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Offline Asid

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Re: Legends of Ellaria
« Reply #90 on: August 30, 2021, 11:24:32 PM »
Version 1.0.1.11 - Combat Classes Balancing
Mon, 30 August 2021



Hallo Ellarians,

We just uploaded a new version with major balancing to combat damages and stats and a few minor fixes to dialogues and combat mechanics.

We took some of your suggestions and made some extensive tests to make sure that all the player classes are balanced. Some of the classes were weaker than others, and some, like the mage class, were strong at the beginning but would not scale properly as you level up.

Our biggest change was to the ranger class, as we've significantly increased the damage and accuracy at lower levels. We've made sure that the ranger class will be much deadlier and that you won't have to be level 15 or above to gain high bow accuracy

In addition, we fixed a persistent fire enchantment effect that would stay after the effect was done. We also made sure that the player will be able to remove the fire enchantment effect by casting the "Minor Dispel." We also fixed several issues with the merchant guild dialogues.

We wish to thank you for your feedback. We will continue to fix and tweak any issue we'll find and balance and add things by your suggestion. Also, stay tuned for the Necromancer DLC.


Version 1.0.1.11 Changes
(8/30/21)


Fixes
•   Fixed some issues with fire enchantment
•   Fixed "Minor dispel" not dispelling fire enchantment
•   Removed unused merchants guild dialogues for merchant chest

Balancing
•   Added +20% bow accuracy to Veteran Ranger instead of to Master Ranger
•   Added +30% bow damage for Veteran Ranger
•   Added +40% bow damage for Master Ranger
•   Added +30% bow draw speed to One Shot - One Kill
•   Increased all spell damage multiplier by proficiency by 30%. Higher mage class players will cause more damage


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Offline Asid

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Re: Legends of Ellaria
« Reply #91 on: October 28, 2021, 11:52:35 PM »
Happy Halloween and the upcoming Necromancer pack
Thu, 28 October 2021



Hallo Elarians, and happy Halloween.
We wanted to share with you some information about the upcoming Necromancer expansion. This expansion includes the necromancer class, new dialogues, and lots of new things you can do.

As a necromancer, you have the power to raise anyone from the dead to fight by your side.
This means that as long as you are not overwhelmed by your enemy, you'll be able to raise fallen enemy soldiers to fight against their friends during a battle.

Once you become a master necromancer, you'll be able to mass-raise any living creature that died during a battle to permanently fight on your side, to the point that you may end up with a stronger army after each battle.



But this power comes at a price, as the necromancer class uses dark magic, which is forbidden through your kingdom
. Because of that, you'll have to consider the consequences before becoming one.

As you gain knowledge in necromancy, your towns will lose happiness, gain corruption, and a massive drop in productivity
. You'll have to rely on your powers than on your kingdom to advance your goals.



In addition, any living creature that fights alongside the dead in the same army will receive a massive drop in morale
, to the point that soldiers, conscripts, and mercenaries may cause more harm than good to you and your undead during a battle.

Also, you can't be both a necromancer and a druid at the same time
, as these classes are almost opposite to each other. However, the druid's healing ability is replaced by the "Death Touch" spell, which will heal you and any undead and cause damage to any living or ancient creatures.

There are lots of other things, but we're leaving them for later. We don't have a release date for this expansion yet, but we'll post more updates as we make progress.

Please write any suggestion about what you think we should add.

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Offline Asid

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Re: Legends of Ellaria
« Reply #92 on: February 10, 2022, 11:38:26 PM »
Modding Support coming soon
Thu, February 10, 2022



Hallo Ellarians,

We've got some good news for you. After multiple changes and tests, we're getting close to adding modding support to Legends of Ellaria! Modding support means that anyone with the proper skills will be able to make significant game changes and publish them on the Steam Workshop.

Once we expose Legends of Ellaria's game engine and mechanics, You'll be able to control most of the game's logic and also be able to add new graphics. The modding support will be available and accessible for free to anyone with knowledge of making assets and scripts through Unity and C# language.

In addition to the modding support, we will publish a modding tool project and documentation. We're also going to create a new Discord server for anyone with questions and suggestions about modding LoE.



