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Offline Asid

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Re: Stars End
« Reply #105 on: January 15, 2023, 07:37:44 PM »
Update 71 - Servers, Fixes and Improvements
Sun, January 15, 2023


Hey Everyone,

First of all – please accept our sincere apologies for the server disconnection and crashing issues of the past 30 hours – especially on server 3. We finally have this resolved, and scaling things up to support the increasing player population. Migrating server 3 to a stronger server tomorrow (all player data will be intact), and we also are adding two new fresh official servers tomorrow - PvP 2 and PvE 4.

And we have another solid update for you today!

We focused on server stability to fix the crashing issues, as well as worked on vehicle disappearing issues – the only one remaining happens is when flying to the other planets, please avoid that for now. Fixing that by tomorrow. This update also includes a range of fixes and improvements, as well as updated translation for German and Chinese versions. In addition we have done a lot of work on balancing crafting, item stats, weight and durability.

Our plan for the next few days is to continue with daily updates until every major issue is resolved. Meanwhile we are also pushing work on finishing offline singleplayer, and expect it to become available in a limited beta mode by next week.

Thanks so much for everyone`s support - we are truly blessed to have such an amazing community. Can`t wait to get through the next few days of fixes and improvements and start dropping some new content and new features.

Please make sure to restart Steam to download the latest update. And once you launch the client you will see version 0.71 in the main menu bottom left corner

Now, lets take a look at what out update 0.71 has in store:

    Major improvements to server stability
    Major updates to the server code
    Fixed various issues causing players to disconnect from servers
    Fixed majority of issues with players crashing from the game
    Fixed most issues causing certain servers to disappear for a few minutes
    Added support for two new official servers – coming online this Sunday
    Fixed large number of errors with AI creatures glitching in all kind of ways
    Fixed major grieving exploit where player would jump on other players to damage or kill them
    Completely disabled square damage – to stop players exploiting that
    Major improvement to visuals on Beta Prairie planet – fixed the gloomy dark fog that made things look very bad
    Fixed various issues with logging out and back in while flying in a spaceship
    Reworked the starting Cryo Ships – players are not longer allowed to kill NPCs
    Reworked the starting Cryo Ship to make sure players cant get Outlaw status there
    Removed Mechs from the Cryo Ship – as they were causing various issues
    Additional fixes and improvements to the Cryo Ship – like getting lifts to work in the spawn area
    Major updated to the German localization – redid all the starting text, tutorials, and other changes
    Major updated to the Chinese localization – redid all the starting text, tutorials, and other changes
    Balanced the Weight, Value and Durability of the Makeshift: Backpack, Pistol, Shotgun, Shovel, SMG, Sniper Rifle, Vehicle Turret, Land Mine, Grenade, Fishing Rod.
    They now have the correct weight and a little extra value making it worth crafting instead of purchasing,
    Re-Balanced Crude Oil It now weight a 5th of the original weight.
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Offline Asid

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Re: Stars End
« Reply #106 on: January 18, 2023, 12:01:37 AM »
Update 72 - Major Issues Resolved
Tue, January 17, 2023


Hey Everyone,

And we are back with our fifth daily update – and a milestone of sorts. At this point we are glad to say that vast majority of game breaking bugs has been fixed, and players can now experience the game without without loosing progress.

There`s still a lot of polish that we`ll be working on during this coming week, but we expect the game to be in a great shape within days, finally allowing us to start implementing quality of life improvements and new content.

Today`s update resolves the last of the server stability issues, and fixes all the bugs that caused players to loose their vehicles. A large number of other priority issues has been resolved,

Also tomorrow we are finally adding two new fresh servers - one PvP and one PvE, and hope to have some good news about offline singleplayer - finishing touches now.

Thanks so much for everyone`s support - we are truly blessed to have such an amazing community. Can`t wait to get through the next few days of final fixes and improvements and start dropping some new content and new features.

As always – forever grateful for you support!

