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Author Topic: Three Kingdoms: The Last Warlord  (Read 4909 times)

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Re: Three Kingdoms: The Last Warlord
« Reply #15 on: April 29, 2019, 12:01:31 PM »
EA Version patch No.95 (V0.9.3.2013)
29 APR @ 2:22AM   - 游侠浪子韩柏

Update Content:(April 29, 09:20)

1.Optimized new portrait interface. After entering into the interface, first click New to set up form, otherwise the right button will be gray and not available.
2.Optimized new officer edit interface.Selecting fit degree changed into forms of selecting officers.
3.Optimized AI of policy in city and legion.
4.Optimized values in game
  1)Reduce officer's pay;
  2)Reduce the comsumption of recuit and raise;
  3)Increase comsumption of city's develop that siege warfare causes;
5.Fixed Rumor function display error, and the BUG that Rumor function causes crash;
6.Fixed the BUG that Abandon alliance causes crash.
7.Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #16 on: May 10, 2019, 11:57:53 AM »
EA Version patch No.96(V0.9.3.2060
10 MAY @ 8:54AM   - 游侠浪子韩柏


Update Contents: (May 10, 16:00)
1.Added search sort in scout list function. Contents searched recently would be sorted at the top of the list.
2.Added difficulty set item.
   1)Ratio of wounded troops
   2)Comsumption of raising troops
3)AI officers' marriage rate
3.Optimized game's ending reached condition. Made multiple endings possible.
4.Optimized duel. Increased the rate of duel triggered during the battle.
5.Optimized Alienate and Rumor. Increased the effect and success rate. Decreased expense.
6.Optimized account interface after battle. Pillage function had been seperated from Return and showed alone.
7.Optimized items details. Added produced description of all materials in instruction.
8.Optimized items dispose when AI legion was defeated. All items equal to or above LV.8 would be recycled.
9.Optimized Despoil. Decreased the comsumption of city attributes caused by despoil.
10.Optimized develop loss of city after captured.
11.Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #17 on: May 15, 2019, 02:57:27 PM »
EA Version patch No.97 (V0.9.3.2088)
15 MAY @ 10:12AM   - 游侠浪子韩柏

Update Content:(May 15, 17:00)
1.Optimized stratagem operational formula.
2.Optimized refugee damage. Refugees' immigration into city would trigger Help Refugee event.
3.Optimized Reinforcement reminder. Whether called reinforcements expedite or not, there would be a report feedback.
4.Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #18 on: May 19, 2019, 01:10:35 AM »
DEV BLOG 20190518
18 May @ 7:46am - LongYouGame


Three Kingdoms The Last Warload. Thanks for all your players' supports, we have sold out over 100,000 shares. At the same time, we have received many advises from enthusiastic players, as well as their request. In the current process, we have started reproduced the game's background music with the most professional game music production team. Uphold the principle of excellence, we made live music recording with some masters of the instrument from SNU, that will affect totally different from simulative ones. Then perform computer synthesis and mixing to make it perfect. Later on, we team will try our efforts on the scenarios, UI, etc. Here is a little bit of the unproduced music video we shoot with the camera.




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Re: Three Kingdoms: The Last Warlord
« Reply #19 on: May 24, 2019, 12:08:50 PM »
EA Version patch No.98 (V0.9.3.2091)
24 MAY @ 3:14AM   - 游侠浪子韩柏


Update Content:(May 24, 10:15)

1.Optimized the Emperor system. Added two functions, "Appoint the enemy" and "Forcing a truce".
2.Optimized the damage of Refugees. Refugees'immigration into city would trigger the "Help Refugees" event.
3.Optimized Reinforcement reminder. Whether called reinforcements expedite or not, there would be a report feedback.
4.Optimized special officers' portraits.
5.Optimized numerical formula.
   1) The comsumption of food when deploying had recovered;
   2) Increased the critical strike damage of manual battle;
   3) Decreased the battle damage of city's develop attributes after capturing another city;
   4) Adjusted the formula of tribute to the Emperor. Increased the tribute points.
6. Adjusted the legion's governor appointment request. Lower its rank to Rank 4.
7.Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #20 on: June 02, 2019, 12:05:15 AM »
EA Version Formal Service Patch 99 Update Notice(V0.9.3.2142)
1 JUN @ 3:40AM   - 游侠浪子韩柏


Update Content: (June 1, 10:40)
1.Added rapid recruit post-battle prisoners fuction. In battle if captured enemy officers, could open the Recruit Prisoners interface in the post-battle settlement to recruit rapidly.
2.Optimized battle operation. Added Standby to all the weapons.
3.Optimized the Intrude. Increased the duel chance in Intrude.
4.Optimized the damage calculation formula. The attribute portions of Infantry, Cavalry, Archer and Navy increased.
5.Optimized officers' Loyalty index. When gold is insufficient, the Loyalty index of officers whose Affinity index with lord within 25 will not decrease.
6.Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #21 on: June 15, 2019, 08:31:39 PM »
EA Version Formal Service Patch 100 Update Notice(V0.9.3.2239)
14 JUN @ 11:20AM   - 游侠浪子韩柏


Update Content:(June 14, 18:00)

1.Added external scenario editor, put in the directory of game root.
2.Optimized the officers'pay. Paid for money changed into money and food.
3.Optimized the deeds of employing prison officers. Successful employ would reduce the prison officers' deeds.
4.Optimized that unit's morale affect the attack, which below 70 began to decrease.
5.Optimized the battlefield:
  1)Increased the hit rate of Trebuchet in Siege;
  2)Increased the success rate of Snipe;
  3)Decreased the damage proportion of both sides.
6.Fixed other known bugs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #22 on: June 19, 2019, 09:39:37 PM »
EA Version Formal Service Patch 101 Update Notice(V0.9.4.2324)
19 JUN @ 10:14AM   - 游侠浪子韩柏


