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Offline Asid

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Darkwood
« on: August 23, 2017, 04:40:33 PM »


Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.


Official Site: Here
Official forum: Here
Steam: Here
YouTube: Here


Single-player:


Trailer




About

Darkwood provides a new perspective on survival horror.

Scavenge and explore the rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.

•   Survival horror from a top-down perspective that is terrifying to play.
•   By day explore the randomly generated, ever-sinister woods, scavenge for materials, craft weapons and discover new secrets.
•   By night find shelter, barricade, set up traps and hide or defend yourself from the horrors that lurk in the dark.
•   Gain skills and perks by extracting a strange essence from mutated fauna and flora and injecting it into your bloodstream. Watch out for unexpected consequences…
•   Make decisions that impact the world of Darkwood, its inhabitants and the story you experience.
•   Meet eerie characters, learn their stories and decide their fate. And remember - don’t trust anyone.
•   As nights go by, the lines between reality and nightmarish fantasies begin to blur. Are you ready to step into Darkwood?

Key features:

•   CHALLENGING GAMEPLAY
No hand holding or linear paths. Think, learn and adapt - if you will behave recklessly or do not prepare for the night, you will not survive.

•   CHOICES & CONSEQUENCES
Each choice you make is permanent, and will have impact on you, or Darkwood's inhabitants. Every time you play, you will see a different story unfold.

•   SATISFYING EXPLORATION
A breathing, procedurally generated world for you to explore. Each visit to Darkwood is unique, as all locations and events are randomized.

•   PERKS AND ABILITIES
Improve your character with skills that will give you advantage over your enemies.

•   CRAFTING
A flexible crafting system which lets you experiment with loot to: create items, build barricades or traps, and improve your gear with addons.

•   TWISTED ATMOSPHERE
You will start to question your sanity, as the line between reality and nightmarish fantasies will begin to blur.
















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Offline Asid

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Re: Darkwood
« Reply #1 on: August 26, 2017, 05:24:32 PM »
Our story, a week after release
25 AUGUST   - THE ACID WIZARD

Hi!

It's been a week after release, and we've been completely overwhelmed with the response so far. Darkwood is selling way above our expectations - during this week, we've sold half the amount of copies sold during three years of Early Access. Wow!

The AMA session on Reddit was also a huge success, with about 1700 comments posted. It's going to take some time to answer most of these questions, but we're commited to it ;)

What's next? We don't know exactly. We're still extemely busy with releasing fixes. After that, we'd like to get some well deserved rest, play some games (I personally don't remember the last time I played something) and think about the future of Acid Wizard Studio.

We've prepared a pretty long post with our history of how we got here, with some behind-the-scenes stuff. Check it out here![imgur.com]

All the Best,
The Acid Wizards
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Offline Asid

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Re: Darkwood
« Reply #2 on: August 28, 2017, 04:12:01 PM »
Darkwood 1.1

Hi!

After a few hotfixes, it's time for a minor patch for Darkwood.

Changes
- Added save file backups in case your PC turns off when saving.
- Capped the frame rate at 144 FPS. Some players with high-end video cards were experiencing glitches if the frame rate was very high.
- Added credits button to main menu.
- Added Trading Cards (they're in review so it might take a while before they're visible).

Fixes
- Fixed Indiegogo content sometimes active even if you disabled it in the options menu.

- Fixed villagers lying on mattresses disappearing if killed.
- Fixed floating text on a note from the Doctor.
- Fixed glitch if picking up a porter package when it's empty.
- Fixed mask for controller inputs too small for 4K resolutions.
- Fixed several typos.

Stay tuned for more! :)
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Offline Asid

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Re: Darkwood
« Reply #3 on: August 28, 2017, 04:13:47 PM »
Darkwood devs upload a torrent of their own game to thwart key resellers

The makers of Darkwood  have uploaded a full version of their wonderfully dreadful new horror game to a torrent site. Acid Wizard Studio say it’s for people who want to play Darkwood but don’t have enough money to buy it, giving them a “safe” version to download. They also hope that this will dissuade people buying the game from key resellers, who they call a “cancer that is leeching off this industry”.
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Offline Asid

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Re: Darkwood
« Reply #4 on: January 22, 2018, 02:52:58 PM »
Darkwood 1.2 - localization update!
Darkwood - guteks

¡Hola! Hallo! Olá!

This update brings three new languages to Darkwood: Spanish, German and Brazilian Portugese.

Fixes
- Fixed issue with the gamma slider.
- Fixed many typos.

