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Offline Asid

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Re: Gary Grigsby's War In The East 2 WITE2
« Reply #60 on: November 08, 2023, 12:00:56 AM »
Gary Grigsby's War in the East 2 Order of Battle Update Announcement
Tue, 7 November 2023



A big update is on the way for War in the East 2.


If you follow the Matrix Forums (and if you're here I highly suspect you do), you will know there has been a big public Beta out for the last month with a slew of changes to WITE2. The number of bug fixes, tweaks, and scenario patches included in this beta is truly massive.

The really substantial part however is the orders of battle. There are now an increased number of divisional templates to represent the variants of organization that were adopted on the Eastern Front during World War 2. These additions are especially noticeable for German infantry and Panzer divisions, modelling the different forms of organization and equipment adopted during the war.  Just a short sample of updated features includes.

Data and Scenario Changes
• Major changes to the OB.dat file:
o Reorganization of data list by nation, unit type and size for easier and more logical viewing
o Comprehensive review and update of all Axis units (Italians are divided into Metropolitan, African and Russian variants of organization)
o Hundreds of new OBs to fill in gaps
o German Divisions now have numerous archetypes to reflect the varied nature of their organization and equipment (there used to be one standard infantry and panzer division - now there are numerous variants to use a wider variety of equipment)
o Better transition of Axis units that become equipped with Panzerfausts in late 1943 (all units should now have unit upgrades when the squads get updated to panzerfausts in Oct 43)
o Revised inclusion of German imported equipment into Axis minor OBs (Panzerschreks in Finnish units, German anti-tank guns and panzers in Italian, Rumanian, Finnish and Hungarian units)
o Different OBs with appropriate naming of motorized and non-motorized variants of units (Standard Pioneer unit versus a Motorized Pioneer unit)
o Reviewed/corrected the unit symbols used by OBs using the new editor feature and updated some units' symbols as being marine and light infantry.

These features are all already available on the beta branch of WITE2. This is available for download on the Matrix Forums or by opting into the beta via Steam.  We would like to thank everyone that helped beta test this update and the team members that developed it.

The Order of Battle update itself will be going live at the end of November, so you don't have to wait much longer to play with these changes.

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Offline Asid

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Re: Gary Grigsby's War In The East 2 WITE2
« Reply #61 on: November 27, 2023, 11:36:28 PM »
War in the East 2 Order of Battle Update Out Now
Mon, 27 November 2023



The Order of Battle Update for War in the East 2 is out now. This massive update includes the addition of new OOB's to more accurately model the condition and organization of German divisions during the Second World War.

You can download this update via either steam or the Matrix Forums right here.

The full changelog of this update can be viewed here: https://www.matrixgames.com/forums/download/file.php?id=1189456


Access to the full living update manual can be found here: whatsnew.pdf https://www.matrixgames.com/forums/download/file.php?id=1189455




The organization of the Grossdeutschland division in May, 1944

These new formations model both the differing quality of equipment different divisions were supplied with, and the time period they historically were organized.




The changing shape of the Panzer division from 1941-1945

There is also increased variety for other Axis powers OOB's. Italy now has divisions modeled for the Metropole, North Africa, and the Russian Front.




From the halls of Garibaldi to the shores of Tripoli

Finally, security divisions now make use of captured foreign tanks.




Captured French and Czech tanks as part of a security division

While the changes to the Order of Battle are the most noticeable feature with this update, there are several others worth highlighting. Aircraft with anti-armor cannons are more likely to deliberately target AFV's, all scenarios were updated to include the new Division templates, there are a host of bugfixes and scenario updates including the correction of certain formation and location names, along with changes to scenario reinforcement and supply pools.

We are very proud of this massive update, and hope you enjoy playing it.


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Offline Asid

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Re: Gary Grigsby's War In The East 2 WITE2
« Reply #62 on: February 13, 2024, 01:17:41 AM »
New v1.03.09 Public Beta Now Available!
18 Jan 2024

There's a new public beta update available now (v1.03.09). It is available to download by selecting the beta branch from the games Properties menu, listed as "beta - Open Beta". You can opt out at any time.

IMPORTANT NOTE 1: All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.03.03 may not load these newer save game or scenario files. Old saves and scenarios may be loaded with this and newer versions.

IMPORTANT NOTE 2: The extensive changes made to the OB and map files in 1.03.03 will require that any modded scenario created prior to 1.03.03 will need to have their generic data locked using generic data from 1.02.52 or an earlier version. If you are going to start a modded scenario that was created prior to 1.03.03, make sure that you are using a version of the scenario that had its generic data locked.


