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Offline Asid

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Re: BLACK DAY
« Reply #30 on: May 13, 2018, 05:57:44 PM »
Alpha 0.78 Release: Leaning, Shooting instability while long scope aiming...
10 May - [FR] Helios Production   

Dear gamers,

The new update Alpha 0.78 is online.

A new functionality highly demanded by the community is finally here: Leaning.
You will now be able to lean in order to observe undetected or shoot in better defensif positions... This addition will offer new ways to aproch situations.





Second point. Instability while aiming with sniper scopes has been completly tweaked
and enhanced. It now reflects common FPS industry standards.
-Position influence: Crouche,prone or standing will influence your aiming capacities.
-Holding breath will stabalize your aim.

[CHANGELOG]
- Add: Lean left / right position (Defaut keys: Q/E)
- Tweak: Moon light to all maps
- Tweak: AI soldiers shoot behavior
- Tweak: Sniper scope sway
- Tweak: Defaut key - Melee attack (U)
- Fix: Quick order move to doesn't work with drone
- Fix: Some objects culling (Conira Castle)
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Offline Asid

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Re: BLACK DAY
« Reply #31 on: May 13, 2018, 05:58:45 PM »
Alpha 0.79 Release: First person view improvements, No scope aiming improved, Bullet tracers visual effects and more...
13 May - [FR] Helios Production

A small update is now online.

Concentrating primarly on the first person view, this update should fix most
undesirable bugs. The pain of having blocked animations and dissapearing arms when aiming has now been fixed.



Aiming a weapon in FPS view without scope is now more realitic. A light movement of the weapon will
make aiming a little more unstable depending on posture(crouching or standing)

I leave you the pleasure to read through the changelog to see for yourselves changes made.

CHANGELOG]
- Add: Bullet Trail VFX
- Add: Little sway animations when aiming without scope
- Add: Sprint prone with handgun animation
- Tweak: Camera sight point to handgun P250
- Tweak: UI font to backback list
- Tweak: FPV camera location
- Tweak: Sway scope in terms of zoom
- Tweak: AI suppressed by near bullets impacts
- Tweak: Physics reaction with bullets impacts
- Tweak: Grenades optimization
- Tweak: FPV shoot camera effect
- Tweak: Reduced recoil M16A4
- Fix: Missing physical materials (Redwood forest)
- Fix: Some objects locations (Redwood forest)
- Fix: Focus outline UI
- Fix: FPV undesirable clothes visibility (contractor suit)
- Fix: Head's shadows hidden with FPV
- Fix: Freeze animations freezes with FPV
- Fix: Arms character dissappear with aim FPV
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Offline Asid

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Re: BLACK DAY
« Reply #32 on: June 08, 2018, 10:57:53 PM »
Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more...
2 June - [FR] Helios Production

Dear gamers,

Alpha 0.80 is finally released and its a big update that brings alot of new elements and improvements.

Lets start with the new map Redwood Forest winter version. This map is identical and offers the same richness as the original but in colder environment.
The map has also been greatly optimized in order to offer better performence.



Also a new funcionality highly demanded by the community has been added. The Ability to carry the wounded in order to heal them in better cover positions.
Your A.I teammates will also use this functionality on their own when possible.

The G36c assault rifle has been added to your arsenal, offering excellent combat capabilities to the user.

To finish things off, Binoculars, Night and thermal vision goggles including the drone are all entierly seperate equipement that you may choose to
equip at the start of a mission. Each of these equipment now also have weight added to them.







