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Offline Asid

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Wars Across The World
« on: May 04, 2017, 05:06:51 PM »


WAW is a new set of rules and games allowing to play all conflicts, from the war chariots of Ramses II to the nowadays borders of Ukraine or Middle East with one single and same basic rule!


Official Site: Here
Official forum: Here
Steam: Here
YouTube: Here


Manual: Here
Multiplayer: Coming
Number of players: up to 4 players in hot seat or network
Editor: Coming
PBEM: Coming


Trailer






WAW is a unique game concept which aims at simulating in one single system ALL conflicts throughout the world (and beyond) from Prehistoric times to nowadays, from grand massive wars to asymmetrical conflicts. And it will work also on non-historical, alternate history, fantastic or SF titles. The key is the use of a single system of rules and situations which works in all cases.

Why? Because we want players to learn rules only once, get confident and at ease with them, and then spend all their time with the titles in the collection in a speedy and effortless manner ... for example, the battle screen will be similar throughout the games, and thus will require almost no adaptation for enjoying it in a new game!

Practically, a few minutes are required to read about the specific properties and content of a new scenario and you can jump right in!




The Main Game Features includes:
•   Game is turn-based, using the I GO U GO system, each player taking one side (sides involve sometimes more than one nation).
•   The map is divided into numerous regions, with various terrains and sometimes structures (ports, fortresses, airports ...), and potentially sources of income when necessary.
•   When maintenance and purchase of forces is needed, or to acquire new event cards, a simple income system is activated.
•   Combat units may be from the land, naval or air domains. You will find different types, such as infantry, cavalry, artillery, guerrillas, submarines, flat tops, fighters, elephants, anti-aircraft batteries, etc ... All of which can be combined into different stacks for easy handling.
•   Leaders are crucial in the game, as they have three main usages: first they give bonus to the base combat values of their stacks, second their morale values are use to check victory or defeat levels, and lastly they are necessary to launch attacks on the enemy.
•   Two opposing stacks in the same region generate a battle, which is resolved in a semi-tactical way in two successive rounds. The game automatically calculates the various bonus and penalties of sides, their respective morale levels, allows for event cards play, and they each combat unit of each side shoots simultaneously (in most cases) at the enemy. Losses are taken in terms of hits and panics. The moral level of the initial army affected by the losses and panics suffered, which in turn may lead to rout, pursuit and breakthroughs.
•   Multiple Events Cards packs are granted to each side, that they will use to influence all aspects of the game, such as alliances, income, movement, weather, leadership, number and quality of troops and finally many tactical aspects for the battles. This ensures both a real uncertainty in the game and a great replayability potential.




The scale changes according to scenarios. A ground combat unit could be only a simple battalion or a whole army. A region may represent a few square miles or a whole country. And similarly, a game turn could be just a few hours or up to many years!

Game allows for coverage of different ‘spaces’ of play, such as land, sea, air or outer space…!

Basically, all titles in the Classic collection have a reasonable playing time and a limited number of units and cards, making them both fun and fast to play.

The Expanded collection is more ambitious, usually doubling the scope of the Classic one.




WAW essentially offers two collections, the Classic (short game play time, a hundred or so units, three dozens of event cards, a game map equivalent to about 2 game screens) and the Expanded (double size more or less from the Classic). Each collection will require a base pack to run (giving the engine, 3 games and the editor), and you will be able to get also thematic packs (4 games on the same topic / region) in addition to the independent game scenarios.




The base pack, WAW ‘CLASSIC’ is delivered with 3 different themes (and then dozens of DLCs):
•   HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England.
•   SARATOGA 1777, the battle that changed the course of the War of Independence.
•   NORMANDIE 1944, the most famous landing operation on the beaches of France.

The advanced pack, WAW ‘EXPANDED’ version of the engine offers larger maps, more units, generals, playing cards and events. It is delivered also with 3 themes:
•   AUSTERLITZ 1805, Napoleon’s most famous campaign;
•   BERLIN 1945, the fall of the Nazis against the Soviets;
•   KOREA 1950, the hottest conflict of the ‘Cold’ war!

Pricing:
The base pack: $14.99
The advanced pack: $19.99








WAW will work in French, English, Spanishh, German and Russian. Other languages following according to demand.

First version is in solo mode and hot seat; email and multiplayer should be coming late 2017.

Each month, a new scenario will be released!

