V1.03.09 – 9th January 2024

New Features and Rule Changes

• New Game Option – Reduced Retreat Attrition – When enabled, routing units will suffer less retreat attrition than normal. The default is for this to be off. This value may not be changed once a scenario has begun in PBEM and MP games.
• New Game Option – Morale Mod (by country) – This allows a value between 0 and 20 to be set for each active country. The value set is added to the ground national morale value for the country. The default is for all of these to be set to 0. This value may not be changed once a scenario has begun in PBEM and MP games.
• Leaders in charge of air command HQs will no longer gain victories and defeats.
• In order to reduce failures when attempting to save MP games, the amount of time has been increased before a save will timeout with a failure.
• Manual correction (section 23.7) - Reserve units committed to support a cross river attack are not subject to additional disruption.
• Manual correction (section 28.6.2) - Damage is calculated by factory as follows: ((100-damage)/100) x factory points and rounding up. So a 12 factory with 40 damage would produce 8 (((100-40)/100) x 12) = 7.2 rounded up to 8.
• Updated the Living Manual.pdf file in the \Manuals folder. This is up to date with changes through game version 1.03.0.


Bug Fixes and AI Improvements

• Units that are class Mech-Infantry (ground elements of type Mech-Infantry, Cavalry, and several others) are firing in combat with 20% of their correct effectiveness. Fixed.
• Routed units in theater boxes will automatically unrout in the logistics phase.


Data and Scenario Changes

• Device.dat changes:
o 50mm Type 89 Grenade Launcher (0174 & 0183) – Duplicated Japanese devices both removed as no use in WitE2.
o 7.5mm FM Mle 24/29 AAMG (0223 & 0231) – Duplicated device both removed as no use in WitE2.
o 6.5mm Breda BMG (0258) & (0280) – Duplicated device both removed as no use in WitE2.
o 7.5mm MAC 31 BMG (0290) – Duplicated device removed.
o 7.62mm DT TMG (0296) – Duplicated device removed.
o 12.7mm DShK TMG (0297) – Duplicate device removed.
o 20mm Flak30 L/65 Gun (0651) – Duplicate device removed.
o 8mm 35M Rifle (0652) – Duplicate device removed.
o 7.92mm ZB M1924 Rifle (0659) – Duplicate device removed.
o 7.92mm vz.26 BMG (0662) – Duplicate device removed.
o 165 USG Drop Tank (0722) – Duplicate device removed.
o 5in/38 Mk 12 Gun (1055) – Duplicate device removed.
• Ground.dat changes:
o Panzer IIf (0003) – Scrap date changed from 1944 to 1945.
o Flammpanzer II (0005) – Upgrade to Flammpanzer III (0012) removed.
o Panzer IIIe (0006) – Upgrade path changed from Panzer IIIg (0007) to Panzer IIIf (0438).
o Panzer IIIg (0007) – Upgrade path changed from Panzer IIIm (0010) to Panzer IIIh (0008) and Scrap date changed from 1943 to 1942.
o Panzer IIIh (0008) – Maximum Imports increased from 0 to 150; Import From ID changed from 0 to 0007 (Panzer IIIg); Last Year changed from 1941 to 1942; Scrap date changed from 1944 to 1943; Last Month changed from 3 to 6 and Build Limit increased from –1 to 3.
o Panther D (0022) – Upgrade path to Panther G (0024) removed.
o Stug IIIf (0030) – Upgrade path changed from Stug IIIf/8 (0451) to Stug IIIg (0031).
o Labor Squad (0133) – Ammo Use increased from 2 to 3.
o 65mm M13 Infantry Gun (0195) – Build Limit decreased from 1 to -1 (production deactivated).
o T-35 (0227) – Gun changed from 37mm KwK34(t) L/40 (0310) to 37mm vz.34 L/40 (0309); ACC increased from 425 to 475; CMG changed from 7.92mm MG37(t) (0267) to 7.92mm vz.37 (0266) and BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o T-38 (0231) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o TACAM T-60 (0237) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o TACAM R-2 (0238) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o 20mm Oerlikon AA Gun (0242) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 37mm Bofors AT Gun (0243) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 47mm Breda AT Gun (0244) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 60mm Mle 1935 Mortar (0247) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 81mm Mle 27/31 Mortar (0248) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 120mm Resita Mortar (0249) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 37mm M1939 AA Gun (0258) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 25mm Mle 1939 AA Gun (0259) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 25mm Puteaux AT Gun (0261) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 75mm Mle 1897 Field Gun (0262) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 100mm vz.30 Howitzer (0263) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 122mm M-10 Howitzer (0264) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 13.2mm Mle 1930 AAMG (0265) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 105mm leFH18 Howitzer (0268) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 149mm vz.37 Howitzer (0269) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 45mm M37 AT Gun (0271) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o Labor Squad (0272) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 75mm Vickers AA Gun (0273) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o T-38E (0281) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o OA vz.30 Armored Car (0331) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o 128mm Flak40 AA Gun (0340) – Fuel Use increased from 0 to 22.
o 76.2mm FK295(r) (0443) added – Captured Soviet 76.2mm M1902 Field Gun added; 500 imported at 10 per month from 1/42.
o 47mm M35 Infantry Gun (0444) added – Identical to 47mm M35 AT Gun but classified as Infantry Gun Type (62) with Build Limit of 2 per turn thru 9/43.
o 47mm M1937 AT Gun (0448) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 47mm M1935 Infantry Gun (0460) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 105mm Mle 1913 Field Gun (0468) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o 105mm Mle 1936 Field Gun (0470) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB M1924 (0132).
o SU-57 (0726) – Upgrade path to SU-76M (0731) added.
o Engineer-Sapper Squad (0733) – Ammo Use increased from 2 to 3.
o T-40 M1941 (0739) – Upgrade path to T-60 M1941 removed.
o OT-34 (0748) – Upgrade path to OT-34/85 (0728) removed.
o M4A2 Sherman (0751) – Upgrade path to M4A2(76)W (0752) removed.
o Churchill IV (0762) – Scrap date changed from 1945 to 1944.
o IS-1 M1943 (0763) – Upgrade path changed from IS-2 M1943 (0829) to IS-2 M1944 (0759) and Scrap date changed from 1943 to 1944.
o ZiS-30 (0764) – Upgrade path to SU-76 (0765) added and Scrap date changed from 1941 to 1942.
o SU-76 (0765) – Upgrade path to SU-76M (0731) removed and Scrap date changed from 1943 to 1945.
o SU-85 (0766) – Upgrade path changed from SU-85M (0830) to SU-100 (0767).
o SU-122 (0768) – Upgrade path changed from ISU-152 (0771) to ISU-122 (0769).
o 76.2mm 3-K AA Gun (0811) – Fuel Use increased from 6 to 22.
o Motorcycle Squad (0813) – Fuel Use increased from 10 to 12.
o T-50 M1941 (0826) – Upgrade path changed from T-34 M1942 (0746) to T-70 M1942 (0741).
o 152mm D-1 Howitzer (0827) – Size increased from 1 to 2 and Fuel Use increased from 6 to 22.
o KV-8 (0842) – Scrap date changed from 1944 to 1945.