I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Redwood forest (winter version)
- Add: Assault rifle - G36C
- Add: Action - Drag/Drop casualty
- Add: AI teammates try to drag and drop casualties
- Add: Thermal signature to AI armored
- Add: Thermal signature to AI helicopter
- Add: Thermal signature to drivable armoreds
- Add: Thermal signature to drivable helicopters
- Add: Binocular item option
- Add: Drone item option
- Add: Night vision goggles item option
- Add: Thermal vision goggles item option
- Add: Prevent collisions between characters blocked
- Add: New hostages/targets names
- Add: Binoculars weight
- Add: Night vision goggles weight
- Add: Thermal vision goggles weight
- Tweak: Redwood forest optimization
- Tweak: AI vehicles optimization
- Tweak: AI take cover behavior
- Tweak: AI flee behavior
- Tweak: AI soldiers spawn in Faction wars mode
- Tweak: AI soldiers spawn in Conquest task
- Tweak: Redwood forest daylight
- Tweak: Lost Island daylight
- Tweak: Lost Island shadows rendering
- Tweak: Conira Castle shadows rendering
- Tweak: Flashlight rendering
- Tweak: Commander use captive animations if captive
- Tweak: Idle stand/crouch animations
- Tweak: New shoot animation (Deagle)
- Tweak: New shoot animation (Magnum)
- Tweak: General shoot animations
- Tweak: Increase drone weight
- Tweak: Text location on Commander
- Tweak: VFX shoot with suppressor
- Tweak: AI vehicles change destinations
- Tweak: Level menu design
- Fix: VFX shoot on some weapons
- Fix: Bullets collisions
- Fix: Interaction display if wounded
- Fix: AI soldiers spawn in Faction wars
- Fix: AI soldiers spawn to conquest task
- Fix: Player wounded with cover position
- Fix: Tasks selected save
- Fix: Commander use detection if captive
- Fix: Missing physical materials (Redwood forest)
- Fix: Rocks/Slopes collisions (Redwood forest)
- Fix: Some rocks collisions (Country town)
- Remove: VFX smoke on wheels (cost too FPS)
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Offline Asid

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Re: BLACK DAY
« Reply #33 on: June 08, 2018, 11:00:18 PM »
Alpha 0.81 release: New map, tweaks and fix...
7 June - [FR] Helios Production   

Dear gamers,

Alpha 0.81 is now online. New map and undesirable bugs fixed.

A new map is available “Medieval City”. This map delivers a new unique ambiance especially well suited for close combat fighting...







Multiple bugs have been fixed and many minor improvements have been made to the game.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Medieval city
- Tweak: Crosshair behavior (3rd person view)
- Tweak: Level menu
- Tweak: Commander menu detection
- Fix: Crosshair location after possess others pawns (drone/satellite...)
- Fix: Dead without character soldier possess
- Fix: Interaction distance
- Fix: Detection interaction with drivable tanks
- Fix: Teammates voices
- Fix: AI orders
- Fix: Maximum AI vehicles spawn
- Fix: Despawn AI
- Fix: Some errors scripts
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Offline Asid

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Re: BLACK DAY
« Reply #34 on: June 15, 2018, 04:20:27 PM »
Alpha 0.82 release: New soundtracks, AI tweaks and fix...
12 June - [FR] Helios Production   

Dear gamers,

Alpha 0.82 release, this update brings mainly new soundtracks and AI tweaks...



Like always this update completes itself with a multitude of improvements and fix’s. As usual I hope this new content pleases you and don’t hesitate to report any bug reports and suggestions.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New stealth music (Medieval city)
- Add: New stealth music (Redwood forest + winter)
- Add: New danger music (Conira Castle + winter)
- Add: New danger music (Country Town)
- Add: New danger music (Lost Island)
- Add: New danger music (Medieval city)
- Add: New danger music (Middle Eastern village)
- Add: Wounded icon animation
- Add: Spot icon animation
- Tweak: AI teammates behavior
- Tweak: Animations interpolation
- Tweak: Runs animations
- Tweak: AI soldiers optimization rendering
- Tweak: AI robots optimization rendering
- Tweak: AI turrets optimization rendering
- Tweak: Command menu cursor change color if actor hit can be used for execute a order
- Tweak: Teammates spawn
- Tweak: M416 recoil increase
- Tweak: M16A4 recoil increase
- Tweak: MK18 Mod0 recoil increase
- Tweak: UI font characters names
- Tweak: UI options display
- Fix: Teammates spawn (Medieval City)
- Fix: AI Navigation (Medieval City)
- Fix: AI Navigation (Country Town)
- Fix: Casualty carried always attach if medic injured too
- Fix: Can't change keybinding in main menu
- Fix: Foliage locations (Avieno Land)
- Fix: SVD Dragunov shoot sounds
- Fix: English texts
- Fix: Some french translations
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Offline Asid

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Re: BLACK DAY
« Reply #35 on: June 20, 2018, 10:36:49 PM »
Alpha 0.83 release: New map, AI improvements and more...
19 June - [FR] Helios Production   

Dear gamers,

Alpha 0.83 release, a update that brings a new map and alot of improvements.



A new map is available “Proving ground”. This small map is especially well suited for close combat fighting. Get ready for some cold sweats while you try to complete your objectives.



