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Author Topic: Modding Tornado  (Read 71062 times)

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Offline Frankie

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Re: Modding Tornado
« Reply #300 on: February 02, 2020, 12:59:55 AM »
161.  Weapons View enhancements
Mod: Recoloured LGB1000 and GPB1000 weapons 3D model, and enhanced V (Weapons) view

Improved on the V key for weapons view. Also recoloured the LGB1000 so that now you can see its fins.


Instruments of death

The GPB1000 has also seen a cosmetic makeover.


Fins to finish the job

Hit V key for the weapon's POV. Hit V again for the external view of the weapon launched. Hit Z or X or 1 or 0 keys to pan/swivel the camera view angle of the weapon. Hit V for weapon's POV. Hit V again - the camera angles from previous swiveling are retained. The original TORNADO didn't have this feature.

So there you have it. Tornado modded to the 160++ (I've lost count) incarnation. So someone.....

...ASK me about TORNADO.

Cheers
Frankie Kam


Aye.

"You mean the latest masterpiece of flight simulation from Digital Integration's David Marshall? Why it's an extraordinary simulation with an interface of avionics, stunning high-resolution, 3D landscapes, sophisticated score and sound effects. Not to mention the detailed Advanced Mission Planner and special effects, elegant keyboard and joystick control of 3D models, objects, and a 332 paged book manual.

Beat the rush! Go out and buy TORNADO™ today!"
« Last Edit: February 17, 2020, 05:53:28 AM by Frankie »

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Offline Frankie

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Re: Modding Tornado
« Reply #301 on: February 15, 2020, 04:48:33 AM »
VALENTINE'S DAY EDITION FLIGHT.EXE

162.  Tracking View's Subviews Overhaul and Improved Design
Mod: Improved Subviews

I've made a couple more improvements to FLIGHT.EXE.

#1. I've brought back the original 5 key to toggle on/off the gradient sky horizon. The reason for this is that in the Night-Vision mode (Shift+Tab), the gradient colours can be distracting.


Once again you can hit the 5 key to change this ...

...to this.


#2. I've also changed the FUEL/VAPP toggle key from 5 to Shift+5. From this ...

...to this.



#3. In most of the Tracking Views, you can now toggle a multi-selectable TV-TAB and MFD with Alt+T and Alt+M. Use the D key to cycle through the TV-TAB and MFD screens.
Like so...

Hit Alt+T to turn on the TV-Tabs in the Tracking View (F1)
Cycle through the TV-Tab screens with the D key


...and so.

Hit Alt+M to turn on the MFD in the Tracking View (F1)
Cycle through the MFD screens with the D Key



#4. Due to the third improvement, I have reduced the number of F1 tracking views (cycle forwards or backwards with [ and ] keys) from 11 to just 6.

Sub-view     Sub-view Description (Note: hit F1, followed by [ or ] to cycle through the subviews)
=======   ======================================================================================
(00)             Route Display Overlay - cue SAM intersect view when SAM alarm sounds;  floating TV-TAB & MFD enabled.

(01)             Route Display Overlay - weapons external view - cue SAM intersect;  floating TV-TAB & MFD enabled.

(02)             Route Display Overlay - "CCIP/weapons/tracking" 3-window view - cue SAM intersect; floating TV-TAB & MFD enabled.

(03)             Route Display Overlay - Target Area view - cue SAM rolling/moving Intersect view


(04)             TIALD & MiniMap TV-Tabs synchronised with 3D view of external environment - cycle both TV-Tabs with the D key!


"TIALD" mini-window. Move the crosshairs and the 3D landscape on the right will pan.
Hold down the Control key and move the mouse scrollwheel, and the 3D landscape on the right will raise/lower in altitude!
Toggle this mini-window and the one below with the D key


In the upper-half of the screen, you can
  • raise/lower the horizon with Shift+1 and Shift+0.
  • pan left/right the landscape with Alt+z and Alt+x.

In the bottom-half of the screen, you can
  • raise/lower the horizon with 1 and 0.
  • pan left/right the landscape with z and x.