« Last Edit: October 10, 2019, 09:34:00 PM by Asid »
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Offline Asid

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Re: Wars Across The World
« Reply #1 on: May 05, 2017, 12:20:48 AM »
DOWNLOADABLE CONTENT FOR THIS GAME


Steam page: HERE


Wars Across the World: Six Days 1967
£3.99

Wars Across the World: Austerlitz 1805
£6.99

Wars Across the World: Berlin 1945
£6.99

Wars Across the World: Korea 1950
£6.99


Wars Across the World: Hastings 1066
£3.99


Wars Across the World: Saratoga 1777
£3.99


Wars Across the World: Normandy 1944
£3.99


Wars Across the World: Bull Run 1861
£3.99


Wars Across the World: Kentucky 1861
£3.99


Wars Across the World: Missouri 1861
£3.99


Wars Across the World: West Virginia 1861
£3.99


Wars Across the World: Hamilkar 264
£3.99


Wars Across the World: Mali 2012
£3.99


Wars Across the World: Waterloo 1815
£3.99


Wars Across the World: Carrhae 53
£3.99


Wars Across the World: Tannenberg 1914
£3.99


Wars across the Wolrd: Bulge 1944
£3.99
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Offline Asid

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Re: Wars Across The World
« Reply #2 on: May 05, 2017, 02:18:52 AM »
Austerlitz scenario

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Offline Asid

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Re: Wars Across The World
« Reply #3 on: May 05, 2017, 12:04:01 PM »
Pricing and DLC Policy
From the dev


Hi All

It semes we have made some wrong assumptions when designing or release offer and that created justified upset on the community.

We are at the moment checking with the publisher the changes required, but here are the great lines:

1 - Expanded Collection: the name was poorly chosen by us and we will make it contain all the classic and expanded DLCs, as people assumed that would be the case

NB: for those who bought already, Steam will upload automatically the missing scenarios and you should get them with the next update.

2 - DLCs: we put everything in the list, but due to the scope of them, the addition reached a financial amount that has looked frightening. Indeed, some DLCs added up in the price while they were already in packs, doubling up of sorts, so the unecessary ones will be removed (as already in the packs). And we'll make a a launch promotion on the extras to keep the tally low. (see 3 below too)

3 - Special Release Bundle: we are checking right now with Steam and publisher to make a special release bundle that will include everything, with an adapted price.

We hope this will clarify a bit the situation which we did not anticipate as being hard to grasp. That's the usual issue when a team is so much inside its project that it fails to see the point of view of outsiders. Plus the fact we are kind of 'newbies' here and not fully aware of the market's behaviors and habits.

Of course, while our publisher works on that point, the team stays focused on checking gameplay and issues that may be found.

Thanks for your understanding.
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Offline Asid

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Re: Wars Across The World
« Reply #4 on: May 05, 2017, 05:42:15 PM »
Wars Across The World - Special Release Bundle


ABOUT THIS BUNDLE

Includes Wars Across The World Expanded Edition and all the DLC available on the release day (total: 16 DLC)!


http://store.steampowered.com/bundle/3401/Wars_Across_The_World__Special_Release_Bundle/
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Offline Asid

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Re: Wars Across The World
« Reply #5 on: May 05, 2017, 05:45:06 PM »
RELEASE CHANGES
Wars Across The World - Strategiae

Following the initial release feedback and return from players, we have modified our offer and added some precisions on unclear points.

Packs
You can have the Classic one with 3 small scenarios, or the Expanded one with 6 scenarios (including the 3 small and 3 bigger ones). Both come with the tutorial scenario too.

DLCs and Bundle Pack
We have added a special bundle pack that includes Expanded pack plus all available DLCs, for those who want to get everything.

Of course, like for many other games, no one is forced to buy ALL the DLCs, but those who want will get a special offer now.

Editor
The game will receive soon a free Editor. It will come as a tool here on Steam (Tools section).

With it you will get the 3 classic scenarios (and tutorial) sources, allowing you to experiment modding and getting experience to make your own future scenarios. Video assistance and support on our forum will follow suite.

Manuals
They are already included in the game with an ingame PDF viewer (Options section), but for those who prefer direct reading and access on their PC, here are download links of PDF sources.

English Manual PDF:

French Manual:

Thanks all for your patience and support ːsteamhappyː
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Offline Asid

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Re: Wars Across The World
« Reply #6 on: May 05, 2017, 05:46:14 PM »
Recent Patch and Update
VERSION: WAW 1.170505a
DATE: 05/05/2017

Hi everyone, we're doing a quick update to fix most urgent blocking issue on the Hastings scenario.

