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Author Topic: SOW Waterloo Multiplayer Friday 08/12/17  (Read 7311 times)

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Offline Asid

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SOW Waterloo Multiplayer Friday 08/12/17
« on: December 08, 2017, 01:24:15 PM »

SOW Waterloo Multiplayer Friday 08/12/17 @ 20:30GMT




Immersive, friendly session.


Played with full fog of war.




All information to follow

Map:

Excerpts of the Commanders orders (D.O.W.)

1) SITUATION:


a) Enemy:


b) Own:


c) Attachments and detachments:


2) MISSION:


3) EXECUTION:

To follow.

4) Service and Support:


c) Additional assets:


Extra Notes:
•   TIME LIMIT: 150 minutes
•   The room will be open @ 20:00GMT  for planning etc
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar V7: This will be provided.

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by: Biondo
Modified by:
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Friday 08/12/17
Time:20:30GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


You must apply in advance

Commanders and leaders:
Colbert
Generals Sandman
Taff
Mitra
Biondo
Zarco
« Last Edit: December 08, 2017, 08:22:17 PM by Asid »
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Offline Colbert

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #1 on: December 08, 2017, 01:45:55 PM »
Presente  :Soldier_salute
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nemo me impune lacessit

Offline Asid

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #2 on: December 08, 2017, 01:50:42 PM »
General Colbert reporting for duty  :French sodier with flag
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Offline General Sandman

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #3 on: December 08, 2017, 03:21:43 PM »
Enter Sandman!  :roker
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline Taff43

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #4 on: December 08, 2017, 03:37:04 PM »
Put me in please
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Offline mitra76

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #5 on: December 08, 2017, 03:47:27 PM »
presente
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Offline Biondo

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #6 on: December 08, 2017, 04:23:53 PM »
I'm ready :sifone
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Offline Asid

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #7 on: December 08, 2017, 07:23:12 PM »
Generals Sandman, Taff, Mitra and Biondo all ready for battle  :cool_Napoleonic
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Offline Zarco

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #8 on: December 08, 2017, 08:18:49 PM »
Hello, is it too late to join?
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Offline Asid

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #9 on: December 08, 2017, 08:21:57 PM »
General Zarco returns to battle  :French sodier with flag
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Offline Colbert

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #10 on: December 09, 2017, 01:01:37 AM »
just for your eyes  :D
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nemo me impune lacessit

Offline Biondo

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #11 on: December 09, 2017, 04:48:35 PM »
 

Video from Mitra's perspective.

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Offline Asid

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #12 on: December 09, 2017, 04:54:24 PM »
This was a good battle. Mitra managed to hold up my movement to the West. Though I was not in a hurry.  :sneaking
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Offline Zarco

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #13 on: December 09, 2017, 05:08:13 PM »
Great session, sadly my game crashed right when action started :(
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Offline Biondo

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Re: SOW Waterloo Multiplayer Friday 08/12/17
« Reply #14 on: December 09, 2017, 06:41:13 PM »
Great session, sadly my game crashed right when action started :(

Hi Zarco, do you remember if appeared some specific error when it crashed? Is it crashed the moment your men start to shoot? It was a shame, I needed your help!



About the battle, it was very intense. Mitra's cavalry division blocked our Guard division and Asid's cavalry division around the eastern objective. We couldn't move from there but we raised a lot of points from that objective. This was the first objective we seized and was also in a very strong defensive position with a river just to the west.

The western objective was the second we occupied with Zarco's division. Objective wasn't in a good position as the eastern one but zarco seized the ridge north of it to protect it.

The middle one was where the fight was very very hard. I had there one infantry division supported on the right by light cavalry and on the left by heavy cavalry which in a first moment was sent to support Zarco's position on his rear right. I also recalled three heavy batteries in the centre because the enemy pressure there was very high.

Colbert, which in a first moment was ordered to protect Zarco's left, was ordered by me to move on my left in the centre. He came at the right moment and helped a lot in repulsing an attack between me and Zarco's division which I couldn't manage properly after he dropped because I couldn't see so well in that direction. I was very busy in the middle against two prussians infantry division supported by heavy guns and cavalry but I had a good position on top of a hill slightly east of the central objective which help me a lot.

Prussians held the central objective losing it from time to time. We held two objectives, the eastern one and the western one, always during the battle so we won. We inflicted more casualties to the enemies also because we played defensively.

Good game!
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