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Air Hauler 2

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Asid:


Air Hauler 2

  Air Hauler 2 puts you in complete control of your own freight & passenger company - take charge of operations both in the boardroom and in the cockpit


Official Site: Here
Official forum: Here for owners of AH2

Compatability: FSX, FSX: Steam Edition, Prepar3D

Single-player/Multiplayer

AIR HAULER 2 FIRST IMPRESSIONS 29/06/16



About This addon

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear. Purchase aAIR HAULER 2 IS INITIALLY BEING RELEASED AS AN 'EARLY ACCESS' VERSION.

Early Access means that Air Hauler 2 is not yet 100% complete, but is at an advanced stage of development, meaning that it can be released to all those Airhaulics who are keen to see what’s new and who would like to contribute to the final stages of its development.
 
There may be bugs, issues and missing or incomplete functionality in this Early Access version, which is being made available to users who would like to see how this new version is looking and provide their input, if they wish, to help the developer in adding new features and resolving issues.
 
The Virtual Airline feature, for example, ideally needs input from a larger group of users than a small beta testing team and will be implemented during the EA period.

Building on the immersive and addictive Air Hauler, Air Hauler 2 puts you in complete control of your own freight & passenger company - take charge of operations both in the boardroom and in the cockpit.
 
The limitless possibilities and flexibility of Air Hauler 2 will let you immerse yourself totally in every operational detail of your company - each crucial flight which will have an effect on the reputation and reach of your expanding empire.
 
The level of complexity is up to you - simply fly jobs between bases and buy or lease aircraft, or carve out a career in the air freight or airline industry by hiring AI pilots, trading shares on the stock market with real-world NYSE/FTSE/DAX prices, and even risking everything on loans to fill up your dream hangar.
 
Air Hauler 2 tracks all your financial activity, whether you're buying aircraft or air bases, fuel or repairs, or paying for landing fees or even loans and leases. Take out insurance if you think the part-time pilots you've hired might let you down when you can least afford it.
 
As the pilot charged with delivering the goods or passengers on time, you can decide to fly a job in multiple legs, or stop anywhere en route for refuelling or maintenance. Create your regular passenger routes, and look out for special humanitarian missions. Contend with real-world weather conditions if you want the extra challenge and keep a watchful eye on your fuel economy - the price of fuel in Air Hauler 2 can vary with the real-world price of aviation fuel for added realism!
 
The busy pilot will appreciate Air Hauler 2's flight briefings in the Flight Simulator kneeboard, and you can easily create a custom parking position anywhere on an airport and choose the airport gate for your departures.
 
Trade commodities for delivery on your cargo routes, and open manufacturing plants & factories at your bases to create parts for manufacture into more precious commodities.
 
If your management skills are needed in the boardroom, then recruit other pilots to fly jobs for you and keep track of them all with the AI pilot system. Detailed Map views showing all the airports in Flight Simulator will help you keep tabs on available jobs, the locations of your bases and fleet and also view the live locations of other online Air Hauler 2 pilots.
 
Air Hauler 2 puts you in charge every step of the way - from landings to leases, flight plans to finances, and repairs to recruitment.










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Asid:
v47 - Now available

Hi All,
The latest update to AH2, v47, is now available from your Just Flight orders page! There's quite a lot in this one, so here are the stand out features:

REMEMBER - when you install the new version it will first remove the previous version (leaving your company files intact). Then run the installer again to re-install - NOTE that if you've installed AH2 somewhere other than the default path that you check the installation path when running the installer for a 2nd time.

Aircraft are now subject to systems failures - the lower the aircraft condition, the higher the chance of a failure! These systems can be repaired from the usual Fleet -> Repair screen. Note that AI pilots will always repair inop systems before flying an aircraft so factor that into cargo/positioning flights!

Auto-pause is back and there's a new tab on the Flight Monitoring window which allows you to Save and continue a flight later, or to Auto-save the flight every X minutes. For now, the flight is saved into the <sim folder>\Flights directory and will be named CurrentAH2.flt. If your sim crashes, load this FLT flight back into the sim (browse to it, right click, open with and choose Flight Sim from the "Find another program), but leave AH2 running throughout - it should reconnect without issue when SimConnect is available. You can also use FSUIPC's autosave feature or similar. I will look to copy the flight file into the My Documents/Flight Simulator Files directory in the next update, but for now it's in <sim folder>\Flights (so it won't appear on the flight planner load in FS unless you browse to it).

In Options, there's the new Airport Management section. From here you can disable airports you don't want to use (note this is NOT designed so you can disable all airports except for just a couple and endlessly shuttle between them), and it also includes a Co-Location airport management screen - press Search, wait for the results (can take 10 mins or so), then you can choose which airport from a co-located set you want to keep with the checkboxes on the left or right side of the grid (the left side is always the larger airport), or simply select "Tick All" on one side. That should put an end to issues whereby you are at one airport but AH think's you're at another as they're located very close to each other.