Please make sure to restart Steam to download the latest update. And once you launch the client you will see version 0.72 in the main menu bottom left corner

Now, lets take a look at what out update 0.72 has in store:

Fixed major issue with player space ship disappearing when landing on other planets
Fixed various bugs with vehicle positioning not saving
Fixed final issues preventing players connecting to the server
Fixed last issues with servers kicking players out
Fixed issues with server lag
Fixes to positioning that address players sometimes falling through the ground
Fixed various issues with players not seeing other players on vehicles
Fixed most of invisible players issues
Various fixes for items disappearing
Various performance improvements – please note 4k resolution performance still has issues
Fixed various visual and sound glitches when flying in space
Major improvement to Russian translation - still a bit of work left
Salt can now be purchased and sold at the Ore Vendor on the Orbital Station.
Rebalanced various food items - cost, weight, crafting
Greatly improved Durability on non Makeshift Weapons.

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Re: Stars End
« Reply #107 on: January 22, 2023, 11:47:04 PM »
Update 75 - Online Singleplayer and More...
Sun, January 22, 2023


Hey Everyone,

Today`s milestone update brings first major new feature - addition of online singleplayer. Online singleplayer mode allows you to explore the game world on you own without other players. However, the online features are there to help you. Such as - your progress is stored online, allowing you to play from any computer. You can access in-game chat to ask other players or Moderator questions. Moderators are also available to help you if you encounter some rare bug or a problem.

This update also brings several important fixes – mainly fixing various issues with player progress sometimes not saving. We also added some new base building materials, now available to craft or buy.

Thanks so much for everyone`s support - we are truly blessed to have such an amazing community. Meanwhile we are two updates away from getting foundation of the game fully polished, then we can finally add offline singleplayer and game hosting without mySQL. Once that`s done we`ll focus on quality of life improvements, better graphics, new equipment and vehicles, and a lot of new content for mid to late game. All of this is coming our way over the next couple of weeks.

Please make sure to restart Steam to download the latest update. And once you launch the client you will see version 0.75 in the main menu bottom left corner

Now, lets take a look at what out update 0.75 has in store, Patch notes are a bit short today, as singleplayer online is the biggest part.

Added online singleplayer mode
Add ability for Moderators to assist players in online singleplayer mode
Fixed all instances of player progress not saving any every game mode
Fixed issues with players character rarely completely disappearing – asking to create a new one
Fixed rare issue with player spawning in a middle of space in case of internet disconnection during loading screen
Concrete Ceiling and Fence is now craftable and available for placement
Fixes Cassius – players can fly to it now safely, it would stop flying into the planet at high speeds
Improved our swear words filter to keep chat cleaner
Disabled base building component fence and wood gate as it wasn`t peaceable
Fixed various items not working properly: solar noodles, simple backpack, blue beanie
Fixed issues when trying to self host with errors referencing bounties_collected and death_count


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Re: Stars End
« Reply #108 on: February 23, 2023, 12:33:46 AM »
Update 80 - Offline Solo Milestone Update - Beta Phase
Wed, February 22, 2023

Hey Everyone,

We are happy to say that the 80th milestone update is ready, and is now available for beta testing. All the features have been implemented, and we are just doing some final testing before we`ll bring this update live for everyone in a day or two.



To go over the main feature of this milestone update: offline singleplayer with optional CoOp mode, hosting games doesn`t require MySQL installation, Italian and Spanish translations, performance improvements and fixes to the last two dozen know bugs. Full details are bellow.

Please keep in mind that with update this large we expect some new minor issues that we`ll work on addressing over the next couple of days.

With this foundation update out of the way we are returning to updating the game every couple of days – starting to roll-out new content, and final fixes and quality of life improvements.

Beta Access
To try the update, just Right click on Stars End in your library, select Properties, and then Beta and opt in there. We have one officials server running there as well, we copied our most popular Server 0 database there, so many of you can continue where you left of.

