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Author Topic: SDK V1.0 FAQ  (Read 4227 times)

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Offline Asid

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« on: December 07, 2017, 09:02:50 PM »

It’s your turn to create! We’re releasing SDK V1.0 which provides the tools, documentation and reference material needed to create your own scenery objects, aircraft and tools for Flight Sim World.

SDK V1.0 was developed with the support of Turbulent Designs, BlueSky Flight Simulations, Just Flight and FS FlightControl, who’ve helped hone these tools whilst developing content for Flight Sim world. With access to the same set of tools, you’ll have the opportunity to create content that matches the incredibly high level of detail showcased by the PA-28R Arrow III, the P-40F Warhawk and more. We can’t wait to see what you come up with!

What is SDK V1.0
SDK V1.0 is the launch version of the Flight Sim World SDK, which will be developed alongside the core sim. It features the functionality to create scenery objects, aircraft and tools (using C++ to communicate with the sim). Mileage on the integration of more complex systems may vary as we implement this technology into the simulator and the SDK.

We’d appreciate any feedback or improvements you’d like to see made for this initial release.

Please note: In order to get the most value from the SDK, you’ll need access to a copy of 3DS Max.

How To Access The SDK
The SDK can be found in the ‘Tools’ menu of your Steam account for anyone who has purchased a copy of Flight Sim World. You can access the ‘Tools’ menu by mousing over your ‘Library’ on Steam.

The SDK is bundled with the Pro Mission Editor, if you have already installed the Pro Mission Editor, it should automatically update to include the SDK.

Please note: If you have completed something great and are interested in having your Flight Sim World content published on Steam can contact us via

Getting Started
After downloading the SDK (see above), you’ll want to take a look at the documentation that outlines content creation for Flight Sim World.

You can find the documentation for SDK V1.0 HERE[]

It covers:
•   Art Authoring
•   Authoring Aircraft
•   Basic Scenery
•   Simconnect APIs
•   Mission Creation

If you’re not sure where to get started then head on over to the Dovetail SDK forums[] to discuss the tools with other creators.

Where do I share my creations?
SDK creations (with the exception of missions) are currently not supported in the Steam workshop, meaning they’ll need to be personally uploaded by their creations. We’ve created a forum for you to advertise content you’ve created.[]

Please Note: Please scan all downloads for viruses to ensure you protect your PC system.
Also Note: Installing lots of add-on content may affect your FSW installation.

Useful Links
SDK Documentation[]
SDK Dovetail Hub[]
SDK Creation Forum[]
SDK Help Forum[]
FS Developers Forum[]

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