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Offline Asid

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Dark Future: Blood Red States
« on: March 12, 2018, 02:46:11 PM »


A unique car combat strategy game reboot of the cult-classic from Games Workshop.


Official Site: Here
Official forum: Here
Steam: Here
YouTube: Here


Single-player:


Trailer




About

Dark Future is a challenging run-based car combat strategy game with unique time dilation-based real-time combat, set on the ravaged highways of a darkly comic American dystopia.

In 2023 the US government barely functions, and society is stretched to breaking point, as huge corporations hold sway in the cities while the rest of the land slides into chaos. On the highways of mid-America - aka The Big Empty - pollution, stagnation, catastrophic climate change, and gang warfare has resulted in a near-apocalyptic nightmare.

In this dystopian alternative America, the Sanctioned Ops - highway warriors for hire - enforce what few laws remain, but only for those that can afford their services. With natural resources in short supply, violent gangcults hunting on the broken roads, and questionable contracts always available for those happy with not asking too many questions, morals are flexible and life is cheap.

Taking on the role of one of the characters inhabiting this murky world of tarmac and blood, you'll take to the sand-swept highways to complete objectives that drive their story forward, as you begin to piece together what's really happening in the world of Dark Future.

Having equipped your vehicle with a devastating array of weapons and defences, you'll need to think quickly and utilise every strategic option available to you in order to survive bullet-riddled encounters from relentless enemies.

This realtime strategic play, combined with a physics-defying RealTimeShift temporal manipulation mechanic, bleakly beautiful visuals, and a mysterious universe filled with danger and wry humour, makes Dark Future: Blood Red States a truly different car combat strategy game.





Features

•   Too wild to be true, too close for comfort: Experience eight stories that introduce you to the dystopian society of Dark Future's grim car combat universe.

•   Challenging roguelike campaigns: Take on missions and attempt to survive in the scorched wastes of America in brutal, endlessly replayable run-based campaigns with perma-death.

•   RealTimeShift Vehicular Action Strategy: Issue orders to your vehicles by distorting the flow of time in a realtime strategy game unlike any other.

•   Large selection of cars and weapons: Devastate enemy vehicles with bullets, rockets, mines, and more from a variety of super-charged supercars.

•   Upgrade your Interceptor: Purchase new offensive and defensive capabilities for your vehicle to fit your play style.

•   Hire Ops and use abilities to outwit opponents: Engage your turbo to chase after enemies, Ram opponents off ravines, or work with Hired Ops when you think two Interceptors will be better than one.

•   Striking visual design: Witness an America on the brink of total collapse and fight warped enemies in dramatic locations, with jaw-dropping physics and visual effects, all powered by Unreal Engine 4.

•   A faithful adaptation of the Dark Future universe: A new Dark Future story, guided by legendary sci-fi author James Swallow (Dark Future, Deus Ex, 2000 AD).




















« Last Edit: March 12, 2018, 03:52:45 PM by Asid »
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #1 on: March 12, 2018, 05:03:51 PM »
Dark Future: Blood Red States - Early Gameplay Video



Published on 12 Mar 2018
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #2 on: April 23, 2019, 03:43:58 PM »
Dark Future Trailer and Launch Date
23 Apr @ 11:33am - AurochMatt


Dark Future: Blood Red States has a new release date and trailer!

•   The game will be available on 16th May 2019
•   You can watch the brand new trailer on Steam and on YouTube
•   Wishlist the game now!



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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #3 on: May 07, 2019, 11:05:47 PM »
The Road to Hell
7 May @ 6:15pm - AurochMatt




Hello everyone, a quick update for you all as the 16th of May is only 9 days away now :steamhappy:

The Road to Hell: A Podcast on all things Car Combat

For those who are of the audio persuasion, we have recorded a new series of podcasts all around car combat and Dark Future. The first episode of this came out last week and is available on all good podcast players now. https://www.aurochdigital.com/podcast/

Discord

If anyone uses Discord we have a group set up over there where we natter away about all things Dark Future (we also do an AMA after each podcast episode as well). We also had some INCREDIBLE screenshots posted in there for the beta weekend as well (which are now up in the Artwork page of the Community) https://steamcommunity.com/app/370870/images/

Come over and say hello and join in the chat https://discordapp.com/invite/YmdRt7h

Know someone that should Stream the game?

