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Offline Asid

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Panzer Strategy
« on: March 21, 2018, 01:54:54 PM »


Panzer Strategy: Blitzkrieg is a historical wargame on Unreal Engine where like in re­al life you can adapt your units to any objective using equipments and skills. Moreover you can make your tactics even more flexible with skills and abilities of your HQ and the HQ Commander!


Official Site: Here
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Single-player


Early Access game trailer





About

Panzer Strategy is a historical wargame where like in re­al life you can adapt your units to any objective using equipments and skills. Moreover you can make your tactics even more flexible with skills and abilities of your HQ and the HQ Commander. And all of these combined with Unreal En­gine with the free camera mode allow you to ch­eck the whole scene fr­om the aerial view or fa­ll deep into act­ion with the close-up fu­nction!

Fight as did the best WWII Commanders!

Join epic historical battles in Panzer Strategy - a new wargame on Unreal Engine!


Features

Comman­der of your HQ. Before you start the campaign you will choose Commander of your HQ. ?ommander defines some HQ's abi­lities, bonuses and even side quests som­etimes. HQ Commander will build his care­er as you win the mi­ssion. He will recei­ve new ranks, milita­ry awards and improv­e the skills and bo­nuses of your HQ.

Headquarters. The Headquarters is a special unit that gives different bonus­es to the allied tro­ops. Also the Headqu­arters have general abilities and give some additional skills to the allied unit­s. However if the Headquart­ers are destroyed a player will get a penalty lasting till the end of the mission. Al­so the Headquarters can be captured.

The Headquarters rec­eive experience for victory. Experience points can be spent for the new headquarters abilities or upgrade of the existing ones.

Attachments and skills. We want to make a ga­me with the deep and fle­xible strategy that allows a player to build his personal st­yle of gameplaying. Units' upgrading and tuning are very important to reach that goal.

As in real life units become stronger as they get war ex­perience. They open additional skills th­at increase their po­wer.

Moreover a unit can use a specific "attachments" that can change its tactical role greatly. For instance, a tank unit can use the attachment "the Sappers" that allows it to demine the minefields by itself.

Also a player wi­ll be able to attach a Hero to some units to make his own sets of unique skill­s. So these elements make you feel really in charge of your army.

The most realistic logistic. A unit has its own reserve of ammo, fuel and so on. It must replenish it though. The supply is literally a vehicle with ammo and fuel that is passing from a supply depot to the unit. If this truck is destroyed the unit will not receive any ammo and won't have the possibility to attack. Moreover supplying depots are joined to the net by roads. If a road is cut by the enemy certain depots' reserves will end and units will not be able to replenish ammo and fuel. When units run out of ammo and fuel their efficiency drops to zero. So supply lines are extremely important in Panzer Strategy as well as maneuvering.

Build your supply system, maneuver to cut the enemy supply lines in order to exhaust him and destroy.

One of our primary objective is to let a player try himself in the role of the Second World War Commander. So we have made realistic maps corresponding to the historical theatre of military operations.

We use the maximal potential of Unreal Engine to make live full 3D maps. Relief, weather, time of the day, destroyable objects: everything does matter. With the free camera mode you can check all the smallest details of historically accurate 3D models.

Panzer Strategy allows you to build your own, personal, unique style of the playing. It has one of the most flexible gameplay for the genre.

Ships have various armament on board and they are modeled historically accurate. Fight as did the best WWII commanders in Panzerstrategy.




































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Offline Asid

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Re: Panzer Strategy
« Reply #1 on: March 22, 2018, 12:28:00 PM »
Details of the upcoming update
20 MARCH   - DAIZOR



We are working on:
- a lot of fixes based on the recent community's feedback
- the level design of a new scenario
- naval game mechanics
- learning AI to attack with ships and to launch troop landings
- overall performance
- autodetection of a type of the graphic adapter
- advanced video settings
- scripts of events
- various minor issues
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Offline Asid

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Re: Panzer Strategy
« Reply #2 on: March 22, 2018, 12:28:56 PM »
Battle of Dunkirk will be the fifth scenario in Panzer Strategy
21 MARCH   - DAIZOR



The Battle of Dunkirk took place in France. As part of the Battle of France on the Western Front, the Battle of Dunkirk was the defense and evacuation to Britain of British and other Allied forces in Europe from 26 May to 4 June 1940.

