.m. GMT at the following day, if no different agreement has been made by the participants.
•   The room will be open at 19:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI




You must apply in advance. For this rule is set for good reasons, not having signed up until 19.50 GMT latest, means you wont play. If you signed up, but cannot make it or arent sure you can make it in time, post it here! When signing up, you declare that you most probably will be able to participate and that you are ready to play at 20.00 GMT latest. If you re not sure that this applies, dont sign up. You still can inform, that you might come, but in any case, confirm until the given deadline.

20.00 GMT is the starting time for the MP game to be launched! It is NOT the time when we begin to meet pre battle. Make sure you appear 10 or at least 5 minutes before 20.00 GMT. Joining the host after, but before 20.00 GMT latest is only tolerated. Keep in mind, that not letting wait your comrades is simply a matter of respect!


Commanders and leaders:

- General Colbert
- General Sandman
- General Biondo
- General Praetoria
« Last Edit: May 02, 2018, 08:49:02 PM by General Sandman »
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline Colbert

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #1 on: April 29, 2018, 05:58:24 PM »
present!!! :dwarf
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nemo me impune lacessit

Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #2 on: May 02, 2018, 02:35:53 PM »
The battle shall not happen without me.
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline Biondo

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #3 on: May 02, 2018, 04:29:14 PM »
I confirm later but I sould be present :French sodier with flag
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Offline Biondo

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #4 on: May 02, 2018, 08:41:59 PM »
I play :dwarf
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Offline Praetoria

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #5 on: May 02, 2018, 08:44:34 PM »
I'll be
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Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #6 on: May 02, 2018, 08:50:39 PM »
Manning-list closed!
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 02/05/18 at 20:00 GMT
« Reply #7 on: May 03, 2018, 11:19:16 AM »
Unfortunatly the first game frooze for no known reason.

I advice not to rework the files for resuming the game later because of the huge number of engagements. Furthermore I learned from Biondo that he and Colbert had such an overweight of cavalry (maybe like 7000 horsemen in total), that we probably wouldnt look good in the long end.

BTW I already was about to get doomed.  :fight
I was partly surrounded, all troops engaged, no reserves, 1 Cav Bde lost.  :Shocked_2 and still over 90 min to go.  :grin_2
So pls let it be.  :sneaking

2nd game was a Coop in a historical Wavre scenario. We learned something about how its going with historical scenarios rather than sandboxes.
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

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