"Map" mini-window. Move the crosshairs and the 3D landscape on the right will pan.
Toggle this mini-window and the one below with D key



(05) SAM launch / SAM Point-Of-View TV-Tab toggle - auto switches to imminent SAM Intercept view when SAM alarm goes off - cycle both TV-Tabs with the D key!


"SAM launch" mini-window.
Toggle this mini-window and the one below with D key



"Shilka firing AAA with muzzle-flash" mini-window.
Toggle this mini-window and the one above with Tab


(06) F1 original Tracking View (no-frills) with TV-TAB and MFD toggle on/off option


#6. The 6 key (toggle iron works on/off) now only activates when you are in the Pilot's Panel view
Previously when you were in an external view, e.g., Reverse, Tracking, Remote or Spectator view, you could hit the 6 key and hide the Ironworks of the Pilot's cockpit. Now the 6 key only works when you are in the Pilot's cockpit (Home key). 'Bug' has been resolved.


#7. In all Tracking sub-views, except sub-view (07), you can activate a top-half cockpit view


Toggle this top-half cockpit on/off with Shift+8

#8. I've relabeled the Tracking subviews from TR1 to TR6 at the bottom of the screen status bar. "TR" stands for TRacking.

#9. Now you can go half-screen height map in Tracking View subviews TR1 and TR2. As usual, subviews TR3 and TR4 allow you to view the map at half-screen height.

#10. In Tracking View, if you activate the half Pilot cockpit with Shift+8, then enable the half-screen height map by hitting the M key. If you are in half-screen height, you cannot deactivate the half Pilot cockpit unless you remove the half-screen height map, for example, by hitting F1. Once the half-screen height map is gone, then you can hit Shift+8 to remove the half-screen Pilot cockpit.

Cheers
Frankie Kam

Update 20th February 2020
After activating the TV-Tab with Alt+T, or activating the MFD with Alt+M, I've standardised the TV-Tab and MFD cycle key to the D key.
For the Tracking subviews TR4 and TR5, I've also standardised the TV-Tab and MFD cycle key to the D key.
« Last Edit: February 19, 2020, 05:35:30 PM by Frankie »

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Offline Frankie

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Re: Modding Tornado
« Reply #302 on: February 24, 2020, 12:05:03 AM »
163. Various improvements to Tracking view subviews plus bug fixes

This version of FLIGHT.EXE improves on Mod#163. Chiefly this one: Hit F1 for Tracking View. Hit ] key to cycle to the TR6 (sixth subview). When you see a SAM launched at you, hit the F3 key in this subview and you will see a full-screen SAM POV showing the SAM's perspective as it hurtles towards your almost helpless Tornado.


Triple window: SAM launch (top left mini-window - hit D key to cycle between two mini-views), Tornado (top half) when SAM close proximity alarm goes off,
and SAM perspective (bottom half) - you can catch a glimpse of the SAM's nose at the right edge of the screen!
You can also hit the 7 key to expand the mini-window (top left corner) to full-screen size.


The bottom left corner of the Tracking View now shows a simplified 3 character code that shows what Subview you are in. According in this format: XXN

XX
==
TR    ;Tracking view (F1 was hit)
ZS    ;ZSU-23-4 Shilka to Tornado view
ZS    ;ZSU-23-4 Shilka to Tornado view
ZR    ;ZRK ROMB (SA-8) to Tornado view
SX    ;6 O'clock (F2 was hit)
MP    ;Map view (M was hit)
FL     ;REMOTE/FLY-BY (F3 was hit)
DR    ;DRONE (F5 was hit)
SP    ;SPECTATOR  (F4 was hit)
WN   ;Weapon View (V was hit)
KO    ;DESTROYED (Self explanatory)

N
=
[0..6]

I also fixed various bugs with the TV-TABs cycled among the Tracking subviews.

Enjoy.

Cheers
Frankie Kam
« Last Edit: February 24, 2020, 10:49:09 AM by Frankie »

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.