And as always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

Now, let stake a look at what this milestone update has in store:

Offline Singleplayer and removing MySQL requirements
Singleplayer Offline mode added - play the game singleplayer and offline
Option to start Stars End in fully offline mode - no internet connection required
New Self-Hosting menu that does not require mySQL setup for players to host games
Singleplayer Offline and Self-Hosted menu have access to the same character and your game world, allowing you to change starting conditions and various gameplay properties
Self-hosted menu also allows you to invite your friends or even random player to your singleplayer offline game
Make your singleplayer offline game coop, public or fully offline again at any time
Keep in mind that dedicated hosting tool still requires MySQL – as it allows your servers to host much large number of players


New Features and Improvements
Improved Character creation and Selection screen
Added Random character generator
System Map now shows all player claims and vehicles
General Fixes and Improvements
Singleleplayer Online will no longer show outlaw players to others
Various server stability improvements
Renumbered the server numbers from 1 to 5 instead of 0 to 4


New Language Support and Translation Improvements
Added Italian translation – still needs a little bit of improvement
Added Spanish translation – also needs a bit of improvement
99% of game text is now localized, just a few missing instances left
Game Control text is now fully localized in all languages
Major improvements to Russian translation courtesy to Евгений Б
Major improvement to German translation, courtesy of Caeries
Major improvements to French translation, courtesy of Cygin
Other translation help from Erazor and Zanarus
Added support for Arabic translation – coming very soon

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Re: Stars End
« Reply #109 on: February 25, 2023, 12:05:59 AM »
Update 81 - Follow-up fixes and Improvements
Fri, 24 February 2023

Hey Everyone,

Today we have a follow-up update that includes a number of fixes for some bugs that were introduced in our 80th milestone update. The fixes include: server stability, fixing the global storage, disconnects from official servers and other various fixes and improvements across the board


We have added also added a way to play the game completely offline – you need to start it from your library to get that option.


Please keep in mind that if you started playing Offline Solo during beta phase, or last night, and still experience a bug with offline storage, you might need to do this fix: https://steamcommunity.com/app/623340/discussions/0/3771239049945263754/

And as always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

Now, let stake a close look at what this update brings:

    Fixed various performance issues on official servers when playing with friends
    Fixed official servers going down every couple of hours
    Fixed Global Storage in Offline Solo not saving items
    Added option to "Play offline - no internet" - you need to start the game from the library to see it
    Fixed a lot of issues with flying spaceships together
    Flying spaceships with passengers now has much better performance and less network lag
    Several of the players will be effected by Solo Offline character wipe - will not happen again

    A lot of stability improvements when playing on official servers - fixing various disconnect issues
    Greatly improved Italian translation
    Improvements to Russian translation



Our next update should include a major improvement to performance, specially on 4k resolution. Expecting it within a couple of days. And as always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

Now, let stake a close look at what this update brings:

    Fixed various performance issues on official servers when playing with friends
    Fixed official servers going down every couple of hours
    Fixed Global Storage in Offline Solo not saving items
    Added option to "Play offline - no internet" - you need to start the game from the library to see it
    Fixed a lot of issues with flying spaceships together
    Flying spaceships with passengers now has much better performance and less network lag
    Several of the players will be effected by Solo Offline character wipe - will not happen again

    A lot of stability improvements when playing on official servers - fixing various disconnect issues
    Greatly improved Italian translation
    Improvements to Russian translation

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Offline Asid

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Re: Stars End
« Reply #110 on: February 27, 2023, 10:39:14 PM »
Foundation Complete & Major 30% Sale
Mon, February 27, 2023

Hey Everyone,

Today we hit a major milestone – Stars Ends foundation is fully complete, all game modes working well, all the base content in place and vast majority of bugs and issues have been ironed out. We are ready to welcome new players into the game world.


With foundation finally complete we are very excited to enter next phase of post-launch development, with daily updates bringing new content, new vehicles, improving graphics and adding new gameplay mechanics like controlling capital ships and territorial warfare.

To celebrate this milestone we are starting Stars End first launch sale with 30% off running for the next couple of weeks, if you were on the fence about joining us on this journey - this is a perfect chance to take the plunge.

In addition we are wrapping up work on performance improvements on 4k, and better controller and Steamdeck support.