There is a curated list of ICAOs for which you'll take no surface damage (think Orbx etc) - if you have an airport to add to the list, post the ICAO to the topic in General Discussion, and I'll add it. AH2 will get the list and add the airport next time it loads up and you can re-sync the list manually from there also.

The issue whereby fuel prices are very high at some airports should now be addressed - if not, let me know, along with the ICAO code for the airport, in the bug reports forum. I've also done some balancing on crew availability, longer cargo flights, and supply mission expiries (they work like ferry flights now in that they expire within 1-3 days but when you accept them, you get a new expiry date which will be 1-3 weeks - see the mission narrative for details of the delivery expiry).

I'll be looking at P3D v4 64-bit support once it has released on the 30th May - note that until I announce/update it, AH2 will not be compatible with the 64-bit P3Dv4 - more details once the SDK is released.

Aside from that, it's been quite a week in the UK this week with the terrible atrocity in Manchester. If you have kids, give them an extra hug and please do consider donating to the Manchester Evening News fund for those affected, or through any of the involved charities. https://www.justgiving.com/crowdfunding/westandtogethermanchester

Full change/feature/bug fix list is:
•   Option sliders now save correctly and show correctly on restart
•   Fixed issue with flight planning from an interim location
•   You can now remove flight planning legs by right clicking on the leg in the left hand side list
•   Resolved an issue with date formatting and Italian versions of Windows which was crashing SimConnect
•   Aircraft names on map are now offset vertically, pilot name spacing adjusted
•   AI would fail to load a cargo to the same destination when doing multiple jobs
•   Fixed issue with missing start/end airfields for missions
•   Fixed an issue with jobs changing colour to the mission job colour en-masse
•   Starting bases are now restricted based on minimum runway required for the starting aircraft
•   Closing airport chooser on the new game wizard should let you select from the map still (rather than complaining and reopening)
•   Removed additional monitoring from the flight monitor (now that the Italian date issue is resolved)
•   Offloading JetA turned it into 100LL and wasn't added to existing stocks at a base fuel depot
•   Flight monitoring is now disabled if you're in the wrong aircraft
•   You can now add additional production items to factories
•   Factory is re-selected in the list after modifying
•   Fixed issue with insurance reducing repair costs multiple times
•   Fixed issue with pln files for airports with ampersands in the name
•   Use all fleet for job generation now enabled by default for new companies
•   Added warning if cancel out of co-pilot assignment for aircraft which need one during job assigning
•   Did some adjustment of fees for large cargo hauls
•   You can now transport Aircraft Parts in your own aircraft
•   AI pilots subject to runway length restrictions (required length will be shown if the destination is too short)
•   Fixed issue with pax sector sliders not being enabled when that seat class is available
•   You can now choose your currency symbol in options rather than use the Windows Regional Setting symbol
•   Move Fleet Aircraft to personal fleet is now possible - ONE WAY ONLY
•   Added the ability to ignore airports
•   Added a handy management screen for co-located airport management
•   Surface Damage is now ignored at specific airports - list is curated - Post airports on forums for inclusion as required
•   Added Distance to airports chooser when choosing a destination for positioning flights
•   Fixed issue with AI aircraft in the Sim having low cruise altitudes
•   Airport management list now refocuses on last entry
•   Buying out a leased aircraft will now populate the purchase cost in the DB so it can be sold subsequently
•   Company rep now affects rank of pilots generated for hire, the higher your rep, the more higher ranking pilots will appear in the marketplace
•   Multiple aircraft data editing is now possible - hold control/shift to multi select
•   Mission supply duration increased, after "accepting" they'll have longer expiration depending on quantity
•   Added Kg to fuel loading in Cargo loading screen
•   System Failures can now occur on aircraft - the lower the condition, the more likely they are to happen
•   Failed equipment/systems can now be repaired in the Fleet -> Repair section (Insurance can be used as normal)
•   AI pilots will always repair failures before flying
•   You cannot repair an aircraft which is currently being repaired by an AI pilot
•   #Manchester #westandtogether
•   Pilot status now shows systems being repaired as part of the task description
•   Resolved issue when loading fuel from Fuel Depot onto aircraft which was ignoring fuel capacity
•   AH should now handle an FS crash better and will attempt to reconnect - use FSUIPC or similar to auto-save, or load the AH2 FLT file from the FS/Flights directory
•   Added Auto-Pause feature on Flight Tracking
•   Added Auto-Save feature on Flight Tracking - saves to <sim folder>\Flights\CurrentAH2.FLT
•   Co-pilots are now awarded benefit for completing cargo jobs along with their Captain
•   Fixed issue with a malformed SQL query when choosing an AI pilot
•   AH will now bring Steam to the foreground when attempting to launch FSX:SE in non-networked mode

Anyways - enjoy, and let me know of any issues in the Bug Reports forum.

Cheers,
S.