AI soldiers and teammates receive alot of improvements and fixes.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Proving ground
- Add: Arrow icon visible if actor hitted for AI order is available
- Tweak: AI behavior
- Tweak: AI found cover location
- Tweak: Faction war mode
- Tweak: Increase enemies soldiers health
- Tweak: AI command actor detection
- Tweak: Rebels faction rendering
- Tweak: Camera characters customization
- Tweak: Switch 1st/3rd camera even if wounded
- Fix: Drivable vehicles disappear after get out
- Fix: Undesirable Halo triggered after get out chopper
- Fix: Can't take enemy weapon
- Fix: Player can do others actions if treat
- Fix: AI soldiers rotation
- Fix: AI pathfinding
- Fix: AI teammate doesn't desactivate turret correctly
- Fix: AI teammate could be shoot with suppression fire even if wounded
- Fix: AI teammate follow behavior
- Fix: AI enemies spawn to conquest task
- Fix: AI laser detection loop
- Fix: AI spawn
- Fix: White tree LOD (Area 47)
- Fix: Doors collision (Eastern village)
- Fix: Meshs cull (Country Town)
- Fix: Rock location (Conira Castle)
- Fix: Damages to enemies
- Fix: Grenade frag scale
- Fix: Undesirable duplicate AI navigation volume (Redwood forest)
- Fix: Undesirable parachute on rebel skin
- Fix: Some french translations
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Offline Asid

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Re: BLACK DAY
« Reply #36 on: July 01, 2018, 10:14:16 PM »
Alpha 0.78 Release: Leaning, Shooting instability while long scope aiming...
BLACK DAY - [FR] Helios Production

Dear gamers,

The new update Alpha 0.78 is online.

A new functionality highly demanded by the community is finally here: Leaning.
You will now be able to lean in order to observe undetected or shoot in better defensif positions... This addition will offer new ways to approach situations.





Second point. Instability while aiming with sniper scopes has been completly tweaked
and enhanced. It now reflects common FPS industry standards.
-Position influence: Crouche,prone or standing will influence your aiming capacities.
-Holding breath will stabalize your aim.

[CHANGELOG]
- Add: Lean left / right position (Defaut keys: Q/E)
- Tweak: Moon light to all maps
- Tweak: AI soldiers shoot behavior
- Tweak: Sniper scope sway
- Tweak: Defaut key - Melee attack (U)
- Fix: Quick order move to doesn't work with drone
- Fix: Some objects culling (Conira Castle)
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Offline Asid

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Re: BLACK DAY
« Reply #37 on: July 01, 2018, 10:15:56 PM »
Alpha 0.79 Release: First person view improvements, No scope aiming improved, Bullet tracers visual effects and more...
BLACK DAY - [FR] Helios Production

A small update is now online.
Concentrating primarly on the first person view, this update should fix most
undesirable bugs. The pain of having blocked animations and dissapearing arms when aiming has now been fixed.



Aiming a weapon in FPS view without scope is now more realistic. A light movement of the weapon will
make aiming a little more unstable depending on posture(crouching or standing)

I leave you the pleasure to read through the changelog to see for yourselves changes made.

[CHANGELOG]
- Add: Bullet Trail VFX
- Add: Little sway animations when aiming without scope
- Add: Sprint prone with handgun animation
- Tweak: Camera sight point to handgun P250
- Tweak: UI font to backback list
- Tweak: FPV camera location
- Tweak: Sway scope in terms of zoom
- Tweak: AI suppressed by near bullets impacts
- Tweak: Physics reaction with bullets impacts
- Tweak: Grenades optimization
- Tweak: FPV shoot camera effect
- Tweak: Reduced recoil M16A4
- Fix: Missing physical materials (Redwood forest)
- Fix: Some objects locations (Redwood forest)
- Fix: Focus outline UI
- Fix: FPV undesirable clothes visibility (contractor suit)
- Fix: Head's shadows hidden with FPV
- Fix: Freeze animations freezes with FPV
- Fix: Arms character dissappear with aim FPV
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Offline Asid

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Re: BLACK DAY
« Reply #38 on: July 01, 2018, 10:18:09 PM »
Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more...
BLACK DAY - [FR] Helios Production

Dear gamers,

Alpha 0.80 is finally released and its a big update that brings alot of new elements and improvements.

Lets start with the new map Redwood Forest winter version. This map is identical and offers the same richness as the original but in colder environment.
The map has also been greatly optimized in order to offer better performence.