Please note that we also moved Singleplayer Online to the Play Online menu – it`s now listed as a server there.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community and can`t wait to drop non-stop new content as we continue to expand Stars End for years to come

We also just had released update 84, including the patch notes here:

Online Singleplayer button removed from the main menu
Online Singleplayer now available in the official server list - in the Play Online section
Completely reworked all first person camera animations - from gathering plants to driving vehicles
Fixed all animations issues with first person camera
Additional performance improvements
Preview of new vehicles (soon to be available to players) parked in the Clayton Town garage area
Reworked Clayton Town north areas with vehicle garage
Polished Italian, French and Spanish translation

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Re: Stars End
« Reply #111 on: February 28, 2023, 12:02:12 AM »
Update 83 - Performance Boost
Mon, February 27, 2023

Hey Everyone,

We have another major update today. The focus of this update was performance, especially performance while flying in space. All in all you should find that the FPS has nearly doubled in a lot of scenarios and up to 4 times higher while flying in space.


We have one more performance update in the works that should make the game also have butter smooth performance on higher 4k resolutions coming soon.

In addition this update includes fixes to last few issues across the board that were reported over the past week.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community. You can read the full patch notes on our Steam forums or Discord.

Now, lets take a look at what this update has in store:

Major improvement in performance across all environments
1080 performance improved from 40 average to 75 average
1080 performance while flying in space improved from 25 average to 80 average
4k performance improved from 25 average to 35 FPS average
4k performance in space improved from 20 average to 50 FPS average
Fixed constructing Hub towns in offline singleplayer not working
Fixed last remaining issues when playing in offline singleplayer
Fixed rare issue with player claims or base components ending up in space
Reworked collision in space - players ship will no longer gets stuck on asteroids or space junk
New space collision will collide player ships with various objects, but will not destroy the vehicle - just minor damage
Space Junk and Minable asteroids nav point distance greatly increased - streamlining space mining
Fixed rare issue with death loot disappearing on player not picking it up before loggign out
Fixed wait timer issues with Respawn Pill
Fixed picking up cut down tree logs - it`s not instant
Greatly reduced games video memory usage from 1.8GB to 0.5 GB
Fixes to a dozen small bugs across the board
Balancing changes making crafting certain small items much faster

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Offline Asid

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Re: Stars End
« Reply #112 on: March 02, 2023, 12:14:22 AM »
Foundation Complete & Update 84
Mon, February 27, 2023


Hey Everyone,

Today we hit a major milestone – Stars Ends foundation is fully complete, all game modes working well, all the base content in place and vast majority of bugs and issues have been ironed out. We are ready to welcome new players into the game world.



With foundation finally complete we are very excited to enter next phase of post-launch development, with daily updates bringing new content, new vehicles, improving graphics and adding new gameplay mechanics like controlling capital ships and territorial warfare.

To celebrate this milestone we are starting Stars End first launch sale with 30% off running for the next couple of weeks, if you were on the fence about joining us on this journey - this is a perfect chance to take the plunge.

In addition we are wrapping up work on performance improvements on 4k, and better controller and Steamdeck support.

Please note that we also moved Singleplayer Online to the Play Online menu – it`s now listed as a server there.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community and can`t wait to drop non-stop new content as we continue to expand Stars End for years to come


We also just had released update 84, including the patch notes here:

Online Singleplayer button removed from the main menu
Online Singleplayer now available in the official server list - in the Play Online section
Completely reworked all first person camera animations - from gathering plants to driving vehicles
Fixed all animations issues with first person camera
Additional performance improvements
Preview of new vehicles (soon to be available to players) parked in the Clayton Town garage area
Reworked Clayton Town north areas with vehicle garage
Polished Italian, French and Spanish translation

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Offline Asid

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Re: Stars End
« Reply #113 on: March 02, 2023, 12:14:31 AM »
Update 85 - Another Performance Boost
Wed, March 1, 2023

Hey Everyone,

We have another major update today – that greatly improves performance on all types of systems and makes the game better playable on 4k resolutions. In addition, this update includes a lot of fixes and polish across the board.


We also reworked the system map - it now shows all player vehicles and claims across the start system.

We expect another update later this week with a lot of quality-of-life improvements, and next up we`ll will be looking into making the game more playable with controllers and Steamdeck.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community. You can read the full patch notes on our Steam forums or Discord.

