Current Time 1600 12 JulTurn 17 Staff Report: 1/115 reports that their attack ceased at 1406. They report no enemy artillery support, however they report the presence of the previously discovered Stugs. Despite the Stugs they still managed to advance 200m, at the cost of 31 casualties.
We also have the final after action reports for 2/116. They had hopes of a significant advance based on various indicators, but were only able to manage a 400m advance with 44 casualties and 3 Shermans KO’d. German artillery was especially dense in this area during this assault. It is likely that the arrival of the Stugs freed up some of their artillery support. And there is also the possibility that they received additional artillery assets.
All our forces have just completed their efforts at re-grouping, and are now awaiting orders.
We also want to report that a weather front is moving through the area and storms are forecasted for almost the entire day tomorrow. (Sorry this was a game manager mistake! Players should have been informed of this earlier, although I’m not sure it would have changed anything).
1600 Unit DispositionsPlan of Action: we will make one last assault before night falls. At 1700 all battle groups will resume the attack. Under the circumstances I will take a calculated risk and make a "stubborn" attack with 2/116 to see if we can make significant gains. If it goes badly, the situation allows additional recovery time. We will see how things develop (especially with 2/116), but I see little benefit in a night attack at the moment. So this will most likely be our last assault for at least 24 hours. The weather will give us good reason to use tomorrow as a day of recovery. The infantry can recover from their mind numbing fatigue, the tanks can start to repair and recover from their losses, and the artillery can thoroughly re-stock their supplies. The Germans can attest to the liberal use of artillery. 😉