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Author Topic: Three Kingdoms: The Last Warlord  (Read 24578 times)

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Re: Three Kingdoms: The Last Warlord
« Reply #30 on: November 12, 2019, 01:51:32 PM »
EA Version Patch No.112 Update Notice(V0.9.4.3886)
Tue, 12 November 2019


Update Content:(Nov 12, 17:00)

1.Added 184 AD scenario.
2. Added Yellow Turban troops which cannot be recruited and can only be used in the 184 AD scenario.
3. Fixed the "wired equipment" problem that increases the ability value to 255.
4. Optimized resources and further improved stability.
5. Fixed other known bugs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #31 on: December 20, 2019, 02:52:00 PM »
EA Version Patch No.114 Update Notice(V0.9.4.4257)
Fri, 20 December 2019


Update Content:(Dec 20, 10:00)

1. Optimized the way to switch scenarios in Scenarios selection interface.
2. Fixed the BUG in Officer's deed.
3. Fixed other known BUG and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #32 on: December 31, 2019, 01:57:10 PM »
EA Version Patch No.115 Update Notice(V0.9.4.4380)
Tue, 31 December 2019


Update Content:(Dec 31, 12:00)
1. Added Mac version.
2. Added Vietnamese version.
3. Fixed the bug that captives belonging to deployed army lead your officers to become captives.
4. Optimized the algorithms of capturing army leader through duel on the battlefield.
5. Fixed the bug that loan can not be repayed due to enomous notoriety caused by loan;
6. Fixed other known BUG and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #33 on: January 08, 2020, 03:16:48 PM »
EA Version Patch No.116 Update Notice(V0.9.4.4448)
Wed, 8 January 2020


Update Content:(Jan 8, 17:00)

1. Added Monster event in the Spring Festival that you can get the tasks in Square every January and you will receive reward when accomplishing them.
2. Added the Spring Festival version in main interface (only in Winter).
3. Added the credit list after that of the production team to thank for contribution of enthusiastic players and volunteers.
4. Optimized battle settlement. If winning in the battle, there will be chance to get various Summon command and scroll of special training.
5. Optimized Achievement and added several achievements of completing the scenarios.
6. Optimized special skills of some officers.
7. Fixed some known BUG and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #34 on: January 15, 2020, 11:02:06 PM »
EA Version Patch No.117 Update Notice(V0.9.4.4462)
Wed, 15 January 2020


Update Content:(Jan 15, 19:00)
1. Added the support to Steam workshop. Edited scenarios can be uploaded to the workshop for other players.
2. Added the botton to open the scenario editor quickly in the Custom.
3. Optimized the end and added the ending animation.
4. Optimized the Monster function and weakened its power.
5. Fixed some known BUG and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #35 on: January 19, 2020, 03:31:58 PM »
EA Version Patch No.118 Update Notice(V0.9.4.4530)
Sun, 19 January 2020


Update Content:(Jan 19, 17:00)
1.Optimized the Monster function and weakened its power.
2.Fixed some known BUG and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #36 on: February 15, 2020, 01:27:58 PM »
EA Version Patch No.119 Update Notice(V0.9.5.17)
Sat, 15 February 2020


Update Content:(Feb 15, 17:00)

1.Added the function of locking the officials. Locked officers will be filtered in self-appointing and full-releasing.
2.Added the function of fulling all the attributes of new officers with one click. Added one type as Full-up in the catagory of officers with all 100 attributes and full warcraft.
3.Added the function of Forging magics in the Workshop based on the original three types. It increases rate of success dramatically.
4.Optimized the function of drilling in different cities on the big map. Do not need to confirm and then close the interface.
5.Optimized the tutorial. New players without saves have the process to start with the tutorial. Notice: Old hands with saves will not be affected.
6.Fixed known BUG and interface problems in the Spring Festival version.