Also a new funcionality highly demanded by the community has been added. The Ability to carry the wounded in order to heal them in better cover positions.
Your A.I teammates will also use this functionality on their own when possible.

The G36c assault rifle has been added to your arsenal, offering excellent combat capabilities to the user.

To finish things off, Binoculars, Night and thermal vision goggles including the drone are all entirely separate equipment that you may choose to
equip at the start of a mission. Each of these equipment now also have weight added to them.







I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Redwood forest (winter version)
- Add: Assault rifle - G36C
- Add: Action - Drag/Drop casualty
- Add: AI teammates try to drag and drop casualties
- Add: Thermal signature to AI armored
- Add: Thermal signature to AI helicopter
- Add: Thermal signature to drivable armoreds
- Add: Thermal signature to drivable helicopters
- Add: Binocular item option
- Add: Drone item option
- Add: Night vision goggles item option
- Add: Thermal vision goggles item option
- Add: Prevent collisions between characters blocked
- Add: New hostages/targets names
- Add: Binoculars weight
- Add: Night vision goggles weight
- Add: Thermal vision goggles weight
- Tweak: Redwood forest optimization
- Tweak: AI vehicles optimization
- Tweak: AI take cover behavior
- Tweak: AI flee behavior
- Tweak: AI soldiers spawn in Faction wars mode
- Tweak: AI soldiers spawn in Conquest task
- Tweak: Redwood forest daylight
- Tweak: Lost Island daylight
- Tweak: Lost Island shadows rendering
- Tweak: Conira Castle shadows rendering
- Tweak: Flashlight rendering
- Tweak: Commander use captive animations if captive
- Tweak: Idle stand/crouch animations
- Tweak: New shoot animation (Deagle)
- Tweak: New shoot animation (Magnum)
- Tweak: General shoot animations
- Tweak: Increase drone weight
- Tweak: Text location on Commander
- Tweak: VFX shoot with suppressor
- Tweak: AI vehicles change destinations
- Tweak: Level menu design
- Fix: VFX shoot on some weapons
- Fix: Bullets collisions
- Fix: Interaction display if wounded
- Fix: AI soldiers spawn in Faction wars
- Fix: AI soldiers spawn to conquest task
- Fix: Player wounded with cover position
- Fix: Tasks selected save
- Fix: Commander use detection if captive
- Fix: Missing physical materials (Redwood forest)
- Fix: Rocks/Slopes collisions (Redwood forest)
- Fix: Some rocks collisions (Country town)
- Remove: VFX smoke on wheels (cost too FPS)
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Offline Asid

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Re: BLACK DAY
« Reply #39 on: July 01, 2018, 10:19:48 PM »
Alpha 0.81 release: New map, tweaks and fix...
BLACK DAY - [FR] Helios Production

Dear gamers,

Alpha 0.81 is now online. New map and undesirable bugs fixed.

A new map is available “Medieval City”. This map delivers a new unique ambiance especially well suited for close combat fighting...







Multiple bugs have been fixed and many minor improvements have been made to the game.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Medieval city
- Tweak: Crosshair behavior (3rd person view)
- Tweak: Level menu
- Tweak: Commander menu detection
- Fix: Crosshair location after possess others pawns (drone/satellite...)
- Fix: Dead without character soldier possess
- Fix: Interaction distance
- Fix: Detection interaction with drivable tanks
- Fix: Teammates voices
- Fix: AI orders
- Fix: Maximum AI vehicles spawn
- Fix: Despawn AI
- Fix: Some errors scripts
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Offline Asid

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Re: BLACK DAY
« Reply #40 on: July 01, 2018, 10:20:54 PM »
Alpha 0.82 release: New soundtracks, AI tweaks and fix...
BLACK DAY - [FR] Helios Production

Dear gamers,

Alpha 0.82 release, this update brings mainly new soundtracks and AI tweaks...



