Translations for our friends from around the world...and beyond.

Author Topic: Flight Sim World  (Read 196 times)

0 Members and 1 Guest are viewing this topic.

Online Asid

  • *
  • Posts: 9306
Flight Sim World
« on: May 18, 2017, 09:16:14 PM »

Based on benchmark technology, Flight Sim World is a flight simulation platform due to release into Early Access in May 2017.

Official Site: Here
Official forum: Here
YouTube Channel:Here
Steam: Here

Online Multi-Player

Early access trailer

Flight Sim World is a flight simulation platform developed by Dovetail Games. Based on benchmark technology, FSW includes the whole world as well as several single and twin propeller aircraft to get you started.

The aircraft in Flight Sim World have been created using the latest modelling and rendering technologies resulting in stunning realism and detail. Every switch and gauge in the cockpits are clickable, while a range of animations really brings the experience to life.

Not only do the core aircraft look amazing, but they also react to their environment realistically. A combination of atmospheric effects and advanced mechanics result in a remarkably unique flight experience.

If creating content is your passion, we have included the Pro Mission Editor, which is a comprehensive tool that allows you to create your own missions.

Free Flight: The whole world is yours to explore in Free Flight mode!
Multiplayer (Alpha): Fly with your friends on Steam! Please note Multiplayer is still in its Alpha stage, so you may experience bugs.
Lessons & Missions: Learn the basics with our LAPL and PPL based lessons, and then test your skills with a series of missions.

•   Integration of Accu-Feel™ technology
•   Fleet of highly detailed GA aircraft
•   Easy to use flight planner
•   Realistic flight model
•   Integrated Orbx FTX Global textures
•   Lessons and missions to test your skills
•   Pilot profile to keep track of your flight hours
•   Pro Mission Editor

I stand against Racism, Bigotry and Bullying

Online Asid

  • *
  • Posts: 9306
Re: Flight Sim World
« Reply #1 on: May 25, 2017, 02:59:23 PM »
Community Update v1.0.16555 Out Now

Earlier this week we mentioned a planned quality of life update that was meant to address the following issues:
•   Addressing brightness issues on runways
•   Improved lighting on autogen buildings and AI aircraft
•   Improving lighting on the horizon
•   Translation fixes in the UI for German & French
•   Music tickbox is now ticked when music slider at 0
•   Quitting a lesson now returns to lesson screen
•   Disabled state option implemented in repeat dropdown in Key Assign Panel
•   Livery of the aircraft in Scud Runner mission changed to reflect UI
•   Heavily revised audio for both PA34 and PA46
•   Momentum effect applied to all aircraft default cockpit views

It's a 48MB update that should download automatically. From this point onward if you submit a bug report and you've updated, please use the latest version number: v1.0.16555.

I stand against Racism, Bigotry and Bullying

Online Asid

  • *
  • Posts: 9306
Re: Flight Sim World
« Reply #2 on: June 08, 2017, 07:55:56 PM »
Community Update V2 Now Live

Our second community update has now been cleared for take-off! The update is approximately 205 MB, and should download automatically once you have opened Steam. Here is a quick reminder of what to expect this week:

PA-18 Super Cub
•   Airspeed indicator calibration has been corrected
•   Reconfigured instrument panel to improve eye-line
•   Contact point adjustments to improve tire/ground contact

PA-28 Cherokee
•   Starter torque has been increased to aid cold starts
•   Airspeed indicator calibration has been corrected
•   Contact point adjustments to improve tire/ground contact
•   Optimizations across cockpit instrument selection models

PA-34 Seneca
•   Contact point adjustments to improve tire/ground contact
•   Attitude functionality improvements
•   Optimizations across cockpit instrument selection models

PA-46 Malibu Mirage
•   Annunciator PROP HEAT functionality corrected along with two overhead switches
•   External glass visibility improved
•   Fixed compass/dial/VOR gauge functionalities

•   G100- functionality improvements
•   Corrected tooltips
•   Optimizations across cockpit instrument selection models

•   Optimizations across cockpit instrument selection models

All aircraft
•   Gauge highlights now functional across all aircraft.
•   Additionally, we have implemented logic improvements across aircraft auto-pilot systems.

Additional Fixes
•   Addressed erroneous paths in Pro Mission editor startup
•   Fix crash related to use of Sidewinder 2 joysticks. Please note force feedback has been disabled for these joysticks.
•   ATC can now be closed with the hotkey.
•   Comms widget is now auto-closed if it doesn’t contain tabs.
•   Server name and password dialogues now sort correctly with flight planner in Multiplayer mode
•   Various localization fixes
•   Various crash fixes

We have had to delay a performance improvement for players using full screen and multi-monitor set ups due to the need for further testing. You can, however, expect to see it in a future update.

If you experience any issues, please contact the support team at dovetailgames.kayako.com

We look forward to hearing about what you think about this update. Thanks again to all of you who have been working with us to make Flight Sim World better!

I stand against Racism, Bigotry and Bullying

Online Asid

  • *
  • Posts: 9306
Re: Flight Sim World
« Reply #3 on: June 15, 2017, 02:51:27 PM »
Community Update v3 Live
Flight Sim World - DTG Cryss

We've just launched our next update to Flight Sim World, which is all about bringing the community together. Since launch you’ve had access to the Pro Mission Editor and we’re eager to see the content you’ve been creating for FSW.

Community Update v3 will bring Steam Workshop functionality into the simulator, allowing you to share your creations with your friends and the wider community.

Steam Workshop

•   Players can publish missions to Steam Workshop from the mission editor for others to play.
•   Players can browse for, subscribe to and play Steam Workshop missions created by others.

Even if you’re not interested in creating content, you’ll hopefully find some challenging missions to attempt. Whether you’re creating missions and want some feedback or want to give credit to a creator who pulled off something special then check our new Workshop sub-forum.


Next up is an update that even die-hard free flyers can enjoy, there’s an significant update to how the engine handles lighting:

•   Revision to light-scattering model.
•   Rebalancing terrain lighting across the scene and further reducing areas of high brightness

Admittedly it’s a little difficult to explain in bullet points, so we’ve got a few visual aids that show off what we’ve been getting up to.

Let us know what you think of the changes on your next flight.


•   Localisation fixes across the title.

We’re eager to see what you’ve been cooking up in the Pro Mission Editor. If you’re a trying to get to grips with it, then check out this tutorial where Jason walks you through creating content for Flight Sim World.

I stand against Racism, Bigotry and Bullying