• 2 new photos for ground elements 043 and 0444.

• 1941 Campaign(s) changes:
o Assigned non-PVO Soviet fighter AOGs, and non-Long Range Air Command bomber AOGs, directly to ground support Air Directives.
o Fixed experience of support elements in German 3rd and 6th Panzer Divisions.
o Added 25,000 vehicles to the German vehicle pool.

• Stalingrad to Berlin Campaign(s), Vistula to Berlin Campaign, Steel Inferno 1943 and 1944 Campaigns changes:
o Changed all airbases in Slovakian to German nationality
o 6th SS Mountain Division now leaves Norway for WE rather than the Map.
o The 7th Mountain Division was left out of each Campaign. It begins in Finland and will move to Norway.
o Added Air Directives for the different PVO Air Commands.
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Offline Asid

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Re: Gary Grigsby's War In The East 2 WITE2
« Reply #63 on: Yesterday at 12:33:05 AM »
Gary Grigsby's War in the East 2 Morale Update
Mon, March 25, 2024



Good news for all you Gary Grigsby fans out there, a new update for War in the East 2 is now live.

The Morale update adds a new optional rule about, well... morale. You can find the new morale settings, which allow you to adjust national morale by country in new games, if you scroll down in the game options. Also introduced with 01.03.09 is a new optional rule that re-balances retreat attrition. When enabled, routing units will suffer less retreat attrition than normal. The default is for this to be off. With this option enabled you are under far greater pressure to actually encircle enemy formations to destroy them, rather than purely by pursuit.

1.03.10 rebalanced air/ground attacks. The number of requested bomber aircraft for Ground Attack Air Directives must now be set to at least 10 (or set to 0 for Automatic). This update also saw improvements to the multiplayer UI, making it easier to report and log any errors you may encounter.

You can find the full changelog posted below.

IMPORTANT NOTE 1
: All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.03.03 may not load these newer save game or scenario files. Old saves and scenarios may be loaded with this and newer versions.

IMPORTANT NOTE 2
: The extensive changes made to the OB and map files in 1.03.03 will require that any modded scenario created prior to 1.03.03 will need to have their generic data locked using generic data from 1.02.52 or an earlier version. If you are going to start a modded scenario that was created prior to 1.03.03, make sure that you are using a version of the scenario that had its generic data locked.

