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Author Topic: SOW Waterloo Multiplayer Wednesday 04/10/17 + AAR  (Read 5001 times)

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Offline Asid

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SOW Waterloo Multiplayer Wednesday 04/10/17 + AAR
« on: October 03, 2017, 04:14:03 PM »

SOW Waterloo Multiplayer Wednesday 04/10/17 @ 20:00GMT




Immersive, friendly session.


Played with full fog of war.




All information to follow

Map:

Excerpts of the Commanders orders (D.O.W.)

1) SITUATION:


a) Enemy:


b) Own:


c) Attachments and detachments:


2) MISSION:


3) EXECUTION:

To follow.

4) Service and Support:


c) Additional assets:


Extra Notes:
•   TIME LIMIT: 150 minutes
•   The room will be open @ 19:00GMT  for planning etc
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar: This will be provided.

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by: Biondo
Modified by:
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Wednesday 04/10/17
Time: 20:00GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


You must apply in advance

Manning List:
Biondo
Colbert
Ciampo
Asid
Fabian
Berthier
« Last Edit: October 05, 2017, 10:18:31 PM by Asid »
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Offline Biondo

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #1 on: October 03, 2017, 04:20:13 PM »
Ready for the fight :cannon
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Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #2 on: October 03, 2017, 04:23:00 PM »
General Biondo added.  :cheers
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Offline Colbert

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #3 on: October 03, 2017, 04:35:33 PM »

Soldati, in marcia !!!  :D

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Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #4 on: October 03, 2017, 05:03:29 PM »
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Offline ciampo

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #5 on: October 03, 2017, 06:14:55 PM »
Ciampo IN
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Offline Colbert

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nemo me impune lacessit

Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #7 on: October 04, 2017, 04:17:07 PM »
My men and horses are rested. They are ready for battle  :Lancer
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Offline Fabian

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #8 on: October 04, 2017, 04:31:13 PM »
Gentelmens, Im in!!  :deadhorse
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Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #9 on: October 04, 2017, 05:14:17 PM »
Gentelmens, Im in!!  :deadhorse

I hope that is a French horse you are beating  :clap
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Offline Berthier

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #10 on: October 04, 2017, 09:04:48 PM »
I am in.
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Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #11 on: October 04, 2017, 09:05:41 PM »
Welcome General Berthier  :bonaparte
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Offline Biondo

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #12 on: October 05, 2017, 02:34:47 PM »
Good battle yesterday and a good test too.

It's a shame ciampo dropped sooner. Probably would be more balanced.

I commanded the French, three infantry divisions, with Berthier and Colbert commanding a division each.

Asid and Fabian where British commanding one infantry division each. Asid was the CinC.

The battlefield was quite flat around the objective which was held by the British.

We approached from southwest, me and Berthier close together while Colbert was moving a bit more east and then moved to the objective from south.

I arrived near a windmill southwest of the objective, which was on a gentle slope five or six hundreds yards from British line. I set up my artillery and engaged the enemy.

North of my position, on the British right flank, I saw a ridge running west-east, which could be a dangerous position for Berthier's troops so I ordered him to move on the ridge to check enemy movements.

In the meantime Colbert came from south, deployed his artillery and he also engaged Asid's troops.

Asid moved towards Colbert detaching skirmishers to cover his right flank where there were my troops.

I counterattack with a brigade supporting Colbert's advance. Asid, with only one artillery battery able to fire due to my mistake when I restarted after ciampo's crash (sorry Asid), had to fallback pursued by Colbert.

Berthier was facing Fabian's attack on the ridge. His first line was beaten but then Fabian had to face Berthier's canister fire which stopped his brave men.

This gave my time to came in help with my second brigade and flank Fabian on his left. This was possible because I was in a central position respect Colbert and Berthier so I gave support on the flank that need it, first in attack and then in defence.

The battle ended here. Looking at the score we won but the British still hold the objective despite we have a numeric advantage of nearly 2000 men so hats off to them

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Offline Asid

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17
« Reply #13 on: October 05, 2017, 06:08:36 PM »
Another fine battle  :bonaparte

I really needed my artillery on my left....It would have been a good way to slow down General Colbert. I faced to Generals, Colbert on my left and Biondo. Colbert had a great strategy. The French attack which I faced was well co-ordinated. Good timing guys  :notworthy

Ultimately Fabian and I held the objective but it was not easy. We faced some great generals  :notworthy
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Offline Colbert

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Re: SOW Waterloo Multiplayer Wednesday 04/10/17 + AAR
« Reply #14 on: October 06, 2017, 12:09:15 PM »
Ho avuto grande fortuna ad affrontare il generale Adis che non ha potuto usare una batteria di cannoni.Ciò, mi ha dato grande vantaggio On ore al mio amico/nemico generale Asid   :howdy
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