*

Translations for our friends around the world.

Author Topic: Another new flight sim  (Read 224 times)

0 Members and 1 Guest are viewing this topic.

Offline wilso845

  • HAVOC
  • *
  • Posts: 524
  • ArmA
Another new flight sim
« on: August 23, 2017, 09:49:12 PM »
Welcome to Fly inside Simulator


Questions,Answers,andInformation

What sets FlyInside Flight Simulator apart from other sims?

FlyInside Flight Simulator is a novel flight simulator built from the ground up, and engineered to take advantage of today's modern technology. FlyInside's unique flight simulator engine was designed with Vulcan support to make the most of your processor and graphics card.

Rather than being limited by single-core performance, FlyInside can comfortably spread out its work-load on 4-8 cores.

This means higher frame-rates (smoother on the desktop, and more comfortable in VR), better graphics, and longer draw-distances, without requiring a top-of-the-line PC. At the same time, you can really turn settings up on high-end hardware without being bottlenecked by one processor core.

Is FlyInside Flight Simulator 32-bit or 64-bit?

The simulator itself is 64-bit, allowing you to make the most of your RAM. It does include a 32-bit compatibility layer, allowing gauge developers to stick with the technology they are comfortable with.

Will this only be for virtual reality?

No! While FlyInside Flight Simulator will have world-class virtual reality support included, it looks beautiful on a monitor too.

When can I try it?

We'll be running a closed beta starting in late August, and adding more testers throughout September and October. An early-access release is planned for November. We'll be filling in all major features throughout the following six months, and then continuing to provide patches and improvements. If you are interested in beta testing, please fill out the survey.

What functionality will be included at the early access launch?

The early access release will include 10-15 aircraft, user customizable weather, an engaging flight model, complex aircraft systems, and scenery for the entire USA. The early access release will also support a large number of third-party aircraft. We then plan to create free updates which include scenery for Europe, ATC functionality, and a user-friendly flight-planner.

Which aircraft will be included with the simulator?

The simulator will include a variety of high-quality aircraft, including general aviation planes, WWII era aircraft, military aircraft, and jets. The simulator will also ship with an advanced helicopter flight model, refined based upon constant feedback from helicopter pilots.

How much will it cost?

When the simulator launches in early access, it will cost only $25-30. The price will then increase with each major update, reflecting the new functionality included. Anyone who bought the simulator in the past will receive these updates for free.

Will there be a discount for existing FlyInside customers?

Yes, existing FlyInside customers will receive a discount of roughly 20%, available for one month after launch. In addition, all Kickstarter backers will receive a 50% discount.

Can I recommend a feature or make a suggestion?

Yes! We want to know what features you want, and what ideas you have. We'll be listening to your feedback both leading up to the early access release, and as we work to add more features to the initial release. If you'd like to provide feedback now, please fill out our survey.

Can we import planes from other simulators?

Yes, FlyInside Flight Simulator will provide options for users to convert and import existing aircraft.

I'm a developer and would like to create planes/scenery/etc for this new simulator. How can I do that?

FlyInside Flight Simulator represents a completely open platform. There's a good chance that you'll be able to import aircraft you've created in the past with little trouble. FlyInside Flight Simulator also has custom APIs which give you direct access to engine internals, and a powerful yet easy scripting facility, allowing you to create plugins more easily than ever before. If you're interested in developing add-ons for it, please contact support@flyinside-fsx.com with the subject "FS Addon Developer."

Where will the flight simulator be distributed?

You will be able to purchase FlyInside Flight Simulator through our website, and we also plan to sell it via Steam and the Oculus Store.

« Last Edit: August 24, 2017, 06:31:15 AM by wilso845 »

Online Asid

  • HAVOC
  • *
  • Posts: 11436
Re: Another new flight sim
« Reply #1 on: August 23, 2017, 10:25:55 PM »
I saw this the other day. Thanks for posting it here Wilso  :thumbsup

So many flightsims are out/coming out  :shocker....For years there was only really FSX and X-plane, with no development for FSX for quite a long time.

Interesting how this can use existing aircraft.....I wonder if it shares anything with FSX.....

I am quite happy with P3D at the moment. I have a great selection of aircraft and scenery. Most of my FSX stuff works which is a huge bonus.

The problem with moving to a new sim is that many flight simmers have built up a collection of aircraft and scenery which cost them quite a lot. They will not want to repurchase and the thought of never using the stuff again.....  :cry2


I stand against Racism, Bigotry and Bullying

Offline Beef

  • HAVOC
  • *
  • Posts: 557
  • Bellum Simulatis
Re: Another new flight sim
« Reply #2 on: August 24, 2017, 03:01:05 AM »
ANOTHER F***ING FLIGHT SIM ???



Online Asid

  • HAVOC
  • *
  • Posts: 11436
Re: Another new flight sim
« Reply #3 on: August 24, 2017, 03:45:44 PM »
 :laughing4



I stand against Racism, Bigotry and Bullying