Translations for our friends around the world.

VBS

052214_wargames_trainer_640

Author Topic: VBS Blue: Stunning 3D Whole-Earth Rendering  (Read 3045 times)

0 Members and 1 Guest are viewing this topic.

Offline Asid

  • HAVOC
  • *
  • Posts: 26281
VBS Blue: Stunning 3D Whole-Earth Rendering
« on: July 28, 2017, 01:28:01 AM »
VBS Blue: Stunning, Geo-specific World Rendering


BISim continues to add advanced capabilities to VBS Blue, its innovative new whole-earth rendering engine.





VBS Blue ingests a wide range of source data and renders high-fidelity, high-performance scenes from space down to blades of grass.

In the first video on the right, we show geo-specific scenes generated rapidly in VBS Blue. We are leveraging TerraTools technology for rapid, easy-to-use planetary terrain generation and editing.

The first application based upon VBS Blue - VBS Blue IG  - will be released later this year.

VBS Blue IG is a CIGI-compliant image generator that allows any CIGI-compliant simulation host (including VBS3) to leverage VBS Blue for visualization. The video below shows an F/A-18 in VBS Blue IG (driven by the Flex-Air simulation host) engaging VBS3 targets.



VBS Blue IG will be available at the end of 2017 and provided to existing VBS IG customers as part of normal updates.

Below are a few recent enhancements to the VBS Blue engine:

Sensor Solution

BISim has implemented a standalone DLL component for sensor simulations including night vision and thermal imaging. In VBS Blue, because of this standalone implementation, sensors function as external components and allows for developers  to incorporate their own proprietary sensor simulations.

The Coast is Clear

BISim developers have created a new water plugin for VBS Blue that provides highly accurate coasts, rivers and other water features. The improved data is included in the VBS Blue baseline.

Adding More Detail

Within VBS Blue, BISim has added soil maps that adds extra layers of macro detail and more accurate color to the terrain.

At ground level, we’ve added more detailed surface textures for greater realism. Our team also has implemented per-pixel shading for vegetation in VBS Blue to provide increased precision and detail in the visual scene. 

See the latest demos of VBS Blue and VBS Geo at BISim’s booth #45 at the Australasian Simulation Congress, Aug. 28 - 30, in Sydney, Australia.
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Tags:
     

    VBS Blue: Latest screenshots

    Started by Asid

    Replies: 0
    Views: 2886
    Last post June 02, 2017, 12:06:13 AM
    by Asid
    New Modular System for Configuring Weapons in VBS3 v3.9

    Started by Asid

    Replies: 1
    Views: 2727
    Last post March 24, 2016, 06:56:29 PM
    by panthera283
    VBS3/VBS IG and Windows 10 Fall Creator Update Hotfix

    Started by Asid

    Replies: 1
    Views: 7065
    Last post December 26, 2017, 07:25:12 PM
    by MIJEON
    Inside Look: The Art of VBS3

    Started by Asid

    Replies: 0
    Views: 3225
    Last post September 22, 2015, 05:58:03 PM
    by Asid
    VBS3 The Art of VBS: HD ASLAV 25

    Started by Asid

    Replies: 0
    Views: 3576
    Last post October 21, 2016, 03:23:21 PM
    by Asid