Change History
V1.03.11 – 25th March 2024
• 1.03.10 public beta version made official

V1.03.10 – 6th February 2024
New Features and Rule Changes

• Changes/improvements to the Multiplayer Server system:
o Any error from the server will display a message window that requires the player to press
a key to close. Please note the error message if you are going to report an issue to
technical support.
o Game now logs server requests/responses/errors in a server.log file that is stored in the
main game directory (Gary Grigsby’s War in the East 2). Whenever the game is restarted
and the first server request is made, it will create a new file. It will store the previous
server file as server-prev.log. If you report a tech support issue with your server game,
please attach your server.log and/or server-prev.log file to your report.
o Other changes were made to reduce the number of automatic retries, reduce the amount
of logins, and avoid token expiration issues.

• Rule Change – The number of requested bomber aircraft for Ground Attack Air Directives must
now be set to at least 10 (or set to 0 for Automatic).

Bug Fixes and AI Improvements
• Halftracks with mortars are not using their mortars in combat. Fixed.

Data and Scenario Changes
• Ob.dat changes:
o Some spelling updates
o 42 A.S. Ital. Semi-Mot Infantry Division now uses the Italian version of the 88mm Flak
o 43 LW Flak Regiment used the single barrel version of the 128mm Flak
o 42c Tier 1 Motorized Division has the proper 50mm GrW used
o 43 Guards Airborne Division and OB Chains have been synched to prevent unlimited
building

• Device.dat file changes:
o 75mm vz.15 L/15 Gun (0348) – Rate of Fire decreased from 20 to 10.
o 75mm M34 L/46 Gun (0375) – Rate of Fire increased from 10 to 20.
o 37mm da 37/45 L/45 Gun (0672) – Rate of Fire increased from 10 to 15.
o 76.2mm KT-28 L/25 Gun (0351) – Renamed 76.2mm KT-28 L/16.5 Gun.
o 76.2mm L-10 L/30.5 Gun (0378) – Renamed 76.2mm L-10 L/26 Gun.
• Gtype.dat file change - SP Rocket Launcher (0056) – Combat Value increased from 1 to 3.

