HAPPY NEW YEAR EVERYONE,
ESPECIALLY IF YOU'RE STILL FIRING UP
DIGITAL INTEGRATION'S TORNADO
IN 2022!
The "Rotation of Death" sequence. In this case, it is not a good idea to open the laps while flying at 600 knots! In Mod#106, I removed the death sequence - which puts the Tornado in its death throes, with the view rotating around the plane - before ending the mission abruptly. After much thought I have decided to add back this original functionality for these two reasons:
1. I could find no way of getting the Tornado to spiral out of the sky and crash into the earth! In most cases, the destroyed Tornado
(among the various death scenarios would be: hit a building, exceeded the speed safe limits of its flaps, hit by SAM, hit a hill, etc.) would continue to fly on at a constant speed, even though all inputs would be disabled due to its destroyed state; in other cases, the Tornado would float gently down to earth, as though made from paper - these made absolute no sense of all!
2. The "Rotation of Death" sequence is logical and realistic conclusion that the mission has ended in failure. It is a call-to-action that forces the gamer to restart the mission, create a new character, or to quit the game;
So here is the latest FLIGHT.EXE attached, with the original "Rotation of Death " sequence and mission-end consequence, reprogrammed into the code.
Enjoy!
I have also corrected the labels in the Look Down view options. Namely these 3 (highlighted in yellow):
Hit NumLock to view the Lookdown (of Aviator's thigh pants!) view Shift+4 = Toggle of Bank and Roll labels on status bar
Shift+5 = Toggle of Approach modes (Fuel or VAPP)
Control + Tilde symbol (~) = View the Tornado as level or tilted at an angle in external views when the Tornado is turning at an angle
I also added the undercarriage and flap speed limits information back into the empty space. Helps a lot since I can never remember the limits without having to consult the game's manual.
THAT'S A WRAP for the first day of the New Year! If you have any ideas for bug fixing in modded Tornado, do let me know in this forum thread. And I will see if the correction/fix can be done. If anything, the modded Tornado is chockful of a few years of goodies. All painstakingly coded in by me. So hopefully there won't be too many requests or any difficult requests. So here we are in 2022, and Tornado STILL has no shadow. Still, one can be grateful for the JOURNEY thus far, right?
Regards
Frankie Kam
1st January 2022, 7pm, Kuala Lumpur