Like always this update completes itself with a multitude of improvements and fix’s. As usual I hope this new content pleases you and don’t hesitate to report any bug reports and suggestions.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New stealth music (Medieval city)
- Add: New stealth music (Redwood forest + winter)
- Add: New danger music (Conira Castle + winter)
- Add: New danger music (Country Town)
- Add: New danger music (Lost Island)
- Add: New danger music (Medieval city)
- Add: New danger music (Middle Eastern village)
- Add: Wounded icon animation
- Add: Spot icon animation
- Tweak: AI teammates behavior
- Tweak: Animations interpolation
- Tweak: Runs animations
- Tweak: AI soldiers optimization rendering
- Tweak: AI robots optimization rendering
- Tweak: AI turrets optimization rendering
- Tweak: Command menu cursor change color if actor hit can be used for execute a order
- Tweak: Teammates spawn
- Tweak: M416 recoil increase
- Tweak: M16A4 recoil increase
- Tweak: MK18 Mod0 recoil increase
- Tweak: UI font characters names
- Tweak: UI options display
- Fix: Teammates spawn (Medieval City)
- Fix: AI Navigation (Medieval City)
- Fix: AI Navigation (Country Town)
- Fix: Casualty carried always attach if medic injured too
- Fix: Can't change keybinding in main menu
- Fix: Foliage locations (Avieno Land)
- Fix: SVD Dragunov shoot sounds
- Fix: English texts
- Fix: Some french translations
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Offline Asid

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Re: BLACK DAY
« Reply #41 on: July 01, 2018, 10:22:35 PM »
Alpha 0.83 release: New map, AI improvements and more...
BLACK DAY - [FR] Helios Production

Dear gamers,

Alpha 0.83 release, a update that brings a new map and alot of improvements.

A new map is available “Proving ground”. This small map is especially well suited for close combat fighting. Get ready for some cold sweats while you try to complete your objectives.





AI soldiers and teammates receive alot of improvements and fixes.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: New map - Proving ground
- Add: Arrow icon visible if actor hitted for AI order is available
- Tweak: AI behavior
- Tweak: AI found cover location
- Tweak: Faction war mode
- Tweak: Increase enemies soldiers health
- Tweak: AI command actor detection
- Tweak: Rebels faction rendering
- Tweak: Camera characters customization
- Tweak: Switch 1st/3rd camera even if wounded
- Fix: Drivable vehicles disappear after get out
- Fix: Undesirable Halo triggered after get out chopper
- Fix: Can't take enemy weapon
- Fix: Player can do others actions if treat
- Fix: AI soldiers rotation
- Fix: AI pathfinding
- Fix: AI teammate doesn't desactivate turret correctly
- Fix: AI teammate could be shoot with suppression fire even if wounded
- Fix: AI teammate follow behavior
- Fix: AI enemies spawn to conquest task
- Fix: AI laser detection loop
- Fix: AI spawn
- Fix: White tree LOD (Area 47)
- Fix: Doors collision (Eastern village)
- Fix: Meshs cull (Country Town)
- Fix: Rock location (Conira Castle)
- Fix: Damages to enemies
- Fix: Grenade frag scale
- Fix: Undesirable duplicate AI navigation volume (Redwood forest)
- Fix: Undesirable parachute on rebel skin
- Fix: Some french translations
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Offline Asid

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Re: BLACK DAY
« Reply #42 on: July 01, 2018, 10:23:33 PM »
Alpha 0.84 release: Take cover with first person view...
BLACK DAY - [FR] Helios Production

Dear gamers,

The new update Alpha 0.84 is online.



A new functionality is available: Take cover with first person view.

As usual other corrections have been made and feedback is always welcomed.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: Take cover with first person view
- Add: Leaning with cover position (defaut keys: Q/E)
- Add: New title font
- Tweak: Carry casualty animations
- Tweak: Area 47 optimization
- Tweak: Casualty fall
- Tweak: Interaction text location
- Tweak: Update tooltips texts
- Fix: Reinforcements spawn
- Fix: Spawn/Despawn zones
- Fix: Hit by a bullet animation if carry
- Fix: Can jump if drag body
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Offline Asid

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Re: BLACK DAY
« Reply #43 on: July 01, 2018, 10:24:20 PM »
Alpha 0.85 Release: Bullet penetration and more...
BLACK DAY - [FR] Helios Production



[CHANGELOG]
- Add: Bullet penetration (depend collisions)
- Add: New 3rd camera location (center) (use defaut key: V)
- Tweak: Walk with aim animations (improve CQB)
- Tweak: AI teammates doesn't use suppressor in Faction war mode
- Fix: Put claymore rotation
- Fix: AI soldiers unlimited ammos
- Fix: AI soldiers couldn't reload correctly
- Fix: Jalh-Ab Desert foliage locations
- Fix: AI locations in Faction war mode
- Fix: AI soldiers RPG spam
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Offline Asid

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Re: BLACK DAY
« Reply #44 on: July 01, 2018, 10:25:23 PM »
Preview: New map - Haven of peace...





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