• Ground.dat file changes:
o Panzer IIIe (0006) – Ammo Use increased from 20 to 24.
o Panzer IVf2 (0019) – Ammo Use decreased from 182 to 165.
o Panzer IVg (0020) – Ammo Use decreased from 182 to 165.
o Panzer IVh (0021) – Ammo Use decreased from 182 to 165.
o Panther D (0022) – Ammo Use decreased from 182 to 165.
o Panther A (0023) – Ammo Use decreased from 182 to 165.
o Panther G (0024) – Ammo Use decreased from 182 to 165.
o Sturmpanzer IV (0027) – Ammo Use decrease from 184 to 168.
o Stug IIIf (0030) – Ammo Use decreased from 132 to 120.
o Stug IIIg (0031) – Ammo Use decreased from 132 to 120.
o Jagdpanzer IV (0032) – Ammo Use decreased from 132 to 120.
o Panzerjaeger II (0034) – Ammo Use decreased from 193 to 187.
o Marder II (0035) – Ammo Use decreased from 215 to 210.
o Marder III (0036) – Ammo Use decreased from 215 to 210.
o Panzerjaeger 38t (0037) – Ammo Use decreased from 193 to 187.
o Jagdpanzer 38 Hetzer (0039) – Ammo Use decreased from 132 to 120.
o Jagdpanzer IV/70(V) (0041) – Ammo Use decreased from 132 to 120.
o Hummel (0046) – Ammo Use decreased from 424 to 384.
o Lorraine (SdKfz-135/1) (0047) – Ammo Use decreased from 424 to 288.
o sIG33 (0052) – Ammo Use decreased from 278 to 252.
o sIG33 Grille K (0053) – Ammo Use decreased from 278 to 252.
o SdKfz-234/3 Armored Car (0059) – Ammo Use increased from 174 to 203.
o SdKfz-234/4 Armored Car (0060) – Ammo Use decreased from 215 to 210.
o SdKfz-233 Armored Car (0066) – Ammo Use increased from 160 to 203.
o 75mm PaK40 AT Gun (0069) – Ammo Use decreased from 231 to 225.
o 76.2mm PaK36(r) AT Gun (0070) – Ammo Use decreased from 210 to 204.
o 88mm Pak43 AT Gun (0071) – Ammo Use increased from 240 to 264.
o 75mm leIG18 Infantry Gun (0074) – Ammo Use decreased from 218 to 210.
o 150mm sIG33 Infantry Gun (0075) – Ammo Use decreased from 276 to 252.
o SdKfz-251/22 Halftrack (0107) – Ammo Use decreased from 215 to 210.
o 150mm K39 Field Gun (0108) – Ammo Use decreased from 210 to 190.
o 75mm leFK18 Field Gun (0109) – Ammo Use decreased from 149 to 126.
o 150mm sFH Howitzer (0112) – Ammo Use decreased from 412 to 384.
o Panzer IVj (0125) – Ammo Use decreased from 182 to 165.
o Stug IIIg (0140) – Ammo Use decreased from 132 to 120.
o 75mm K/40 AT Gun (0145) – Ammo Use decreased from 231 to 225.
o 150mm H/15 Howitzer (0164) – Ammo Use increased from 309 to 376.
o Panzer IVj (0166) – Ammo Use decreased from 182 to 165.
o Stug IV (0170) – Ammo Use decreased from 132 to 120.
o StuIG33B (0175) – Ammo Use increased from 185 to 168.
o M-11/39 (0179) – Ammo Use increased from 17 to 20.
o M-13/40 (0180) – Ammo Use decreased from 50 to 33.
o M-15/42 (0181) – Ammo Use decreased from 41 to 27.
o Semovente L40 da 47 (0183) – Ammo Use decreased from 69 to 39.
o 47mm M35 AT Gun (0192) – Ammo Use decreased from 68 to 45.
o 75mm M34 AA Gun (0213) – Ammo Use increased from 140 to 280.
o Panzerjaeger 38(t)H (0216) – Ammo Use decreased from 215 to 210.
o sIG33 Grille H (0218) – Ammo Use decreased from 278 to 252.
o T-4(g) (0233) – Ammo Use decreased from 182 to 165.
o T-4(h) (0234) – Ammo Use decreased from 182 to 165.
o TA(g) (0236) – Ammo Use decreased from 132 to 120.
o TACAM T-60 (0237) – Ammo Use decreased from 228 to 182.
o TACAM R-2 (0238) – Ammo Use decreased from 228 to 182.
o 20mm Oerlikon AA Gun (0242) – Ammo Use increased from 21 to 60.
o 37mm Bofors AT Gun (0243) – Ammo Use increased from 20 to 24.
o 47mm Breda AT Gun (0244) – Ammo Use decreased from 68 to 45.
o 25mm Mle 1939 AA Gun (0259) – Ammo Use decreased from 162 to 90.
o 75mm Mle 1897 Field Gun (0262) – Ammo Use increased from 192 to 196.
o Panzer IVh (0284) – Ammo Use decreased from 182 to 165.
o Stug IIIg (0286) – Ammo Use decreased from 132 to 120.
o 75mm PaK40 AT Gun (0291) – Ammo Use decreased from 231 to 225.
o 75mm 15M Mountain Gun (0313) – Ammo Use decreased from 280 to 140.
o 37mm vz.37 AT Gun (0320) – Ammo Use increased from 25 to 30.
o LT-40 (0335) – Ammo Use decreased from 15 to 12.
o Marder III (0336) – Ammo Use decreased from 215 to 210.
o Panzer IVj (0337) – Ammo Use decreased from 182 to 165.
o Panzer IVh (0348) – Ammo Use decreased from 182 to 165.
o Stug IIIg (0351) – Ammo Use decreased from 132 to 120.