Final question, we are currently looking for streamers who might be interested in picking up and playing the game. We have a few in mind but we are always on the lookout for suggestions so pop over to our discussions page and let us know! https://steamcommunity.com/app/370870/discussions/
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #4 on: May 09, 2019, 11:09:48 PM »
One week to go...
9 May @ 5:48pm - AurochMatt


A quick update to say that this time next week Dark Future is launching NEXT WEEK (Thursday 16th May)



We'll have a lot more information next week in the run up to the launch (including the price for all those asking!) However to do a mini-update now on one week to go day...

Podcast

If you saw before we have been podcasting about car-combat and the history of Dark Future. Episode 2 came out today and in it, we talk all about the board game which this game is inspired by.

Have a listen on your podcast player of choice! https://www.aurochdigital.com/podcast/

Streamer help

We are looking for people who you think might be a good fit for Dark Future the game. Any recommendations drop them in the conversation on our Discussion page. https://steamcommunity.com/app/370870/discussions/0/1651043320668001034/

Discord

As always, we have a few Dark Future fans over on our Discord channel nattering away about the game, pop on over and join in!  https://discord.gg/YmdRt7h

Final bit

We have an update tomorrow for you about Trading Cards and Badges and then one on Monday all around the Achievements in the game!

See you then!
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #5 on: May 13, 2019, 01:37:06 PM »
Trading cards
13 May @ 10:53am - AurochMatt   


Hey everyone,

Just wanted to give all of you Trading Card fans a sneak peek at what they'll be! We've gone old school and picked some great shots from the original rule book and I think you'll agree... they are pretty rad!

Without further ado...

Car to Car Combat



Car & Truck



Convoy



Ftunk



Fuel Truck Defence



Hi Way



Multiple Guns



Raider



Tomorrow we'll have more information on the badges you can earn!

See you then!
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #6 on: May 14, 2019, 11:36:10 PM »
Price, release date and time
14 May @ 6:15pm - AurochMatt

Hi everyone!

In an update a few of you have been waiting for... we are happy to announce the price and the release time for Dark Future: Blood Red States!

Price



The game will normally be £19.99 ($24.99, €20.99), however, we will also be launching with a 25% discount making the game £14.99 ($19.99, €17.99) on release!

It won't be around forever though, so don't miss out!

Release Times

We can also announce that the game will be coming to Steam at 16:00 (UK Time) on Thursday 16th May!

We've made a handy guide for all those outside of the UK for the release slots



How to find out more?

Follow the advice of the GIF...

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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #7 on: May 16, 2019, 12:17:48 PM »
Badges
15 May @ 5:17pm - AurochMatt   



Hello again,

Today's update is all about the badges in the game, again we've taken our inspiration for these from the main game and some of our favourite characters from it. (They might also appear in the game as hired ops!)

Here are more details about each one of them!























Let us know your favourite ones!
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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #8 on: May 16, 2019, 01:01:33 PM »
Is this Achievements I see before me?
16 May @ 10:50am - AurochMatt




Hey again!

We are getting ever closer to the launch of Dark Future: Blood Red States and for those of you who are achievement hunters, this is the update for you!

We've gone VERY old school for these and plus points for the person who can work out what all these titles are from... Without much further ado, here they are: here



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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #9 on: May 17, 2019, 12:32:08 AM »
DARK FUTURE IS NOW LIVE
16 May @ 4:01pm - AurochMatt   



It's finally here, Dark Future: Blood Red States is now live!

We wanted to say a massive thank you to everyone who has followed us since the beginning, those who are joining us new and for all those about to buy and play the game in the (Dark) future.

A massive thank you from all of us here at Auroch Digital and we'll see you all in the big empty!



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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #10 on: May 25, 2019, 12:26:24 AM »
Dark Future Post Launch Round-Up
24 May @ 3:24pm - AurochMatt


Hi everyone!

Was it only last week that Dark Future: Blood Red States came out? We hope you guys have been having an awesome time with it and causing as much mayhem and chaos as you can!