Also, we're going to include some of the Necromancer pack graphics and logics, for anyone who wants to make mods related to the undead. We're not done with the Necromancer DLC yet, but we feel that our community would benefit more if we focus on the modding support and allow anyone to make their own expansions and mods.

We're expecting the Modding Support to be ready in the following weeks. In the meanwhile, please continue to play and send us any suggestions and feedback. We thank you for your support.


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Offline Asid

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Re: Legends of Ellaria
« Reply #93 on: March 20, 2022, 06:56:55 PM »
Modding Support is here
Sat, 19 March 2022



Hallo Ellarians,

We've got some good news, the modding support is up and running, and it comes with a brand new modding tool.

The modding tool comes as a Unity Project with configurable interfaces and scripts that you can run during the game. We've also included documentation and an example mod that comes with the modding tool. In addition, we will support the modding tool through our discord channel and answer any questions you may have.



The modding works by connecting a manager script to Legends of Ellaria's. This manager script has simple methods such as
OnIngameDayPassed(), OnSaveGame().

We currently support graphic add-ons and in-game logics. However, there are so many ways to connect to Legends of Ellaria's code that
we will expand the modding tool functionality over time based on your suggestions.

Please write any suggestions about modding. We're available for any question in our discord channel.In today's version 1.0.1.17 (18/03/22)we changed the following:

•   Added modding support
•   Added undead logics and graphics for modding support.
•   Added a message "Achievements are disabled" when installing mods or using console commands.
•   Fixed some bugs

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Offline Asid

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Re: Legends of Ellaria
« Reply #94 on: April 02, 2022, 12:01:02 AM »
The one year aniversary Cheat Sheet
Fri, 1 April 2022



Hallo Ellarians,

To celebrate our one year anniversary, we've unlocked the in-game console commands, which will allow you to add money, items, armies, XP, teleport to locations, skip quests, and more.
We don't encourage you to use these commands but we figured out that some of you have already played Legends of Ellaria and would like a different experience.

To use the console commands, load / start a game, and then press the ~ button. You can then type in basic console commands such as AddItem('Gold', 1000) and Player_AddExp(1000)


Here's the full list of console commands: https://steamcommunity.com/sharedfiles/filedetails/?id=2787472835&snr=2_groupannouncements_detail_

Its been a long year for us, full of adventures. Since the full release, we've added new graphics, features, quests and modding support. For our company's size, we always knew that we're over ambitious, but we've proud of the amount of systems we've added to Legends of Ellaria.



We also want to thank our community and our Beta testers for your support!

But we're not going anywhere, as we're still developing Legends of Ellaria. Our next goal will be to expand the modding support and to add support for the Steam Workshop.

In the meanwhile, please write any suggestions about modding. We're available for any question in our discord channel.

In today's version 1.0.1.18 (01/04/22) we changed the following:

    Unlocked the console commands
    Fixed some bugs related to achievements.


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Offline Asid

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Re: Legends of Ellaria
« Reply #95 on: May 14, 2022, 11:52:48 PM »
Steam Workshop is available
Sat, 14 May 2022



Hallo Ellarians,

We've just integrated Steam Workshop to Legends of Ellaria. This means that you can now subscribe to mods created by the community or upload your own mods through Legends of Ellaria's modding tools.

To play mods from the Steam Workshop, click the Subscribe button on a mod you would like to try, and then run Legends of Ellaria.

To upload mods that you created
, start the Workshop manager utility of Legends of Ellaria's modding tools, you can then click the "Create" or "Update" button for each mod.
Check out our new tutorial about how to publish your mod to Steam Workshop.




We've also uploaded the More Money mod that adds a random amount of money to your kingdom once a day. We will continue to update the Steam Workshop with some new mods in the next few weeks.

In the meanwhile, please write any suggestions about modding. We're available for any question in our discord channel.

In today's version 1.0.1.24 (14/05/22)
we changed the following:

    Added "Loaded Mods" list menu to Legends of Ellaria main menu.
    Integrated Steam Workshop to Legends of Ellaria.
    Fixed some mods related issues.
    Fixed some music related issues.


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Offline Asid

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Re: Legends of Ellaria
« Reply #96 on: August 22, 2022, 12:20:33 AM »
New mods, new modding, and a one week 85% discount!
Sun, 21 August 2022



Hallo Ellarians,

We've just achieved a new milestone by finishing the new modding system and adding multiple new mods. And as a bonus, we've started a one-week 85% discount!