o 47mm PaK181(f) AT Gun (0357) – Ammo Use decreased from 60 to 45.
o 40mm 40M AT Gun (0359) – Ammo Use decreased from 100 to 40.
o 75mm leIG18 Infantry Gun (0364) – Ammo Use decreased from 218 to 210.
o 150mm sIG33 Infantry Gun (0365) – Ammo Use decreased from 276 to 252.
o 75mm Pak40 AT Gun (0366) – Ammo Use decreased from 231 to 225.
o 75mm GebG36 Mountain Gun (0373) – Ammo Use increased from 91 to 98.
o Panzer IIf (0379) – Fuel Use increased from 22 to 23.
o Marder I (0401) – Ammo Use decreased from 215 to 210.
o GW 39H(f) (0402) – Ammo Use decreased from 215 to 210.
o GW FCM(f) (0404) – Ammo Use decreased from 215 to 210.
o sIG33/2 Hetzer (0410) – Ammo Use decreased from 278 to 252.
o Panzer Ia (0415) – Ammo Use increased from 3 to 5.
o Tauchpanzer IIIf (0417) – Ammo Use increased from 20 to 24.
o sIG33 II (0420) – Ammo Use decreased from 278 to 252.
o SdKfz-8 Flak18 (0422) – Ammo Use increased from 240 to 480.
o SdKfz-9 Flak18 (0423) – Ammo Use increased from 240 to 480.
o 47mm M35 Infantry Gun (0444) – Ammo Use increased from 68 to 75.
o 47mm M1937 AT Gun (0448) – Ammo Use decreased from 60 to 45.
o Stug IIIf/8 (0451) – Ammo Use decreased from 132 to 120.
o 47mm M1935 Infantry Gun (0460) – Ammo Use increased from 30 to 75.
o SdKfz-251/9D Halftrack (0461) – Ammo Use increased from 154 to 203.
o 75mm leIG37 Infantry Gun (0467) – Ammo Use decreased from 174 to 168.
o 75mm K/17 Field Gun (0485) – Ammo Use increased from 132 to 196.
o 75mm PaK40 AT Gun (0495) – Ammo Use decreased from 231 to 225.
o Recon Squad (0496) – Hand Grenade (0176) facing changed from Fwd to Side.
o Panzer IVg (0506) – Last Year changed from 1943 to 1945; Last Month changed from 4
to 8 and Ammo Use decreased from 182 to 165.
o Stug IIIg (0507) – Ammo Use decreased from 132 to 120.
o 37mm vz.37 AT Gun (0511) – Ammo Use increased from 25 to 30 and Build Limit
decreased from 1 to -1 (production deactivated).
o 75mm PaK97/38 AT Gun (513) – Build Cost increased from 5 to 22.
o 75mm PaK40 AT Gun (0514) – Ammo Use decreased from 231 to 225.
o 75mm leFK18 Field Gun (0519) – Ammo Use decreased from 149 to 126.
o 75mm M15 Mountain Gun (0520) – Ammo Use decreased from 280 to 140.
o 105mm Skoda Field Gun (0521) – Build Cost increased from 2 to 57.
o 150mm sFH18 Howitzer (0524) – Ammo Use decreased from 412 to 384.
o Lorraine (SdKfz-135/2) (0544) – Ammo Use decreased from 424 to 252.
o OT-34/85 M1944 (0728) – ROF increased from -4 to -3 and Ammo Use increased from
158 to 182.
o T-34/85 M1944 (0747) – ROF increased from -4 to -3 and Ammo Use increased from 140
to 160.
o M4A2 Sherman (0751) – Ammo Use decreased from 195 to 165.
o M4A2(76)W Sherman (0752) – Ammo Use decreased from 202 to 124.
o KV-85(0757) – ROF increased from -4 to -3 and Ammo Use increased from 140 to 160.
o IS-2 M1944 (0759) – Ammo Use increased from 110 to 165.
o IS-1 M1943 (0763) – ROF increased from -4 to -3 and Ammo Use increased from 100 to
160.
o ZiS-30 (0764) – Ammo Use increased from 108 to 126.
o SU-85 (0766) – ROF decreased from -3 to -4 and Ammo Use increased from 120 to 140.
o ISU-122(0769) – Ammo Use decreased from 165 to 110.
o 57mm ZiS-2 AT Gun (0782) – Ammo Use decreased from 160 to 140.
o SU-85M (0830) – ROF decreased from -3 to -4 and Ammo Use increased from 120 to
140.
o 75mm PaK40 AT Gun (1003) – Ammo Use decreased from 231 to 225.
o 76.2mm PaK36(r) AT Gun (1004) – Ammo Use decreased from 210 to 204.
o 75mm leIG18 Infantry Gun (1005) – Ammo Use decreased from 218 to 210.
o 150mm sIG33 Infantry Gun (1006) – Ammo Use decreased from 276 to 252.
o 75mm leFK18 Field Gun (1028) – Ammo Use decreased from 149 to 126.
o 150mm sFH Howitzer (1031) – Ammo Use decreased from 412 to 384.
o SdKfz-250/11 (0441) – Scrap date changed from 1943 to 1944.
o OT-130/133 (0743) – Scrap date changed from 1940 to 1941.
o T-34 M1941 (0745) – Scrap date changed from 1943 to 1945.
o T-34 M1942 (0746) – Scrap date changed from 1944 to 1945.
o KV-1s M1942 (0750) – Scrap date changed from 1943 to 1945.
o KV-85 (0757) – Scrap date changed from 1944 to 1945.
o M-30-4 Rocket Launcher (0816) – 7.62mm M1938 Carbine (0157) facing changed from
Fwd to Side.
o KV-1 M1941 (0839) – Scrap date changed from 1943 to 1945.

