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Offline Asid

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Mare Nostrvm
« on: October 07, 2017, 08:09:19 PM »
Mare Nostrvm New Screenshots!


Hello everyone!

Some time Matrix announced a new game, Mare Nostrvm, a game that simulates galley warfare set in the waters of the Mediterranean Sea from  300 A.D. to  50 A.D!
The devs are working really hard, and the game is improving day by day!
 
This is why they decided to share a bunch of screenshots they've taken with us.
 
You can find the whole set HERE!
 
Get more information about the game from its official product page
 
Do you like to contribute? Join the beta















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Offline Asid

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Re: Mare Nostrvm
« Reply #1 on: October 31, 2017, 04:23:21 PM »


Mare Nostrvm Release Date!



We are very happy to announce that the release for Mare Nostrvm is scheduled for Thursday this week!

On November 2nd you’ll have the chance to set sails and get challenged with one of the finest simulators of ancient galley warfare ever made!

From the product page:

Mare Nostrvm is a strategy game by the developer of Qvadriga, and it is set during the turbulent war galleys era, when the civlizations along the Mediterranean Sea started to extend their ambitions towards new lands.

Ram enemy ships, board them, or make use of your on-board harpax to make their encounter with Neptune the last!

Get more information about the game from its official product page

Mare Nostrvm will be available on Steam too!


Check out our Preview!
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Offline Asid

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Re: Mare Nostrvm
« Reply #2 on: November 02, 2017, 03:14:22 PM »


Mare Nostrvm OUT NOW and Live Stream


By Matrix/Slitherine

After our monday's stream, we've found out that a lot of you guys are pretty excited about Mare Nostrvm, our game based on naval battles that takes place in the period from 300 B.C. to 40 A.D.

As we also announced on Tuesday, the game's release date is today, the 2nd of November.

Well here we are! Mare Nostrvm is out NOW! You can find it in our store, and also on Steam! (although we'd love if you could buy it from our store, since you will support us more and you'll receive a Steam key nonetheless!)

Also, to celebrate the release we're going to have a special stream on our , scheduled at 3 PM EDT / 7 PM GMT / 8 PM CET. Join us and come have some fun!
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Offline Asid

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Re: Mare Nostrvm
« Reply #3 on: November 06, 2017, 08:39:25 PM »


Mare Nostrvm Tutorials

Last week we've released our latest game, Mare Nostrvm, on our store and on Steam.

Its gameplay is pretty simple to understand, but some mechanics are somehow harder to get a hold of. That's why we decided it would have been a good idea to create some tutorials for the game!

In the playlist that you can find HERE, you will be able to have a fast explanation of how , and Combat work.

These tutorials can also be find on the Steam page of the game, so definitely check them out! (Latest one may take a bunch of hours before it comes out on Steam, so please wait a bit!)

Also, you may be interested in our dear Agrippa's previous streams HERE and HERE, as well as Jimwinsor's stream HERE!
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Offline Asid

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Re: Mare Nostrvm
« Reply #4 on: November 23, 2017, 01:59:13 PM »
Mare Nostrvm updated to version 1.01!


Mare Nostrvm has been updated to version 1.01! This version brings many improvements and bug fixes, as requested by the community.

In addition, we have a nice news for you! The first Mare Nostrvm Tournament will be open soon!
So better keep training your crew if you don't see them meeting Neptune!

Stay tuned for further updates!

You can download the patch from here

v1.01 Changelog
- New settings menu with graphic and sound options.
- Tab key allows to ciclically select active ships while in orders phase.
- GAMEPLAY: fixed bug affecting colisions against rotating ships. Now ships that are collided by an enemy in a closed angle -
 while they are rotating perform a rotation (or counter rotation) to align with the enemy.
- GAMEPLAY: ships do a ram attempt in bow against bow lateral colisions against enemy ships.
- GAMEPLAY: ships with grappling orders now try grappling when barely touching and enemy stern.
- GAMEPLAY: ships whose manpower is reduced to zero that have grappled an enemy ship automatically releases it.
- SKIRMISH: Ships do not show order icons when redeploying.
- SKIRMISH: Commander ships cancel subordinate orders when redeploying .
- MULTIPLAYER: fixed problem resetting scenario when playing several multiplayer games.
- SETTINGS: very low graphic qualities option erased.
- INTERFACE: all hotkeys disabled while the save menu is active.
- CONTROLS: inverted zoom keys.
- TUTORIAL: text corrections.
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Offline Asid

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Re: Mare Nostrvm
« Reply #5 on: April 06, 2018, 03:52:15 PM »
Matrix/Slitherine streaming this live now

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