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Kenshi
Asid:
Kenshi 1.51 (Experimental Branch)
Tue, 6 October 2020
Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and instability.
Please report any bugs or feedback to either the Steam or Lo-Fi forums
• Fixed deleting saves from new save location
• Fixed bar squads not spawning in Heng due to multiple towns in one zone
• Fixed issue with initial player health if race was changed during character creation
Asid:
COMMUNITY UPDATE: #39
Wed, 18 November 2020
Snappy Alignment Modes
Hi there, here comes another community update on Kenshi. In this update, we'll go over, a sneak peek on new modes to place interior objects and furniture in Kenshi 2, some news from the Studio, and more introduction to Lo-Fi's team members.
Interior Object and Furniture Placement Modes in Kenshi 2
One of the key elements of Kenshi is the Building feature; finding the right spot to build an outpost or buying some buildings as a base and filling the external and interior space with furniture and objects. Building feature continues to be the key element of Kenshi 2, with enhanced modes that enable players to build and place objects with ease.
In this update, we asked Craig (his profile below) about the new modes for interior object placement for Kenshi 2. You'll find below some sneak peek videos and descriptions on what we could expect from the feature.
Kenshi 2 will feature a number of tools to help placing objects indoors substantially easier. Let's start with the improvements made to the Kenshi 1 method of placing furniture, now called Free-Placement Mode.
As the name suggests, this mode allows you to place furniture at any valid location at whatever rotation the player sees fit. We've now added collision correction to this mode to allow players to place objects up against walls and other objects much easier. There's also an option to allow you to snap the rotation of your object against whatever you collide against, making alignment to walls and other pieces of furniture much easier.
For some objects, however, this mode is not exactly ideal. Say I want a neat line of hydroponic farms inside the building, we could try and line them up neatly by hand, which could take some time, or we could use the new Grid Snapping Mode for perfect alignment.
But what if you want to align objects at an angle? What if you want some things aligned differently? Well, that's where our final new mode, Furniture Alignment Mode comes in handy. Now players can select any interior object and generate a grid to align to the building.
With these new tools, it'll be easier than ever to create interior layouts for Kenshi 2.
Below are the interior views of the building provided by Nicolò (his profile below). Furniture is still being modelled (no spoilers!) so you'll only see the shapes here, but the images demonstrate how the objects are placed against the curved walls and straight alignments such as shelves and internal walls.
News from the Studio: Another Lockdown and A Virtual Event
Starting 5 November, England has gone back into another lockdown for at least a month, which means everyone at Lo-Fi is now working from home. The lockdown can be difficult for some members who prefer to work in the Studio, but we're planning lots of online gaming sessions to keep our team from going stir crazy!
We are all embracing remote communication and online meetings during the lockdown, but our virtual experience reached new heights when we attended the China Game Fest in late October. Lo-Fi set up a virtual booth within the virtual conference centre where visitors walked around led by a friendly virtual escort. The event was visited by more than 50,000 visitors over the 3 days (23rd – 25th) with impressive media coverage in China.
Hello Everyone, from Chris, Nicolò and Craig!
In the last update, we introduced several new team members who have joined the Studio for the development of Kenshi 2. We'll continue the introduction of 3 members, old and new, on who they are, how they are set up at home, and what they are up to outside of work.
Read on...
Asid:
Kenshi update 1.0.51 is out now.
Fri, January 22, 2021
Please report any bugs or feedback to either the Steam or Lo-Fi forums
Fixes:
Fixed deleting saves from new save location
Fixed bar squads not spawning in Heng due to multiple towns in one zone
Fixed issue with initial player health if race was changed during character creation
Asid:
COMMUNITY UPDATE #40
Mon, 15 February 2021
Gates! Environment shots! Discord!
Hey everyone, happy new year to you all! Since the last update we’ve had a Christmas party, a Christmas break, a new year and a new national lockdown in the UK, so we’re all working from home again due to that pesky old C-word that we’d rather not mention. Regardless of being locked down, spirits are up and good progress is being made with Kenshi 2. Check it oooot:
The Official Kenshi Discord is here
We have launched an official Kenshi Discord server. We’re not looking to replace the community Discord in the slightest, and we have the utmost respect for its moderators and participants, thank you for being part of something very special! Instead, we’d like to create something complimentary: a place for mini updates from us and somewhere where you can quickly and easily have a direct line to Lo-Fi Games (though we do have a sequel to a certain game to make so forgive us if we’re not always too quick to respond).
We’re very keen to hear from you about what you’d like to see the Official Kenshi Discord look like, so do please jump in and let us know.
Giveaways! Ask the devs! Competitions!
From time to time we'll be hosting Steam key giveaways and competitions where we'll be asking the community to take part by sending questions for the devs and posting mods and screenshots. Keep an eye out for info on these in the Discord server.
An "ask the devs" channel has been added from the off where we'll pick our favourite questions from the fans to answer on a monthly basis.
https://discord.com/invite/R6258etsHE
A smidgin of Kenshi 2 content
Environmentalism
From Environment Artist Oliver Hatton: "At the moment we're putting together two adjoining biomes so we can get to see all the amazing buildings and characters in situ, doing their thing. This biome blending will also help us identify any problems that are bound to arise, things like town sizes, over-budget texture limits and so on.
The voxel terrain can be fun to work on, with overhangs and caves being possible and re-editing areas much more hands-on than with elevation maps."
And now towns and settlements are beginning to emerge on the map, we should begin to get a much clearer view of the world. It'll be like our own little working death valley where we can test out a lot of the pain and suffering to come."
Read on......
Asid:
Community Update #42: Kenshi 2 Hivers Info plus T-Shirts Available Now
Mon, 4 October 2021
Hi everyone, welcome to our next community update. Sorry it's been a while but it's pretty difficult to put these together without spoiling juicy details to you. Relax (enjoy death), though, because we will be releasing another update much, much quicker than usual after this one to help satiate your cravings for more Kenshi 2 #content.
Things are good with the Lo-Fi team; we’re making excellent progress, sharpening our tools and constantly evolving our processes. That sounds like corporate nonsense we know, but the detail would bore you and basically it means we’re getting Kenshi 2 made at a good rate. We are fully on schedule, and even ahead of schedule in some areas, we’re just not telling you what that schedule is just yet.
Kenshi T-shirts and Stickers Available Now
So a few of you have been asking for merch and we are pleased to announce that we’ve partnered with the awesome folks at RobaRoba. They’re a spin-off of the excellent Indiebox, so they’re highly experienced with distribution and production.
We’re launching with a total of six different shirts for you to get your hands on. They’re going to be available in a range of sizes and will ship to a wide range of countries. For now, we’re only stocking the shirts in black but we will soon be adding some more colours, more fits and variations, and more merch in general.
Until the RobaRoba site fully launches, which should be today, you will need to sign up to the newsletter on their site for early access. You can
buy shirts now as long as you do this!
Check out our official Kenshi shirts! https://steamcommunity.com/linkfilter/?url=https://robaroba.gg/collections/lo-fi-games
Read on......
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