• Map changes (hex.dat, hexart.dat and maptext.dat):
o Location changes:
0558 Messina (ITA) moved from Calabria to Sicily region
0782 Braila (RUM) moved from Dobrogea to Muntenia region
o Region changes:
Transylvania region (Rumania) slightly reduced in size
0088 Muntenia (RUM) slightly extended in Nothwest
0086 Oltenia (RUM) slightly extended in North
0087 Banat (RUM) slightly extended in North and East
0089 Crisana (RUM) slightly extended in East, slightly shrunk in South
0244 Languedoc (FRA) slightly extended to West and Northwest
o minor hex art changes:
Hex 175,217 transferred from RUM to HUN
Hex 177,220 transferred from YUG to RUM
o Omul (2505m) -> Omu (2505m)

• 1941 Campaign(s):
o RHG Command HQs changed to a different OB, restoring the 500 support squad max
size
o fixed some on-map support units without combat preparation points

• Road to Leningrad, Destruction of Southwester Front, Road to Minsk, Red Army Resurgent
scenarios:
o RHG Command HQs changed to a different OB, restoring the 500 support squad max
size

V1.03.09 – 9th January 2024
New Features and Rule Changes
• New Game Option – Reduced Retreat Attrition – When enabled, routing units will suffer less
retreat attrition than normal. The default is for this to be off. This value may not be changed once
a scenario has begun in PBEM and MP games.
• New Game Option – Morale Mod (by country) – This allows a value between 0 and 20 to be set
for each active country. The value set is added to the ground national morale value for the
country. The default is for all of these to be set to 0. This value may not be changed once a
scenario has begun in PBEM and MP games.
• Leaders in charge of air command HQs will no longer gain victories and defeats.
• In order to reduce failures when attempting to save MP games, the amount of time has been
increased before a save will timeout with a failure.
• Manual correction (section 23.7) - Reserve units committed to support a cross river attack are not
subject to additional disruption.
• Manual correction (section 28.6.2) - Damage is calculated by factory as follows: ((100-
damage)/100) x factory points and rounding up. So a 12 factory with 40 damage would produce 8
(((100-40)/100) x 12) = 7.2 rounded up to 8.
• Updated the Living Manual.pdf file in the \Manuals folder. This is up to date with changes through
game version 1.03.0.

Bug Fixes and AI Improvements
• Units that are class Mech-Infantry (ground elements of type Mech-Infantry, Cavalry, and several
others) are firing in combat with 20% of their correct effectiveness. Fixed.
• Routed units in theater boxes will automatically unrout in the logistics phase.

Data and Scenario Changes
• Device.dat changes:
o 50mm Type 89 Grenade Launcher (0174 & 0183) – Duplicated Japanese devices both
removed as no use in WitE2.
o 7.5mm FM Mle 24/29 AAMG (0223 & 0231) – Duplicated device both removed as no use
in WitE2.
o 6.5mm Breda BMG (0258) & (0280) – Duplicated device both removed as no use in
WitE2.
o 7.5mm MAC 31 BMG (0290) – Duplicated device removed.
o 7.62mm DT TMG (0296) – Duplicated device removed.
o 12.7mm DShK TMG (0297) – Duplicate device removed.
o 20mm Flak30 L/65 Gun (0651) – Duplicate device removed.
o 8mm 35M Rifle (0652) – Duplicate device removed.
o 7.92mm ZB M1924 Rifle (0659) – Duplicate device removed.
o 7.92mm vz.26 BMG (0662) – Duplicate device removed.
o 165 USG Drop Tank (0722) – Duplicate device removed.
o 5in/38 Mk 12 Gun (1055) – Duplicate device removed.