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Re: Three Kingdoms: The Last Warlord
« Reply #37 on: March 06, 2020, 02:35:16 PM »
EA Version Patch No.120 Update Notice(V0.9.5.82)
Fri, 6 March 2020

Update Content:(Mar 6, 16:00)
1. Added the Disasters system.
1) There is chance to break out the infective disasters.
2) There is time limitation, and time gap.
3) It will decline population, troops, city features and incomes.
4) Officers have chance to be infected. Disasters prevention is in the request.
2. Added Breeding Horse.
1) Make studhorses via purchase, city feature or present from celebrity breed little horses.
2) Invest money to breed horses for 24 months.
3) The breeding hoeses will be increased different levels of attributes, skills, effects, etc. acording to their levels.
3. Added Booking system.
1) Celebrity & Officers consume brush, ink, paper and inkslad to book.
2) It will produce many experience books or masterpiece.
3) Officers have chance to write unique masterpiece.
4. Added Battle Competition.
1) The Battle Competition will be hold every two years.
2) 16 officers will be selected to participate based on their Combat.
3) If not enough officers in one force, ancient or modern officers will join.
4) The rule is knockout. The champion will gain advanced equipment and the second will gain advanced Dan. Every competitor will increase EXP.
5. Optimized the will of unit, and detail display.
1) Added blue progress bar, the will value, under the troops of every unit.
2) Changed the detail icon from triangle into magnifier.
6. Optimized the remaining time of officer skills.
1) The countdown number on the right of unit flag shows the remaining time of officer skills.
7. Optimized the internal editor, added the button of Full-up.
8. Changed the Monster event as long term. There is chance to trigger Monster every January.
9. Added skill catalog in Officer Info to search all the officers who own the skill.


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Re: Three Kingdoms: The Last Warlord
« Reply #38 on: April 24, 2020, 12:53:00 PM »
EA Version Patch No.121 Update Notice(V0.9.5.663)
Fri, 24 April 2020




Update Content:(Apr 24 09:30)
1.Added special effects of treasures in Duel, and adjusted the attributes of the treasures rewarded in the Duel tournament (the attributes of the treasures previously obtained will not change);
2.Added top treasures' icons;
3.Added sliding tips;
4.Optimized Duel. Fully remade Duel algorithm;
5. Optimized Special Skill of officers.
6. Optimized Troops Class. Adjusted damage mechanism and reduced the attributes of some classes.
7. Optimized the ending broadcast and increased career record of officers;
8.Optimized the function of Award.Reward the same item in bulk are supported(consumables only);
9. Optimized the treatment of officers. After selecting injured officers, most suitable drugs will be sorted automatically;
10. Optimized Duel rules and added description of officer selection;
11.Optimized Forecast.The weather conditions in the next few rounds can be checked after turning on Forecast;
12.Adjusted the impact on Morale after the war. Defeat and retreat will reduce Morale by 50 points;
13.Full replacement of opening dubbing in official scenarios ;
14. Fixed some known BUGs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #39 on: May 19, 2020, 01:40:01 PM »
EA Version Patch No.122 Update Notice(V0.9.5.828)
Tue, 19 May 2020




Update Content:(May 19,14:30)
1. Optimized Troops Class. Adjusted properties of some classes. Added display of type. Remade suppression system of Troops Class;
2. Optimized cost of gold and food. Uniformed display mode of cost of gold and food;
3. Optimized interfaces of Develop, Emperor, Deploy and Stable. Adjusted interface layout and deleted some redundant information;
4. Optimized game interface. Changed some text descriptions to icons and added tips;
5. Added some new officers;
6. Fixed some known BUGs and interface problems.

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Re: Three Kingdoms: The Last Warlord
« Reply #40 on: June 14, 2020, 03:15:55 AM »
EA Version Patch No.123 Update Notice(V0.9.5.1105)
Sat, 13 June 2020

Update Content:(June 12,16:00)
1.Added a new instance for anniversary celebration. Players can enter the instance through Square and acquire new magical weapons if beating the BOSS.
2.Added a new function that players can change children’s first name in College (as many times as you want);
3.Optimized text input of custom officers;
4.Fixed some known BUGs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #41 on: June 22, 2020, 11:20:51 PM »
EA Version Patch No.124 Update Notice (V0.9.5.1202)
Mon, 22 June 2020



Update Content: (June 22, 09:30)
1. Added four language versions (German, French, Spanish and Russian);
2. Added twelve Selected scenarios;
3. Optimized the interface of selecting scenarios;
4. Optimized the instance for anniversary celebration and added an extra scene;
5. Fixed some known BUGs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #42 on: July 18, 2020, 01:15:32 AM »
EA Version Patch No.125 Update Notice (V0.9.5.1273)
Fri, 17 July 2020


Update Content: (18:00, July 17)
1. Added Portuguese and Thai versions;
2. Added 3 new DLC (free to access);
3. Added six selected scenarios;
4. Only supports 64-bit ;
5. Optimized the battlefield
1) Removed the field's own alert range setting and retained only the setting of rescuing commander.
2) Optimized the way that the archery approaches after triggering the setting of rescuing commander and they will no longer stick up directly to melee attacks.
3) Enhanced the combat AI with the addition of a full ambush patch, which will march to the nearest ambush point.
4) Strengthened the combat AI and added the setting that the troops will counterattack when ambushed.
6. Optimized the problem that the OK button disappears when editing the officer's name or biography on some mobile phones.
7. Fixed some known BUGs and interface problems.