Now, lets take a closer look at what this major update 85 has in store:

Major visual performance improvements in all areas of the game
Additional performance improvement when running the game in higher resolution – like 4k
Additional performance improvements when playing the game on planets
Major addition to system map – it now shows all player claims and vehicles on it across entire system
Visual improvements to how sun and gas giant ring planet are visible from the planet surface
Various minor visual improvements in space and on the planet surface
Shortened description of Offline Singleplayer game mode
Localized some of the last remaining text that was in English only
Major improvement to French Translation of the game
Adjusted Tutorial with placing Claim in all languages – it now includes a new step to create a Crew
Reworked a number of crafting recipes to make them easier to craft
Adjusted weight of a lot of items to stop issues with player becoming encumbered too often
Adjusted weight of most items to avoid very long numbers in inventory current to total weight counter
Fixed ferry vendor on orbital stations shaking

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Re: Stars End
« Reply #114 on: March 17, 2023, 02:11:09 AM »
Update 86 - Major Improvements
Thu, 9 March 2023



Hey Everyone,

We are excited to bring you a new major Update 86 today - that brings dozens of improvements and various new features, from expanding offline singlepayer to better performance and fixes to various issues reported by our players over the past week.


One of the bigger changes is completely reworked info screen – that separates all player data like vehicles, claims and other stats in separate tabs. We have also increased the number of vehicles and claims that players can have in offline solo mode to 10 in each category

We expect another update later this week with a lot of quality-of-life improvements, and next up we`ll will be looking into making the game more playable with controllers and Steamdeck.

Quick note - there`s a very rare bug from last week effecting several players with their claims moving into space - we expect a fix for this within 24 hours. Only effects very small number of players in offline solo mode.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

And now, lets take a look at what this major update 86 has in store:

    Completely reworked Info screen interface
    Info screen now features tabs for vehicles, general stats and claims
    Info screen now also shows expiry time for each vehicle or claim
    Player no longer needs to create a crew to place Claims
    All features of the game are now accessible without having to create a Crew
    Additional performance improvements in space
    Major additional performance improvements on the planets
    Animals and other creatures will no longer spawn inside payers claim
    Fixed various issues with vehicles sometimes going missing
    Fixed various issues with vehicle sometimes teleporting some distance away or underground
    Fixed majority of issues with flying into planets (one last very rare issue remains)
    Fixed various issues with players in same Crew picking up base items and loosing them
    Only crew owners can now pick up base components, everyone else in the crew can place them
    Fixed players getting stuck on various loading screens
    Fixed players being unable to return to the main menu
    Various improvements to server stability
    Fixed rare issues effecting some players with being unable to start a crew or have their claims in space

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Re: Stars End
« Reply #115 on: March 17, 2023, 02:11:23 AM »
Update 87 - New Features and Fixes
Thu, 16 March 2023



Hey Everyone

We have another big weekly update today as we continue to make solid progress with improving every area of the game. Today`s update 87 includes several dozen fixes and improvements across the board - from quality-of-life to bug fixes and animation improvements, as quite a few new features.


We are hard at work on another major update due next week that adds full controllers and Steamdeck support, as well as option to cross-platform play the game on the same servers.

Quick note to a few players effected by the rare Offline Singleplayer issues with claims being in space. We have added a solution for you here: https://steamcommunity.com/app/623340/discussions/0/3466101084947220406/

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

And now lets take a look at what update 87 has in story:

    Planets now have background environmental audio
    Sounds of trees, rain, and other environmental audio added
    Major rework of the world map – focuses on player now with high zoom in
    Game now remembers players camera preference TPS/FPS and keeps them saved
    New notification system created for notifying players when collecting resources
    New system doesn`t overwhelm the player with countless notification for each resource gathered
    Added new system to notify players when they are hungry or thirsty to make it very clear when low
    Various improvements to the world map
    Additional performance improvements
    Reworked the sounds effects on all the tools
    Vsync now perfectly controls FPS for high end system so they don’t over-perform with 120+ FPS
    Various improvements to melee combat with bare hands or melee weapons/tools
    Fixed all the issues effecting Self Hosted games – like rare character not saving issues
    Self Hosted games – fixed issues with characters riding vehicles in the very odd way
    Various fixes for official server stability
    Fixes for landing on Tygon and envrionment not loading correctly
    Various visual improvements to Tygon planet
    Improvements to various player animations in TPS camera – using tools and weapons mainly
    Fixed rare odd animation issues with character holding tools and weapons wrong
    Fixed various issues with Claims screen showing wrong information
    Various balancing changes to startup sequence to make it a lot less grindy
    Crafting Scrap cloth is a lot cheaper and quicker
    Various improvements to games controller and Steamdeck support – still a lot of work ahead
    Fixed a dozen of other rare bugs and balancing issues across the board

