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Author Topic: LIF:MMO (Dev News #101) New Patch, Hard Work, and a Contest  (Read 1928 times)

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Offline Asid

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LIF:MMO (Dev News #101) New Patch, Hard Work, and a Contest
« on: April 28, 2018, 08:50:07 PM »
(Dev News #101) New Patch, Hard Work, and a Contest

 27 April - Saxxon   



Hey, Feudalists!

This week we are happy to announce a new patch for you. Since it’s not May yet, you might have guessed that this one is not that big, but it does still has some cool features and fixes.

We’re excited to finally be introducing some long-awaited and highly requested features. You’ve been asking for these for quite some time, and we have finally designed and implemented the system that supports setting individual rules for each unmovable objects. You can now give, and alter, access to your gates, warehouses, houses, and other buildings to individuals and specific groups of players.

The second long-awaited features are character customization, renaming and transfers. You can now transfer your characters between worlds (in the same region), you also have an option to redesign their appearance and change your characters’ names too!

Thanks to the reports concerning server border issues that you’ve been sending us, we were finally able to come up with, and implement, a fix to address the issues that caused horse and cart disappearances. We always appreciate your feedback and reports - it greatly helps us improve!

You can read more about all the features and fixes in the latest patch notes.

In the meantime, we’re still working on the bigger patch, and hope to introduce it to you at the end of May. Stay tuned for upcoming news and teasers!

We would also like to remind you that there’s a screenshot contest going on on our social media. Don’t miss out on the chance of winning some GF > here
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