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Interstellar Transport Company

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Asid:


Build a galactic transportation empire and supply humanity with with everything it needs to colonize the stars.


Official forum: Here
Steam: Here
Youtube Channeli: Here


Single-player/Multi-player/CO-OP


Early Access Trailer



About

Build a galactic transportation empire! Help colonize the galaxy and dominate the competition in single player and online multiplayer. Use your business cunning to take your fledgling company from humble beginnings on Earth and it's neighboring planets and moons to the far reaches of the Galaxy. Buy ships, manage routes, conduct trade deals, build infrastructure, colonize new worlds, invest in local industry; All set in a procedurally generated galaxy with challenging AI, and Online Multiplayer. You will have a new experience every time you play. Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.

Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 300 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up even more! Manage cashflow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors. Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? Play a shortened balanced game against players near your own skill level. You can even play a co-op multiplayer game, teaming up with friends against the AI.

Features
•   Manage a transportation company in space. Supply all of humanities needs as they spread throughout the galaxy.
•   Beautifully rendered, procedurally generated galaxy, a new experience every time you play.
•   Singleplayer, vs AI, online multiplayer, ranked, and custom game modes.
•   Complex economic simulation and business management models.

Help Colonize The Cosmos
Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.



Procedurally Generated Galaxy
Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!

Realistic Business Management
Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.



Play Any Way You Want
Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.














Asid:
Interstellar Transport Company Devlog #1 First gameplay preview




Interstellar Transport Company development vlog 2




Interstellar Transport Company VLOG 3 (security, maintenance, and new ships)




Interstellar Transport Company VLOG 4

Asid:
August 17, 2017 PATCH NOTES


PATCH NOTES:
-Better ship reliability balance
-Loading a saved game no longer "revives" deleted routes
-Gate dialogs currency now formated
-Increased size and readability of dropdowns
-Non-interstellar ships are no longer assignable to interstellar routes
-The first interstellar system that is colonized will now always be within return range of the Gorman Starchaser
-Fixed a lot of multiplayer lobby issues
-Keyboard hot keys no longer break after using an input box and closing it with a carriage return

MAJOR KNOWN ISSUES:
-Multiplayer saved games cannot be loaded
-Randomly Multiplayer clients become unstable (working hard on a fix!)
-News items don't get saved in save game file
-Sometimes "Wait for full load" doesn't work
-Screen judder / delay when ordering ships and other general ship screen performance issues.
-Hotjoining multiplayer games not working

Asid:
New Update


-Better ship reliability balance
-Loading a saved game no longer "revives" deleted routes
-Gate dialogs currency now formated
-Increased size and readability of dropdowns
-Non-interstellar ships are no longer assignable to interstellar routes
-The first interstellar system that is colonized will now always be within return range of the Gorman Starchaser
-Fixed a lot of multiplayer lobby issues
-Keyboard hot keys no longer break after using an input box and closing it with a carriage return

Asid:
August 19, 2017 4pm EST PATCH NOTES:

Update3
-Ship screen jitter fixed when there are lots of ships
-Improved AI Balance
-Improved AI gate buying and selling behaviour
-Improved AI buying, selling and upgrading ship behaviour
-Fixed AI over supplying machinery and other ai bugs
-Fixed and Improved hot join for multiplayer
-Added player list to above chat box and on connecting screen for multiplayer, includes icon for ping warning and kick button to resolve stuck games after player failing to connect
-Optimized multiplayer for large number of ships late game causing network lag
-planet view camera reverted to fix the "jumpy" planet in mid game
-Ship LODs adjusted to help improve framerate with lots of ships some.
-Fixed ship camera when in another system and you "center camera"
-Fixed company rep tooltip in multiplayer showing company names with "_gameobject" prefix

MAJOR KNOWN ISSUES:
-Loaded dilithium fuel gets removed from ships
-Multiplayer saved games cannot be loaded
-Randomly Multiplayer clients become unstable (working hard on a fix!)
-News items don't get saved in save game file
-Sometimes "Wait for full load" doesn't work
-Screen judder / delay when ordering ships and other general ship screen performance issues

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