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Re: Three Kingdoms: The Last Warlord
« Reply #43 on: September 19, 2020, 11:37:30 PM »
EA Version Patch No.126 Update Notice (V0.9.5.1739)
Sat, 19 September 2020

Update Content: (11:00, September 19)

New and optimized content:
1.Added a diplomatic function:Request for troops--you can ask the force of the same Union for troops to attack the enemy city;
2.Added a diplomatic function:Technology Exchange--You can request technology from other forces, and use your own technology or resources for exchange;
3.Remade the diplomatic function:Solicit Surrender--You can persuade the neighboring force of only one city to surrender (stringent requirements);
4.Added a strategy function:Demolition--You can send an officer and 100 troops to invade and destroy the target city, reducing its government attributes;
5.Added a strategy function:Bewitch--You can send an officer to an enemy city to lobby the prefect, to compel him to break away from the original force and become independent.
6.Remade the strategy function:Alliance--You can also initiate the "anti-○○ alliance" like AI before. If succeed, you can unite multiple forces to siege one;
7.Remade Forecast in the battlefield: You can specify weather changes, and it will take effect in the next round;
8.Remade Disorder in the battlefield: It can be used against any enemy unit. If successful, the enemy unit will attack the nearest unit of its side;
9.Added the second batch of officers special skills:A total of 38 special skills and 4 special skills of custom officers;
10.Added ruler abdicating function. After abdicating, the new ruler succeeds to the throne according to the order of succession, and the abdicated ruler becomes a general officer of the force;
11.Expanded the Proposal system: Added 6 material collection missions;
12.Optimized the selection of officers: Added weapon type classification in the officer information and reward list;
13.Optimized the game mechanism: The probability of disasters and officers' independence and rebellion will increase as the number of game rounds increases;
14.Optimized the game mechanism: Adjusted the probability of officer's injury. The low probability is lower, and the high probability is higher;
15.Optimized the game mechanism: The algorithm for children's attributes is adjusted;
16.Added avatars: 6 in total.

Fixed the BUGs:
1.Fixed the issue of female avatars appearing in the male avatar number 1359 in Create Officer;
2.Fixed the bug that players can reward the Birth Magic to female officers;
3.Fixed Reward BUG that replacing items does not increase intimacy;
4.Fixed the bug that one unit can attack others from a long distance after being stopped in the battlefield ;
5.Fixed the mistakes of the biographies and force of some officers;


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Re: Three Kingdoms: The Last Warlord
« Reply #44 on: September 25, 2020, 01:03:03 PM »
EA Version Patch No.127 Update Notice (V0.9.5.1772)
Thu, 24 September 2020


New and optimized content:
1.Optimized a diplomatic function--Request for Troop: increased the number of troops sent by CPU;
2.Optimized a diplomatic function--Technology Exchange: increased the frequency of Technology Exchange of CPU;
3.Optimized a diplomatic function--Persuade: added the display of requirements;

Fixed BUGs:
1. Fixed the BUG that players can't gain Lv.10 magical weapon in the instance of Snow Mountain.
2.Fixed the BUG that the successor interface is not refreshed after abdicating;
3.Fixed the BUG that player’s army will not attack AI when encountering ambush in grass;
4.Fixed the BUG of Zhao Yun's relationship;
5.Fixed the BUG of abnormal caravan data;
6.Fixed the BUG that the treasure chest flashs back after the battle;
7.Fixed the BUG that the special skill of Kick Ass can not be triggered in field battles;
8.Fixed the BUG that the special skill of Reorganize Discipline;
9.Fixed the BUG that the Copper Mine mission in Proposal could not be accessed;
10.Fixed a crash issue caused by an error in the configuration table of Shen Pei.

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