This update was made possible thanks to the hard work of the awesome localization teams:

Spanish translation
Miguel Ávila

Spanish proofreaders
Miguel Ávila
Joaquín Soro Castelló
Adrián Martínez Esteve

Spanish testers
Miguel Ávila
Daniel "Juez" Lastra
Mefiston

German translation
Dominik Raab

Brazilian Portugese translation
Diego Tatsuo de Oliveira Onishi
Franklin Magno
Bruno de A. L. Magalhães
Lui Laskowski
Yuri Nikolai

Fonts & sprites
Ivan Babich

More languages are coming in the future! Also, be on the lookout for more Darkwood related news this year!

xoxo,
The Acid Wizards
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Offline budd

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Re: Darkwood
« Reply #5 on: January 23, 2018, 11:12:21 PM »
You ever do finish it Asid? How is it, sale at steam right now.
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Enjoy when you can, and endure when you must.  ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

Offline Asid

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Re: Darkwood
« Reply #6 on: January 23, 2018, 11:55:54 PM »
You ever do finish it Asid? How is it, sale at steam right now.

No but it is a great game with great devs  :thumbsup
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Offline Asid

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Re: Darkwood
« Reply #7 on: January 22, 2024, 12:17:13 AM »
Update 1.4
Thu, 28 December 2023



This update brings a ton of bugfixes and QoL changes. It took us WAY longer than we anticipated, but the 1.4 update is finally here. It consists of a huge number of bug fixes, plus many QoL improvements.

This update is compatible with your existing save games, but if you want the best experience, we advise to start a new game (some bugs will still persist on save games from 1.3).

Some macOS players have been experiencing save file issues after the update.Here's a step by step guide on how to fix them https://steamcommunity.com/app/274520/discussions/1/1640919103681863290/?snr=2_groupannouncements_detail_

Changes and improvements
- Updated Unity version from 5.5.3 to 2021.3.30. This means less software and hardware conflicts, better performance and less crashes.
- Fixed the vast majority of known bugs. We couldn't fix them all though (but believe me, we tried!).
- Fixed many issues with newer Mac systems.
- Fixed many issues on Linux.
- Added Steam DRM on Windows. This DRM is added to pretty much every game on Steam and is nothing like the shitty Denuvo stuff that made DRM a trigger word. We need to add this to have no issues with Steam integration, please read up on it if you're concerned.
- Fixed achievements not unlocking for many players.
- Added better 4k support.
- Updated the UI in some places.
- Added the Automagical Save File Corruption Recovery System. If your saves get corrupted / deleted, the system will try to use the back ups without any input from your part.
- Added Steam Cloud support.
- Many performance improvements.
- If you have a key to open a door, the default action for this door will be to use the key, so you don't need to open up the context menu anymore.
- Some minor changes to the Prologue.
- Some general rebalancing, mostly in the second chapter.
- Added French localization.
- The gamepad control scheme and UI has received many improvements.

Reworked control bindings
Here are the Xbox One Controller bindings:
- Primary Action : A
- Aiming : LT
- Secondary attack: RB
- Run : B
- Vault : B
- Dodge: Right Stick Button
- Reload: Left Stick Button
- Inventory : Y
- Skill Menu: LB
- Player Menu: View Button
- Far look: RT
- Cycle: D-Pad Left
- Effects Cycle: D-Pad Right
- Open context menu: X

Changes for gamepad mode
- Player character auto jumps over objects while running.
- Objects selection has been reworked.
- Context menu has been reworked.
- Inventory: Objects selection has been reworked.
- Throwing objects mechanics have been reworked.
- Autorun has been removed.
- Inventory, Workshop, Saw : UI has been reworked.
- Added optional aim assist.

The full list of fixes and changes can be found here.

Thank you to everyone who helped out during the testing! You are all truly wonderful.

Update 1.4.1, 31/12/2023.
- Fixed input binding menu on higher resolutions.
- Fixed second intro cutscene in Hungarian.
- Hopefully fixed visual glitches around the cursor.
- Fixed cropped notes during dialogue on higher resolutions.
- Fixed missing text in dialogue between chapters.
- Hopefully fixed incorrect damage applied to characters.
- Fixed message displaying on the bottom of the screen when loading game if the Careful Step perk is active.


Update 1.4.2, 04/01/2024.
- Hopefully fixed visual glitches around the cursor.
- Fixed choosing skills on gamepad on higher resolutions.
- Fixed inventory item popups incorrectly displaying on 19:10 aspect ratio.
- Fixed staff attack spam.
- Fixed skillbar icons incorrectly scaling.
- Fixed some tanks being unselectable with gamepad.
- Fixed unselectable doors if there is broken glass beneath them on gamepad.


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