Based on your feedback and some of our ideas, we've added a few useful and fun mods to Legends of Ellaria. Although these mods are not official and may not be balanced, we sure had a lot of fun playing with them. Here are some of them:


Possess

You can now possess any person in the world, immediately gaining control, inventory and basic skills. You can also possess heroes to gain full combat and skill abilities.

Hardcore Mode

Is the base combat too boring? Try out a more challenging difficulty.

This mod increases all weapons and spells base damage to 200%, both for you and for your enemies. This means that combat is shorter and deadlier and armor is less effective. Because of that you'll have to be more tactical as some creatures may now kill you with a single hit.

Fast Runner

Tired of running from location to location? This mod removes all stamina cost of sprinting and increases your sprint speed, allowing you to explore the map faster.

The Swarm

Your enemies are determined to destroy your kingdom. They will fight you to the last breath.

This mod increases Bandits, Northerners, Dark ones and Zombies invasion time by 500%. This means that your kingdom will be invaded on average every three days or so. In some cases, you'll be attacked by multiple armies at the same time. You will have to defend your towns and outposts while quickly expanding your kingdom and economy if you want to survive.



We've made some other minor mods, and we've also released a new version with some minor bug fixes. Please let us know if you'd like us to add more mods. In the meanwhile, we thank you for your support and feedback.

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Offline Asid

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Re: Legends of Ellaria
« Reply #97 on: September 27, 2022, 01:20:53 AM »
New milestones and planned major changes.
Mon, 26 September 2022




Dear Ellarians.

We've made new features and important fixes in the last year, and now it's time to focus on old features. We're going to improve and remaster important parts of Legends of Ellaria.


Since we're more than an year after the full release, we're going to be creative and change core game elements, such as the character movement and loading screen. We've read your feedbacks and feel that these elements would be more important for you than adding a new feature.




So, we're going to work on the following things


1: Player Controller

    Player Movement feeling(speed, animations e.t.c).
    Player Combat moves and feeling.


2: RPG - Combat

    Fix Skills/Abilities based on your feedbacks.
    Rebalance The Skill Tree and bonuses.


3: Loading Screens

    Remove the loading screens whenever possible.
    Decrease loading screen times.
    Make a more immersive loading screen.


4: Performance

    Improve Framerate.
    Reduce system requirements.


5: Tutorial:

    Mara (Chapter 0) will remain as it is, but will be converted to a mission instead of a game tutorial
    Tutorial will start from Chapter 1, and will help the player to get familiar with the game


6: Missions:

    Some missions will be rebuilt to improve the game lowness and to work better with a new tutorial.
    Improve repeating missions and unnecessarily long missions.


7: RTS Combat:

    Fix AI Behavior.
    Fix AI response to the player tactics.


8: Graphics:

    Improve general graphics.
    Add some missing graphics and effects.


9: UI

    Adjust the User Interface to be more fluent.


10: Inventory System

    Improve and balance inventory system.



This is a long list and we can't promise to change all of the above. We also can't tell you how long these changes will take. In the meanwhile, we would appreciate any suggestion as we want to focus on the most important things to change. We're available for any question and suggestion in our discord channel.

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Offline Asid

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Re: Legends of Ellaria
« Reply #98 on: November 04, 2022, 02:06:43 AM »
Optimisations and Improvements report
Thu, 3 November 2022



Dear Ellarians.

We wanted to share with you our current progress in improvements and remastering of Legends of Ellaria.


One of our main goals is to allow Legends of Ellaria to lower its system requirement. For that, we're in the process of improving and remastering all of our models and textures. This is a monumental task since Legends of Ellaria have thousands of assets. These improvements will lower the memory requirements and improve the frame rate, but we're also aiming to fix and improve some of these textures.



Based on your feedback, we're also working on the character movement to improve the responsiveness and animations . We noted that the jumping is clunky and that some of the movement and fighting is not fluent. We're going to try to improve the character as much as we can.

In future updates we'll work on changing quests, improving some of our graphics, and many other things that we gathered based on your feedback. In the meanwhile, we're available in our discord channel. We thank you for your support and feedback, please continue to give us more feedback and suggestions.

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