UPDATE NOW LIVE | Optimisation and Bug Fix Update + Updated RoadmapFri, 11 August 2023
Our latest update is now available for everyone!Hey all,
We have just pushed our latest update, featuring bug fixes, improvements and optimisation to the public branch. Thanks to everyone who helped test the update and offered feedback!
This update, now available for all players, focuses on improving the multiplayer experience. We have seen improvements in frame rate in multiplayer, especially in lobbies with larger player counts and especially for mid to high end PCs.
This update is part of a continued focus on improving the core game experience, and we welcome your ongoing feedback and bug reports. Do let us know how you get on with the update!
Full Patch NotesFixes- Multiplayer player character, vehicle and NPC position and rotation optimizations
- Multiplayer client vehicles optimized
- Multiplayer player vehicles and characters could be randomly controlled by wrong clients
- Infinite loading at menus
- Name change in multiplayer fixed
- Corrupt save files giving unexpected results or freezing the game
- Added auto-backup for save "Stats" files, if save file gets corrupted game will check backup
- Sandbox mode "Host Only" updated to allow clients to use the menu to accept civilian invite
- Other player vehicle doors could be open while closed on their screen
- Other player vehicle wheels merging up in car body
- Various optimizations for singleplayer
- Anisotropic level adjustments for all textures to improve texture quality, especially for different view angles
- Removed radio chatter for pickup trucks except the police
- Leaving a game could hangup if the player pressed Yes/No multiple times
Updated Roadmap[/size
We're happy to announce our updated post-launch content roadmap. Take a look:

September 2023
Bug fixes and improvements
Late 2023
Mission Editor
Bug fixes and improvements
Early 2024
K9 for Police and Fire Departments
AI Backup
That's all for now! We hope you enjoy today's update.
Thanks,
The Flashing Lights Team