To do a mini-roundup of news for you:

Podcast

The latest episode of our podcast has gone live https://aurochdigital.podbean.com/e/an-interview-with-james-swallow/ . This season has focused on Dark Future from its role in the car combat genre to the game you see before you.

This weeks episode is a special one though as we speak with James Swallow, one of the original writers in the Dark Future novels. The New York Times bestselling authour tells us more about his role in the books and in the game itself.

Take a listen now

Updates

We've implemented two updates already to the game. The first is called Duffield and includes the following changes:



Full patch notes
20th May 2019, Duffield

Stability improvements
- Addressed game hang on Character Select screen
- Addressed crash on mission end
- Addressed crash on quitting game

Bug fixes
- Intro won't replay on going back to Main Menu
- Fixed various typos
- Fixed issue with Mad Mikah ramming being unreliable
- Fixed issue with enemy vehicles sometimes sitting in the spawn on Blockade Runs missions
- Fixed issue with Command Mode audio effects occurring outside of Command Mode
- Cursor should no longer get locked in some circumstances when a gamepad is plugged in

Other improvements
- Balanced Mission Mutators
- Improved Mad Mikah's boost explosion
- Several new weapon models, effects & icons for existing weapons
- Increased Corporate Reputation points payout
- Reduced player tier boundaries, tiers should go up sooner
- Balance changes to various Final Missions
- Added Front Weapon to Gambler Pro variant
- Improved shop item spawn variety


Mugginton



Patch Notes: 22nd May 2019, Mugginton

We have released our second post-launch update - to see our previous set of patch notes please click here.

This build fixes the "offline play" bug, so you should now be able to play Dark Future when in Steam's offline mode - a big thank you to everyone who reported it!

The update also includes a number of requested QOL and balance improvements. We hope you enjoy, and if you feel inclined, do please leave us a review as it really helps us out!

Our next update will likely arrive at the very end of this week, or early next. As always we appreciate your reports coming in, click here for a guide on how to provide them to us.

Improvements

- Fixed issue preventing playing while offline while logged in to Steam
- Camera rotation no longer stops when going into / out of Command Mode
- Recovery prompt responds better to the players car being flipped on its roof
- Reduced random fuel cost variation
- Game no longer unpauses when opening the Steam Overlay from the pause menu
- Shop no longer displays the wrong warning when no armor pips are available
- Fixed Garage Tutorial text not always showing correctly on some resolutions
- Fixed issue with enemies not spawning for some Pro character final missions
- Fuel count on the mission tab should now always reflect the actual amount of fuel the player has
- Corporate unlocks should no longer spawn items for unavailable slots
- Fixed trails on Grenade and Krak launchers

Developers Archive



Eagle-eyed fans might have spotted the Developers Archive that has appeared as DLC on the Dark Future page! This is a chance for you to see the many iterations the game went through since it was announced in 2014.

If you are also a fan of the Dark Future board game it includes a free PDF of the original rules and expansion White Line Fever

Take a look now https://store.steampowered.com/app/1084700

/Dark_Future_Blood_Red_States_Developers_Archive/


Soundtrack



Want to rock out to the sounds of Dark Future? Well, you can get the whole soundtrack, composed and produced by the excellent Matthew Walker, now on Steam!

Heads up

We have a new update coming up soon that we wanted to give you an early heads up about! More details from game producer Peter on the Discussion page https://steamcommunity.com/app/370870/discussions/0/1653297026035927681/

Till next time!

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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #11 on: June 26, 2019, 12:12:14 AM »
Summer Sale and new content
25 Jun @ 6:00pm - AurochMatt

Hey there everyone,

We're celebrating the launch of the Steam Summer Sale with an awesome 25% off Dark Future: Blood Red States. So, if you have it on your wishlist and have been waiting for a discount, now is the best time to get involved!

What's in this update?



A new gang has hit the big empty and they aren't what they first seem.

Known more commonly as the Demon Engines, these vehicles are controlled by a sentient AI gone rogue.

No one knows why they have turned up, and no one knows how they gained their powers, but everyone knows they are a danger on the road.

