Forum > Flight Sim World (FSW)
FSW Updates/Patches
Asid:
Community Update v1.0.16555 Out Now
Earlier this week we mentioned a planned quality of life update that was meant to address the following issues:
Addressing brightness issues on runways
Improved lighting on autogen buildings and AI aircraft
Improving lighting on the horizon
Translation fixes in the UI for German & French
Music tickbox is now ticked when music slider at 0
Quitting a lesson now returns to lesson screen
Disabled state option implemented in repeat dropdown in Key Assign Panel
Livery of the aircraft in Scud Runner mission changed to reflect UI
Heavily revised audio for both PA34 and PA46
Momentum effect applied to all aircraft default cockpit views
It's a 48MB update that should download automatically. From this point onward if you submit a bug report and you've updated, please use the latest version number: v1.0.16555.
Asid:
Community Update V2 Now Live
7 JUNE - DTG CRYSS
Our second community update has now been cleared for take-off! The update is approximately 205 MB, and should download automatically once you have opened Steam. Here is a quick reminder of what to expect this week:
PA-18 Super Cub
Airspeed indicator calibration has been corrected
Reconfigured instrument panel to improve eye-line
Contact point adjustments to improve tire/ground contact
PA-28 Cherokee
Starter torque has been increased to aid cold starts
Airspeed indicator calibration has been corrected
Contact point adjustments to improve tire/ground contact
Optimizations across cockpit instrument selection models
PA-34 Seneca
Contact point adjustments to improve tire/ground contact
Attitude functionality improvements
Optimizations across cockpit instrument selection models
PA-46 Malibu Mirage
Annunciator PROP HEAT functionality corrected along with two overhead switches
External glass visibility improved
Fixed compass/dial/VOR gauge functionalities
DA40/DA42
G100- functionality improvements
Corrected tooltips
Optimizations across cockpit instrument selection models
RV7
Optimizations across cockpit instrument selection models
All aircraft
Gauge highlights now functional across all aircraft.
Additionally, we have implemented logic improvements across aircraft auto-pilot systems.
Additional Fixes
Addressed erroneous paths in Pro Mission editor startup
Fix crash related to use of Sidewinder 2 joysticks. Please note force feedback has been disabled for these joysticks.
ATC can now be closed with the hotkey.
Comms widget is now auto-closed if it doesnt contain tabs.
Server name and password dialogues now sort correctly with flight planner in Multiplayer mode
Various localization fixes
Various crash fixes
We have had to delay a performance improvement for players using full screen and multi-monitor set ups due to the need for further testing. You can, however, expect to see it in a future update.
If you experience any issues, please contact the support team at dovetailgames.kayako.com
We look forward to hearing about what you think about this update. Thanks again to all of you who have been working with us to make Flight Sim World better!
Asid:
Community Update v3 Live
Flight Sim World - DTG Cryss
We've just launched our next update to Flight Sim World, which is all about bringing the community together. Since launch youve had access to the Pro Mission Editor and were eager to see the content youve been creating for FSW.
Community Update v3 will bring Steam Workshop functionality into the simulator, allowing you to share your creations with your friends and the wider community.
Steam Workshop
Players can publish missions to Steam Workshop from the mission editor for others to play.
Players can browse for, subscribe to and play Steam Workshop missions created by others.
Even if youre not interested in creating content, youll hopefully find some challenging missions to attempt. Whether youre creating missions and want some feedback or want to give credit to a creator who pulled off something special then check our new Workshop sub-forum.
Engine
Next up is an update that even die-hard free flyers can enjoy, theres an significant update to how the engine handles lighting:
Revision to light-scattering model.
Rebalancing terrain lighting across the scene and further reducing areas of high brightness
Admittedly its a little difficult to explain in bullet points, so weve got a few visual aids that show off what weve been getting up to.
Let us know what you think of the changes on your next flight.
Localization
Localisation fixes across the title.
Were eager to see what youve been cooking up in the Pro Mission Editor. If youre a trying to get to grips with it, then check out this tutorial where Jason walks you through creating content for Flight Sim World.
Asid:
Community Update v4 Coming This Week!
The flood gates are open and you can get your hands on our 4th Flight Sim World Community Update. We've focused on the aircraft, fixing some significant bugs (including instant mission failures) and upgrading the Workshop by allowing you to share flight plans with other simmers.
Added to Community Update 4
Improved performance in full screen mode for those of you running multiple monitor setups.
There's also one change that went into update 3 that we forgot to mention, which is the ability to change aircraft mid flight. So if you press escape, then head to the flight planner you should be able to switch aircraft and pick up where you left off.
Read on for the full change log:
Steam Workshop
You can now publish your flight plans to Steam Workshop for others to use.
You can also browse for, subscribe to, and use Steam Workshop flight plans created by others.
RV-7
Tuned audio to make the engine sound more powerful at high throttle and more fluid when changing engine speed.
Interior visually enhanced
The panel light switch functionality improved
"TERR" GPS button is now labelled correctly
Exterior lights are now toggleable with CTRL+L
PA-34 Seneca
LOD improvements
Target altitude is now able to be set on the Primary Flight Display and autopilot.
Brake functionality improved
Altimeter hold and altitude can now be set
UI ALT now works as well as the dial +- and scroll mouse
Yaw switch functionality improved
PA-28 Cherokee
Exhaust Gas Temperature (EGT) gauge functionality improved
Landing light can now function independently
COMM NAV knob selectibility improved
PA-18 Super Cub
Fuel tank selector now defaults to on
Added light to Transponder
PA-46 Malibu Mirage
Mag and Battery switches now enabled
Overhead panel switches are now selectable
GSI added to Horizontal Situation Indicator (HSI)
GNS530 range button functionality improved - Buttons can be left clicked for function or mouse wheel can be used on the centre part of the button.
DA40
Ambient cockpit animations added
G1000 RPM reading functionality improved
Ground contact points improved
NAV2 standby functionality improved
Flood light knob functionality improved
G1000 speed references now mirror the backup ASI
DA42 Twin Star
Ambient cockpit animations added
Flood light knob functionality improved
Additional improvements
AI PA-18 no longer bounces
Ice effects added to PA-18 for Icing Condition mission
Fixed a bug which caused instant failure on lessons LAPL 2, 3 & 5 and PPL 1
Background engine sound now stops after you crash
We'd like to thank everyone for their contributions throughout Early Access in shaping the future of Flight Sim World. If you've come across any bugs then please submit a bug reporting form or for any other issues contact us through Kayako.
Asid:
Community Update 5 (1.0.18269.0) Is Live
The fifth community update is now available for Flight Sim World. This update focuses on improvements relating to the RV-7 interior lighting, as well as the Pro Mission Tool and Steam Workshop functionality.
The full change log is below:
RV-7
Cockpit lighting rebalancing resulting in improved point light positioning for both ambient and flood effects
Autopilot HDR value has been refined
Cabin floodlight functionality improved- panel and gauge lights can now be separately toggled
Pro Mission Editor
Fixed crash when using the wizard to create missions from a flight plan
Mission Editor manual now included
Workshop
Workshop missions now display the same name and description details in the sim as they do on the Steam client
Workshop missions will now display a default thumbnail if the author has not specified one
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