Asid:
v50 - Now available!
Slopey Global Moderator
01/06/17


The latest update to AH2, v50, is now available from your Just Flight orders page! There's quite a lot in this one, so here are the stand out features:

REMEMBER - when you install the new version it will first remove the previous version (leaving your company files intact). Then run the installer again to re-install - NOTE that if you've installed AH2 somewhere other than the default path that you check the installation path when running the installer for a 2nd time.

This update resolves some issues with engines shutting down on AH connecting to the sim, issues with fuel still being loaded in network mode, and a conflict which was preventing generation of your fleet in the sim under certain circumstances.

When creating a new company you can now opt to cash in the starter aircraft for full credit during the New Game wizard.

NB: This update DOES NOT add P3D v4 support - I've heard reports that AH is working ok with P3D4, but I won't be able to test this myself until the weekend - if any updates are required (beyond adding P3D4 into the sim choice menu), I'll release a patch for that next week hopefully - until then - your mileage may vary with P3D4 (but I'd be interested to know if it's working meantime).

Patch notes are:
•   Type ratings sometimes started at 0N 0W rather than the correct airport
•   Progress bar added for Pilot progression to next rank in pilot details
•   Fixed issue with Fleet aircraft not being show in the Sim
•   Fixed issue with mixture being incorrectly set at SimConnect connection
•   Fixed error on flight planning when a positioning leg is required
•   Resolved issue with pax sector last flown times being reset on edit
•   Get down Shep!!! R.I.P John Noakes
•   Very hard landings now trigger system failures
•   Added company name to status bar
•   Fixed issue with first aircraft in new company reporting failures
•   You can now opt to sell the starter aircraft during the new company setup wizard for full value
•   Changed fuel loading slightly to ensure it can't possibly be populated in network mode
•   Fixed incorrect chart cache path

Enjoy!
S.

Asid:
V51 - Now available - P3D4 Support
Slopey Global Moderator

23/06/17

Hi All,
V51 is now available! This update adds P3Dv4 compatibility, and also introduces Nomad Mode for the first time.

You can get it from your JF Orders page - remember and run it twice, once to uninstall, and again to re-install - your existing company information will not be removed. If you haven't installed to the default path please CHECK the path when re-installing - if your company doesn't appear after re-installing, that's likely what's happened and you've installed to the wrong location.

P3D4 support is now added - remember and install the XPACK SimConnect if you're running P3Dv4 for the first time with AH2.

The new Nomad mode is a hardcore play mode for AH2 - you're not allowed to own any bases, and can only pick up jobs and missions from airports you've already visited. If you wish, you can drop out of Nomad mode at any time, back to the more standard gameplay (with bases etc), however note that the switch is one way - once you've cancelled Nomad mode, you can't go back.

Other updates in this patch include the ability to associate your VA company with multiple AH company files - this will be balanced a little in the future (there'll likely be a minimum rank for your pilot before you can do this), but it's in for now for testing. The next patch will be largely VA focused and include the ability to purchase aircraft to the VA fleet and book them out, along with other improvements. Weekly Payroll and penalties will also be implemented (they've been disabled for now).

Patch notes for this version are:
o   Fixed issue with Waypoint distances in flight planning
o   Fixed issue with airports not shown during flight planning
o   Fixed issue when selecting a mission from the map via the route
o   P3D v4 support for new path added
o   Nomad mode is now implemented
o   Ability to Toggle off (one way) Nomad mode permanently in Options screen
o   VA: you can now associate the VA company to multiple AH companies
o   VA: Event log now cleared when leaving VA
o   Removed spurious change Date/time option in Pax sector context - use Sector Details instead
o   Required Runway distances reduced by 20%

Enjoy!,
S.

Asid:
V52 - Now available!!!
Slopey Global Moderator
01/07/17

V52 is now available!

You can get it from your JF Orders page - remember and run it twice, once to uninstall, and again to re-install - your existing company information will not be removed. If you haven't installed AH2 to the default path please CHECK the path when re-installing - if your company doesn't appear after re-installing, that's likely what's happened and you've installed to the wrong location.

This update is largely a hotfix for Nomad Mode which resolves an issue when purchasing aircraft, and also lets you change aircraft configuration.

An issue with fuel loading has also been resolved, and AH now loads fuel correctly into standard aircraft (continue to use network mode for A2A/PDMG aircraft or those aircraft with their own fuel/payload managers).

Change List is:
•   Fixed an issue with job generation when buying an aircraft in Nomad mode
•   Resolved a problem whereby AH was unable to load fuel into the center tank
•   Sorting order for numerical columns in the Aircraft Marketplace corrected
•   You can now change aircraft between pax/cargo config when in Nomad mode
•   You can now reconfigure seating in Nomad mode
•   Config/Seating changes now cost 1% of the aircraft purchase cost
•   You are no longer charged for seat changes if nothing has changed
•   Fixed an inconsistent fuel weight conversion on the Cargo Loading screen
•   Resolved VA company registration issue
•   Fixed aircraft picture anchoring on Fleet form
Cheers,
S.

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