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Re: Stars End
« Reply #116 on: April 12, 2023, 12:04:31 AM »
Update 89 - MMO mode LIVE!
Mon, 10 April 2023




Hey Everyone,

We have a VERY exciting week ahead of us as we launch the 89th update and 0.90 milestone updates. These updates greatly expands and streamline the foundation of the game going from a server-based PC game to a cross-platform MMO experience (we are still fully supporting dedicated servers).


This Monday we have launched two global MMO server one for PvE and one for PvP. Having redone out network to be nearly 5x more efficient, we can now support hundreds of players in one location on MMO servers.

As part of adding MMO mode, we have migrated all players assets from all our previous 5 PvE servers to the new MMO server. To access your inventory from old PvE servers - simply login to MMO GLOBAL SERVER and visit "Items from all Servers" Bank Terminal - located at Cryo Ship, Orbital Station market or General Store in Clayton – Beta Prairie.

Please keep in mind that if you had multiple characters we have combined all your assets. All your vehicles and inventory items were transferred as is, but some items had to be been converted into credits (as some players had multiple characters with literally thousands of items). The credits you now have can be used to purchase everything you need in one of the many market locations in the game world - like on the Orbital Space Stations.

In addition Stars End now supports cross-platform plays, and as Stars End is about to be launched on Stores like Epic, Windows and GoG, and later this year on consoles from Playstation to Xbox, all the players will be able to play together on the same servers.

This update includes a lot of other great feature and additions. And we can`t wait to share the 0.90th update later this week, including more amazing stuff like Steam Deck, controller support, new languages, and fix for last remaining game breaking issues.

And this is just a beginning - With MMO server, cross-platform, and controller support in place this week we can shift all our focus on improving games visuals, animations, improving UI and rolling out major new content. New vehicles, new NPCs, territorial warfare, improving other planets and greatly improving graphics. With all the big foundation projects out of the way, we are returning to weekly updates moving forward.

Note on Offline Solo/Self Hosted: We had a lot of requests to separate the two game mode characters, so we listened and done just that. Now you can have two offline characters. Please keep in mind that as you load into the game your offline solo character might show up in the Self Hosted section instead of Offline Solo now.

Note on Offline Solo Bugs: For a few players still experiencing bugs with offline singleplayer - like your base being in space, loosing items e.t.c - please delete this file C:\Users\USERNAME\AppData\LocalLow\Reverie World Studios\Stars End\starsend.s4u. This will fix all these issues for good.

Now lets take a close look at what the 0.89th update brings. Please keep in mind that there were hundreds of fixes, and additions, so we`ll only list the biggest changes here:

MMO approach for official servers – new online mega server can support up to 300 players online at once in one area (up from 50 before)
All official PvE servers are combined into one MMO PvE server - All players from all servers will keep all of their possessions - no progress lost or data wipe
Total rework of the offline and online database code, making it several times more efficient – which allows us to link the servers together
Player playing Stars End on different platforms like Epic, GoD or Windows Store are now able to play together on the same game servers/mmo servers
Offline Solo and Self Hosted sections now have separate characters, deleting one will no longer effect the other one
Reworked database fixes large number of issues that previous builds of the game had
Reworked player leaving and entering planet atmosphere for much better and seamless visual experience
Major performance improvements both in space and on the ground
Got rid of all network lag, and certain tasks take a fraction of a seconds instead of several seconds to complete
Including fixes for items duping or disappearing, accessing containers, loosing vehicles and more
Fixed all issues with containers
Fixed various issues when creating a base without creating a crew first
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Re: Stars End
« Reply #117 on: May 31, 2023, 11:34:20 PM »
Update 91 - GUI, Controller & Steam Deck improvements
Wed, May 31, 2023

Hey Everyone,

We have a solid update 0.91 today that adds a lot of polish and fine-tuning to playing Stars End on controllers and Steam Deck – we have greatly improved the key mapping, GUI scalability, added support for controller prompts and tooltips showing controller mapping and a lot of other polish across the board.