The German army was to halt for three days, which gave the Allies sufficient time to organize the Dunkirk evacuation and build a defensive line.

The War Office made the decision to evacuate British forces on 25 May. In the nine days, 338,226 men escaped aboard 861 vessels (243 were sunk during the operation).

We will try to reproduce conditions of this dramatic battle in our scenario.
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Offline Asid

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Re: Panzer Strategy
« Reply #3 on: March 25, 2018, 02:18:50 AM »
Another scenario: Battle of France
Panzer Strategy - Daizor



It is the German invasion of France and the Low Countries during the WWII.

We use heavy tank Char B1bis on this map. This French heavy tank was a hard target for the Germans. It was a specialized break-through vehicle. Among the most powerfully armed and armored tanks of its day, Char B1bis was very effective in direct confrontations with German armor in 1940.

Still in 1940 German forces defeated Allied forces by mobile operations and conquered France, Belgium, Luxembourg and the Netherlands in six weeks.

Fall Rot was the second phase of the conquest of France. The remaining French divisions made a determined resistance but were unable to overcome the German air superiority and armored mobility.

I guess mobility is the keystone in a fight with Char B1bis :)
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Offline Asid

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Re: Panzer Strategy
« Reply #4 on: March 25, 2018, 02:19:33 AM »
#8 scenario: Siege of Tobruk
Panzer Strategy - Daizor


This is one of my favorite scenarios! Sea, sands and palm trees like in pirate stories :)

The siege lasted for 241 days in 1941 after Axis forces advanced in Operation Sonnenblume against Allied forces in Libya.

The port was attacked by a force under Erwin Rommel and continued during three relief attempts. The occupation of Tobruk deprived the Axis of a supply port closer to the Egypt–Libya border, which was within the range of Royal Airforce bombers.

The siege diverted Axis troops from the frontier and the Tobruk garrison repulsed several Axis attacks. The port was frequently bombarded by artillery, dive-bombers and medium bombers, as the RAF flew defensive sorties from airfields far away in Egypt.

Allied naval forces ran the blockade, carrying reinforcements and supplies in and wounded and prisoners out. On 27 November, Tobruk was relieved by the Eighth Army in Operation Crusader.
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Offline Asid

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Re: Panzer Strategy
« Reply #5 on: April 03, 2018, 04:43:01 PM »
There will be a scenario consisting of air battles only
Panzer Strategy - Daizor



The air battles are a very important part of the Panzer Strategy game mechanics. Aircraft is often the key to victory.

The Battle of Britain in 1940 was the first major military campaign fought entirely by air forces. The Royal Air Force defended the UK against large-scale attacks by Luftwaffe. The German failure to destroy Britain's air defenses was the first major defeat of Nazi Germany in WWII.

In the game, we try to simulate the tide of this campaign. We have made a lot of 3d models of WWII planes for that

https://www.facebook.com/pg/panzerstrategy/photos/?tab=album&album_id=123762664958883
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Offline Asid

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Re: Panzer Strategy
« Reply #6 on: April 03, 2018, 04:43:59 PM »
Commander's military awards
Panzer Strategy - Daizor



Before you start the campaign you choose the Commander of your HQ.

The Commander is one of the most important features of Panzer Strategy. It actually will define your personal style of gameplaying.

The Сommander defines some HQ's abilities, bonuses and even some side quests. Also, he will appear in all the cutscenes.

As you win a scenario he builds his career, receives new ranks, military awards and improves the skills and bonuses of your HQ.

We are working on the Commander's appearance now. Here is how his military awards look like at the moment.
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Offline Asid

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Re: Panzer Strategy
« Reply #7 on: April 03, 2018, 04:45:22 PM »
Battle of Stalingrad
Panzer Strategy - Daizor



We could not skip the battle that is often regarded as the single largest and bloodiest battle in the history of warfare.

The Battle of Stalingrad in 1942 was the most major confrontation of WWII. Germany fought the Soviet Union for control of the city of Stalingrad.

The battle was marked by fierce close quarters combat and direct assaults on civilians in air raids. It lasted five months and the result was almost 2 million killed, wounded or captured on both sides. It was an extremely costly defeat for German forces.