Update Content: (June 19, 17:00)
1.Optimized the reminder of purchase in Trade Caravan;
2.Fixed the BUG that new officer was one year younger;
3.Fixed the BUG about Difficulty setting;
4.Fixed the BUG that officers can not get married and children can not get into college;
5.Fixed the BUG about Tavern rumor;
6.Fixed the BUG that the AI moving the capital caused crash;
7.Fixed the BUG of Gold and Food consumption data error;
8.Fixed the BUG that some college children did not display names;
9.Fixed the BUG that equipments dislocation caused problem of confiscation and purchase;
10.Fixed the BUG that opening the relation among some officers caused crash.
11.Fixed the BUG that clicking on Achievement caused crash;
12.Fixed the BUG that Han Emperor truce losed effect after load.

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Re: Three Kingdoms: The Last Warlord
« Reply #23 on: July 05, 2019, 11:51:20 PM »
EA Version Formal Service Patch 102 Update Notice(V0.9.4.2350)
5 JUL @ 2:31AM   - 游侠浪子韩柏


Update Content: (July 5, 10:00)
1.Added function that can change the Governor, by clicking the Governor's head in Editing Legion to change.
2.Optimized New Officer. Added function that can new officers multiply.
3.Fixed other known bugs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #24 on: July 12, 2019, 11:36:29 AM »
EA Version Formal Service Patch 103 Update Notice(V0.9.4.2386)
12 JUL @ 7:20AM   - 游侠浪子韩柏


Update Content: (July 12, 14:30)
1.Updated background music overall. Added varied BGM as the both sides force differs in battle.
2. Added the Trustee as a function. After trustee, the game will run automatically. Exit trustee, could re-select the current force and go on.
1)Trustee entrance: In main city interface, Menu -- Trustee;
2)Exit Trustee: In whole map interface, Setting -- Exit Trustee
3. Optimized Employ. It became harder to employ officers after banishing.
4. Fixed other known bugs and interface problems.

« Last Edit: July 30, 2019, 12:43:24 PM by Asid »

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Re: Three Kingdoms: The Last Warlord
« Reply #25 on: September 09, 2019, 11:41:48 PM »
TGS 2019 Super Discount
Mon, 9 September 2019


Dear Lord, The Last Warlord will attend the 2019 Tokyo Game Show (TGS) along with the two beauties, Diao Chan and Sun Shangxiang. Welcome to our stand, 9-E50, and take photos with our beautiful cosers! At that time, we will publish a sales promotion. The price on Google Play, APP Store will only be $2.99 and gets 70% discount off on Steam during Sep 12 to Sep 19. Remember it!




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Re: Three Kingdoms: The Last Warlord
« Reply #26 on: September 11, 2019, 12:49:47 PM »
To Attend the TGS, Welcome to The Stand and Gain Gifts.
Wed, 11 September 2019


Three Kingdoms the Last Warlord will attend the 2019 Tokyo Game Show (TGS), all the platforms will go on the largest sales promotion. In addition, we will publish the brand new UI, BGM, new functions, etc. At the stand, there will be Diao Chan and Sun Shangxiang (cosers) interacting with you. Joining into our activities and you will have opportunity to get beautiful and limited theme gifts, such as cards, badge, circular fan, T-shirt, etc. We are waiting for your presence at Hall 9, 「9-E50」 these days.








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Re: Three Kingdoms: The Last Warlord
« Reply #27 on: September 12, 2019, 10:43:01 AM »
The important Update Announcement
Thu, 12 September 2019

EA Version Formal Service Patch 104(V0.9.4.3406)
1. Changed the brand new UI.
2. Updated the main city, added Personnel Officer.
3. Added the built-in scene and moved many functions into the inner scene.
  1) Added the built-in scene in Gov-Location, it contains functions as Emperor and Successor.
  2) Added the built-in scene in Watchtower, it contains function as Scout.
  3) Added the built-in scene in School, it contains functions as College, Special Training and Personage.
  4) Added the built-in scene in Personnel Office, it contains functions as Employ, Award, Appoint, Manage, Fate and Summon.
  5) Added the built-in scene in Workshop, it contains functions as Research and Create.
  6) Added the built-in scene in Market, it contains functions as Merchant and Trade Caravan.
  7) Added the built-in scene in Gate, it contains functions as Transport, Move and Search.
  8) Optimized the built-in scene in Tavern. Except for the Banquet, it added functions as Swordsman, Seer and Doctor.
4. Added the special skills (initial version) for famous officers in battle.
5. Added the function that can buy and sell multiply.
6. Added the function that can multi-confiscate.
7. Added the Music function.


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Re: Three Kingdoms: The Last Warlord
« Reply #28 on: September 28, 2019, 01:27:52 PM »
EA Version Patch No.107 Update Notice(V0.9.4.3601)
Sat, 28 September 2019


Update Content:
1.Reset the Music appreciation interface.
2.Added Overview function into Officer's Abilities and Skill in Officer Info interface.
3.Fixed other known BUG and interface problems.



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Re: Three Kingdoms: The Last Warlord
« Reply #29 on: November 06, 2019, 12:21:33 PM »
EA Version Patch No.111 Update Notice(V0.9.4.3823)
Wed, 6 November 2019


Update Content:(Nov 2, 17:30)

1.Optimize the resource of game to reduce its consumption for RAM, and the crashes caused by insufficient RAM.
2.Added function in New Officers to support special skills of officers.
3.Added function as additional employ automatically by searching officers.
4.Fixed other known BUG and interface problems.


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