In addition, this update includes a big improvement to how GUI displays text. It`s much larger and easier to read in most windows now. And special attention was giving to Tutorial objectives screen – improving formatting and readability.

Our next update 0.92 is coming around mid June, it includes one more rewrite of the networking engine – boosting performance for everything, increasing server capacity, removing last of the network lag, increasing loading screens and so much more. This update will also bring some new game rules – like capturable territory producing resources over time, and a way for player to recover when getting stuck in the environment or vehicles.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community. And now lets take a look at what update 0.91 has in store.

Various improvements to Steam Deck playability
When using controller or Steam Deck the tooltips and promts now show controller keys instead of keyboard
Graphical settings rebalanced to start on medium settings on Steam Deck
Completed key mapping for controller and Stream Deck configurations
Fixed cursor not showing when using merchants
Improved GUI scalability on different resolutions
Reworked the appearance of text on majority of GUI windows
Text is in general much easier to read and uses larger font
Reworked appearance of Tutorial objectives text
Tutorial objectives text is a lot easy to see and read now
Various improvements to controller key mapping
Balancing and polish to controller sensitive and character rotation
Redesigned region info section of the GUI
Improvement to official MMO server stability
Fixed various minor bugs with tutorial progression


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Offline Asid

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Re: Stars End
« Reply #118 on: July 16, 2023, 12:29:22 AM »
Update 92 - Incoming
Sat, July 15, 2023

Hey Everyone,

After a bit of a delay in June we are finally getting ready to release the major update 0.92 - expecting it to go live in a few days.


This major update brings some much needed improves and fixes to server stability, migrating our server hardware to a much more powerful server, as well as includes last of the cross-platform and controller improvements. In addition we looked into fixes some of the remaining common bugs still effecting the play.

With this update out of the way - we will once again switch to releasing regular weekly and bi-weekly updates for the next foreseeable future.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community. We`ll have full patch notes posted once the update is live next week.

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Re: Stars End
« Reply #119 on: July 21, 2023, 12:12:29 AM »
Update 92 - Server, MMO and GUI improvements
Thu, 20 July 2023

Hey Everyone,

After a bit of a delay in June we are finally back with major update 92. This major update brings some much-needed improvements and fixes to server stability, migrating our server hardware to a much more powerful server. The MMO game sever has been fully cleaned up and is ready to welcome new players.


In addition, we looked into fixes some of the remaining common bugs still effecting the play and completed last of the cross-platform projects as well as controller improvements.

With this update out of the way - we will once again switch to releasing regular weekly and bi-weekly updates for the next foreseeable future.

Looking forward to bringing you the 93rd update next week - our goal is to finally fix the rare yet deadly bugs with players character sometimes falling into the ground or player spaceship occasionally flying inside the planets.

As always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.

With that said - lets take a closer look at what today`s update 92 has in store:

    Relocated the main MMO game server to a much better server setup
    Greatly decreased MMO server downtimes and increased stability
    Added automated clean-up system to MMO and dedicated servers
    Main MMO server went through major clean-up – assets over a month old are automatically removed
    Greatly improved performance on the main MMO server
    Fixed issues with expired vehicles, containers and items on the ground not expiring
    Fixed issues that resulted in a large number of abandoned vehicles and lootboxes polluting the game world
    Fixed issue with inverted scroll on mouse
    Notification on merging server assets only shown once now
    Major improvements to cursor movement on all menus
    Reworked the look of the in-game mouse cursor
    Different cursor models for controller/steam deck or mouse
    Fixed mouse cursor not appearing on some GUI windows
    Last round of Steam Deck improvements and polish
    Fixed various GUI issues with dedicated server hosting utility
    Fixed a number of issues with Self Hosted menu GUI
    Self hosted games now default to 1 player per room - fixing some complaints and issues
    Fixed issues with self-hosted games password setting
    Translated last of the English-only text in the Self Hosted menu
    Various balancing and improvements to crafting recipes
    Corrected a number of translation strings based on player input

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