• Ground.dat changes:
o Panzer IIf (0003) – Scrap date changed from 1944 to 1945.
o Flammpanzer II (0005) – Upgrade to Flammpanzer III (0012) removed.
o Panzer IIIe (0006) – Upgrade path changed from Panzer IIIg (0007) to Panzer IIIf (0438).
o Panzer IIIg (0007) – Upgrade path changed from Panzer IIIm (0010) to Panzer IIIh (0008)
and Scrap date changed from 1943 to 1942.
o Panzer IIIh (0008) – Maximum Imports increased from 0 to 150; Import From ID changed
from 0 to 0007 (Panzer IIIg); Last Year changed from 1941 to 1942; Scrap date changed
from 1944 to 1943; Last Month changed from 3 to 6 and Build Limit increased from –1 to
3.
o Panther D (0022) – Upgrade path to Panther G (0024) removed.
o Stug IIIf (0030) – Upgrade path changed from Stug IIIf/8 (0451) to Stug IIIg (0031).
o Labor Squad (0133) – Ammo Use increased from 2 to 3.
o 65mm M13 Infantry Gun (0195) – Build Limit decreased from 1 to -1 (production
deactivated).
o T-35 (0227) – Gun changed from 37mm KwK34(t) L/40 (0310) to 37mm vz.34 L/40
(0309); ACC increased from 425 to 475; CMG changed from 7.92mm MG37(t) (0267) to
7.92mm vz.37 (0266) and BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26
(0268).
o T-38 (0231) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o TACAM T-60 (0237) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o TACAM R-2 (0238) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o 20mm Oerlikon AA Gun (0242) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 37mm Bofors AT Gun (0243) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 47mm Breda AT Gun (0244) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 60mm Mle 1935 Mortar (0247) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 81mm Mle 27/31 Mortar (0248) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 120mm Resita Mortar (0249) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 37mm M1939 AA Gun (0258) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 25mm Mle 1939 AA Gun (0259) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 25mm Puteaux AT Gun (0261) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 75mm Mle 1897 Field Gun (0262) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 100mm vz.30 Howitzer (0263) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 122mm M-10 Howitzer (0264) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 13.2mm Mle 1930 AAMG (0265) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 105mm leFH18 Howitzer (0268) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 149mm vz.37 Howitzer (0269) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 45mm M37 AT Gun (0271) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o Labor Squad (0272) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm ZB
M1924 (0132).
o 75mm Vickers AA Gun (0273) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o T-38E (0281) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm vz.26 (0268).
o OA vz.30 Armored Car (0331) – BMG changed from 7.92mm vz.26 (0662) to 7.92mm
vz.26 (0268).
o 128mm Flak40 AA Gun (0340) – Fuel Use increased from 0 to 22.
o 76.2mm FK295(r) (0443) added – Captured Soviet 76.2mm M1902 Field Gun added; 500
imported at 10 per month from 1/42.
o 47mm M35 Infantry Gun (0444) added – Identical to 47mm M35 AT Gun but classified as
Infantry Gun Type (62) with Build Limit of 2 per turn thru 9/43.
o 47mm M1937 AT Gun (0448) – Rifle changed from 7.92mm ZB M1924 (0659) to 7.92mm
ZB M1924 (0132).
o 47mm M1935 Infantry Gun (0460) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 105mm Mle 1913 Field Gun (0468) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o 105mm Mle 1936 Field Gun (0470) – Rifle changed from 7.92mm ZB M1924 (0659) to
7.92mm ZB M1924 (0132).
o SU-57 (0726) – Upgrade path to SU-76M (0731) added.
o Engineer-Sapper Squad (0733) – Ammo Use increased from 2 to 3.
o T-40 M1941 (0739) – Upgrade path to T-60 M1941 removed.
o OT-34 (0748) – Upgrade path to OT-34/85 (0728) removed.
o M4A2 Sherman (0751) – Upgrade path to M4A2(76)W (0752) removed.
o Churchill IV (0762) – Scrap date changed from 1945 to 1944.
o IS-1 M1943 (0763) – Upgrade path changed from IS-2 M1943 (0829) to IS-2 M1944
(0759) and Scrap date changed from 1943 to 1944.
o ZiS-30 (0764) – Upgrade path to SU-76 (0765) added and Scrap date changed from 1941
to 1942.
o SU-76 (0765) – Upgrade path to SU-76M (0731) removed and Scrap date changed from
1943 to 1945.
o SU-85 (0766) – Upgrade path changed from SU-85M (0830) to SU-100 (0767).
o SU-122 (0768) – Upgrade path changed from ISU-152 (0771) to ISU-122 (0769).
o 76.2mm 3-K AA Gun (0811) – Fuel Use increased from 6 to 22.
o Motorcycle Squad (0813) – Fuel Use increased from 10 to 12.
o T-50 M1941 (0826) – Upgrade path changed from T-34 M1942 (0746) to T-70 M1942
(0741).
o 152mm D-1 Howitzer (0827) – Size increased from 1 to 2 and Fuel Use increased from 6
to 22.
o KV-8 (0842) – Scrap date changed from 1944 to 1945.

• 2 new photos for ground elements 043 and 0444.

• 1941 Campaign(s) changes:
o Assigned non-PVO Soviet fighter AOGs, and non-Long Range Air Command bomber
AOGs, directly to ground support Air Directives.
o Fixed experience of support elements in German 3rd and 6th Panzer Divisions.
o Added 25,000 vehicles to the German vehicle pool.

• Stalingrad to Berlin Campaign(s), Vistula to Berlin Campaign, Steel Inferno 1943 and 1944
Campaigns changes:
o Changed all airbases in Slovakian to German nationality
o 6th SS Mountain Division now leaves Norway for WE rather than the Map.
o The 7th Mountain Division was left out of each Campaign. It begins in Finland and will
move to Norway.
o Added Air Directives for the different PVO Air Commands.


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