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Steel Beasts ProPE - The Artillery Observer's Job: By JC

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Saturday, September 16, 2017
By: JC
Steel Beasts ProPE - The Artillery Observer's Job


One thing that Steel Beasts has is that keeps you thinking. The modern mechanized/armored battlefield is lethal and humbling. Learn or be condemned to reload the scenario forever.



An M981 FISTV (Fire Support Team Vehicle) assumes a hull down position to acquire targets and call for indirect fire support.

I had the opportunity to play a coop scenario and was particularly impressed with a young virtual commander's use of a single computer-controlled FISTV.

According to him, the secret is the use of the contextual use of the defense order. I heard about this a time ago, but I only used during the setup/deployment stage. After deployment and when rounds started flying, I consistently forgot about it.
I went straight into the editor and created a simple scenario to try it out.



A FISTV and a M113 PC, facing some unknown danger to their north, just behind that hill.

Besides providing a sector of interest and an orientation, the defend order has also that circle that defines a point of reference that has to be visible to the defending vehicles or troops. In the example above, I'm instructing the FISTV to make sure that his sights can reach the area around that black circle.



The FISTV then moved ahead and acquired a platoon of Russian T-72s. It even called the artillery mission all by itself.



For added survivability, it also helps to let the FISTV to retreat after it has done his job.


Upon further experimentation, and now actually crewing that FISTV, I found out that in a hull down position, the vehicle can take some rounds with nothing short of armored cockiness. But one has to be careful because the thermal sights and the radio get damaged quite frequently. And you can live without the thermals, but you can't live without the radio and unable to call the artillery.



The sight view of the "glid" or  Ground/Vehicular Laser Locator Designator (G/VLLD).



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