Scenario features:
- close quarters combat;
- Soviet plants supplying ammo and vehicles;
- a lot of snipers in the Soviet army including Vasily Zaytsev.
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Offline Asid

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Re: Panzer Strategy
« Reply #8 on: April 03, 2018, 04:46:59 PM »
Battle of Stalingrad - work in progress
Panzer Strategy - Daizor







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Offline Asid

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Re: Panzer Strategy
« Reply #9 on: April 03, 2018, 04:48:19 PM »
Moscow was one of the primary military and political objectives for Axis forces
Panzer Strategy - Daizor



The Battle of Moscow was a military campaign that took place between October 1941 and January 1942.

German offensive towards the Soviet capital was nothing less than an "all-out attack". Moscow was one of the primary military and political objectives for Axis forces in their invasion of the Soviet Union.

The German strategic offensive, named Operation Typhoon, called for two pincer offensive. Initially, the Soviet forces conducted a strategic defense by constructing three defensive belts.

As the German offensives were halted, a Soviet strategic counter-offensive and smaller-scale offensive operations forced the German armies back.

It was a major setback for the Germans, the end of the idea of a fast German victory in the USSR.

We reproduced the tension of those days. Such small details as the Kremlin on the map do matter too. Water - in progress :)
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Offline Asid

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Re: Panzer Strategy
« Reply #10 on: April 03, 2018, 04:49:17 PM »
Battle of Kursk
Panzer Strategy - Daizor



It was a WWII engagement between German and Soviet forces near Kursk. The battle was the final strategic offensive that the Germans were able to launch on the Eastern Front.

For the first time, a major German offensive had been stopped before achieving a breakthrough. The Germans, despite using more technologically advanced armor than in previous years, were unable to break through the in-depth Soviet defenses and were caught off guard by the significant operational reserves of the Red Army.

The Soviet victory, however, was costly, with the Red Army losing considerably more men and material than the German Army. However, the Soviet Union's larger industrial potential and pool of manpower allowed them to absorb and replenish these losses.

Kursk map is the biggest in Panzer Strategy at the moment. The map is made with 3000 individual hexes. The feature of this scenario is the most intensive ground battles in the whole game. Also, both sides of the battle will have a large number of armored vehicles.
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Offline Asid

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Re: Panzer Strategy
« Reply #11 on: April 11, 2018, 03:57:46 PM »
Battle of Moscow. Aerial view and the other screenshots
Panzer Strategy - Daizor



Additional screenshots of the Battle of Moscow scenario.







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Offline Asid

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Re: Panzer Strategy
« Reply #12 on: April 11, 2018, 03:58:37 PM »
Scharnhorst-class battleship vs Norwegian coastal artillery
Panzer Strategy - Daizor

Check its various armaments :)



The Scharnhorst class were the first capital ships referred to battleships. The class comprised two vessels: Scharnhorst and Gneisenau.

These ships were commissioned into the German fleet by 1939. They operated together for much of the early portion of WWII, for instance in Operation Weserubung, the German invasion of Norway.

Gneisenau was heavily damaged in an Allied air raid against Kiel. Scharnhorst was sunk by the Royal Navy battleship HMS Duke of York during the battle of North Cape.

PS: There is no water on the scene. Work in progress!
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Offline Asid

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Re: Panzer Strategy
« Reply #13 on: April 11, 2018, 03:59:37 PM »
Soviet tanks of the Battle of Moscow
Panzer Strategy - Daizor



The T-60 scout tank was a light tank designed to replace the obsolete T-38. This easy to construct tank was designed to close a huge gap in Soviet armored forces after the defeats of summer 1941.

The second one is KV-1 Heavy Tank. The "Russian Colossus". KV tanks were practically immune to the 3.7 cm KwK 36 and howitzer-like, short barreled 7.5 cm KwK 37 guns mounted on early Panzer III and Panzer IV tanks.
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Offline Asid

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Re: Panzer Strategy
« Reply #14 on: April 11, 2018, 04:00:37 PM »
Coastal battery
Panzer Strategy - Daizor



The coastal battery is a stationary unit to respond attacks from the sea.
•   It automatically attacks any ship in the line of sight;
•   It can be captured via a ground attack.
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