See how you do against them in the latest update Ballyhillin (more details on our Discussions Page)









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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #12 on: November 13, 2019, 03:21:07 PM »
Our latest update is now live - plus competitions and podcasts!
Tue, 12 November 2019

Find out more behind the scenes info on Dark Future: Blood Red States
Hi there!
Our latest update is now live!

The Suckley update focuses on improving visibility for achievement progress, introduces the ability to swap between vehicle skins, and brings with it bug fixes and some other minor improvements to the overall package. Read the full patch notes here https://steamcommunity.com/app/370870/discussions/0/1640927348828775113/ , or the quick improvements summary below.

Improvements

•   In-game achievements menu added. This handy update shows how close you are to reaching specific achievements. It’s accessible from the Main Menu and during combat when the game is paused.
•   Added the ability to swap between Normal and Pro paint scheme for character vehicles, once that character is completed.
•   Message box and Discord button added to Main Menu.
•   Moved version info about game to Options.



Photo Competition

Each month we run a photo competition using the in-game screenshot - you can find the latest one here https://steamcommunity.com/app/370870/discussions/0/1697221160915094957/ . This month the theme is Machine Guns - enter your photos and you could win 2 games and a Dark Future novel!

Find out about this month's competition!
https://steamcommunity.com/app/370870/discussions/0/1697221160915094957/



Podcast

Want to know more behind the scenes from Dark Future: Blood Red states?
Listen to our podcast as we take you through the ins-and-outs of making a video game with episodes on the Dark Future board game https://aurochdigital.podbean.com/e/the-dark-future-in-cardboard/ , how we made Dark Future, an interview with James Swallow https://aurochdigital.podbean.com/e/an-interview-with-james-swallow/ , and the History of Car Combat https://aurochdigital.podbean.com/e/the-road-to-hell-a-history-of-car-combat/ .



Thank you again for all your great reviews here on Steam and spreading the word about the game with your friends - as a small studio, we really appreciate your support! And as always if you have any questions do let us know here on Steam, or over on our Discord https://discordapp.com/invite/K6mTVpS

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Offline Asid

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Re: Dark Future: Blood Red States
« Reply #13 on: May 29, 2020, 12:38:03 AM »
Patch Notes: 28th May 2020, Mytholmroyd
Thu, 28 May 202



Hello all,

This update adds new Player Vehicle Skins with which to look extra stylish while dealing death to your fellow road users. If you’ve unlocked a character that uses the corresponding vehicle then you can assign that skin regardless of whether you’ve completed their Season.

If you missed some of our previous updates, click the links below to see what’s been added since launch;

Duffield (20th May 2019)
Mugginton (22nd May 2019)
Coxbench (28th May 2019)
Meenacladdy (7th June 2019)
Ballyhillin (25th June 2019)
Suckley (11th November 2019)

Improvements

- Added five new Player Vehicle Skins: True Fan (Interceptor Light), Omega (Civilian Vehicle), Go Fasta (T-Bird Thunder), Blocked (Interceptor Light), Hexed (Interceptor Medium).

Bug Fixes

- Fixed typo: rogue apostrophe on Tutorial.
- Fixed typo: the Guided Rockets now fire in a “salvo”.

Want to swap strategies or share road war stories? Fancy a peek at what the studio is up to next? Head on over to our Discord and official website.

Happy hunting!

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Re: Dark Future: Blood Red States
« Reply #14 on: May 29, 2020, 12:55:12 AM »
Skulls for the Skull Throne 4 - New Vehicle Skins
Thu, 28 May 2020



As part of the festival of Warhammer gaming that is Skulls for the Skull Throne 4 we’ve put Dark Future on discount at 30% off, and we’ve added five new cosmetic skins for player vehicles;

•  True Fan (Interceptor Light)
•  Omega (Civilian Vehicle)
•  Go Fasta (T-Bird Thunder)
•  Blocked (Interceptor Light)
•  Hexed (Interceptor Medium)

If you plan on heading out onto the highways with these new additions, grab some screenshots with the built-in capture tool and send us your best ones via our Discord, or tag @AurochDigital if you share them on social media.

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