Cheers !

The WAW team.

*** IMPROVEMENTS ***
- (Localization) Added missing translations for Spanish / German / Russian
- (General) Unvalid scenarios and empty scenarios folder have now different warning messages

*** FIXES ***
- (AI) Fixed a crash during the AI's search for the best unit to buy (Hastings)
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Offline Greybriar

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Re: Wars Across The World
« Reply #7 on: May 06, 2017, 04:25:42 AM »
Has anyone tried it yet? I found this YouTube video showing the Tutorial and gameplay (the gameplay begins about 5 minutes in):

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"Press on. Nothing in the world can take the place of persistence. Talent will not: Nothing is more common than unsuccessful men with talent. Genius will not: Unrewarded genius is almost a proverb. Education alone will not: The world is full of educated derelicts. Persistence and determination alone are omnipotent." --Calvin Coolidge

Offline Asid

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Re: Wars Across The World
« Reply #8 on: May 06, 2017, 04:33:38 AM »
Has anyone tried it yet?

Yes. I will post when I'm back on my pc. I like it so far.
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Offline Asid

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Re: Wars Across The World
« Reply #9 on: May 08, 2017, 04:31:10 PM »
Editor

It has been mentioned in a few discussions already but we feel important that the news come for everyone here in the top section.

The Editor will be ready soon. It's a tool... and it is free

It will come with a template (empty) scenario for you to mod, as well as the 3 classic scenarios that can serve as a modding inspirational base.

Also, work is underway now to create "How To" videos to help you in your future modding tasks.
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Offline Asid

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Re: Wars Across The World
« Reply #10 on: May 08, 2017, 06:25:34 PM »
Quick Update
8 MAY   - STRATEGIAE

Today's update holds a few code fixes and improvements (text fixes, useless tooltips in battle removed, some unecessary retreat arrows removed), plus quick bug chasing on siege phase.

Some setup and cards changes for Hastings1066 (addition of 16 new cards and units).

Ongoing events improvements in Normandy1944 to help new players (Allied side, supply help - German side, reinfrocements)

More this week. MAC version update on wednesday.
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Offline Asid

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Re: Wars Across The World
« Reply #11 on: May 10, 2017, 06:49:49 PM »
May 10th 2017 - Today's Fix
Wars Across The World - Strategiae
VERSION: WAW 1.170510a


DATE: 10/05/2017

*** IMPROVEMENTS ***

- (Cards) When the AI has to select opponent cards to discard, the button to validate its choice is now auto-activated if "Auto AI Actions" is checked in the game options
- (General) The Game now does an auto-save at the start of each turn played by the AI. Previously, there was no auto-save at all during AI turns.
- (UI) PhaseScreenTitle has a new public parameter to set the delay before the title begins to fade out, delayBeforeEndAnim
- (UI) The version of the game is now displayed in the Credits window.
- (Game Phases) The Aerial Return Phase does not display a summary window anymore
- (Battle) Removed some battle phase titles et decreased the display time of others to accelerate the pace of Battles
- (Battle) Slightly decreased chances that a leader is killed in batlle

*** FIXES ***

- (Cards) Fixed an issue where badly initialized cards could be displayed when a card with effect to discard opponents cards was played
- (Achievement) Fixed achievement Rommel not being unlocked
- (Achievement) Fixed achievement Sniper not being unlocked
- (Achievement) Fixed achievement Serial Killer not being unlocked
- (Achievement) Fixed achievement Executioner not being unlocked
- (Achievement) Fixed achievement Assassin not being unlocked
- (Achievement) Fixed achievement Headsman not being unlocked
- (Achievement) Fixed achievement Nemesisnot being unlocked
- (General) Fixed bug in detection of victory conditions
- (General) Fixed issue where the looser side was not displayed in the End Game window
- (Save/Load) Fixed bug where units previously unloaded from another unit would still be loaded in it after loading a saved game
- (Texts): typos fixed in most English versions, thanls to customers' reports
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Offline Asid

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Re: Wars Across The World
« Reply #12 on: May 16, 2017, 12:15:47 AM »
Today's Fix - Valid later today
Wars Across The World - Strategiae


VERSION: WAW 1.170515a
DATE: 15/05/2017

*** IMPROVEMENTS ***
- (General) At the end of the Unit Delivery phase, delivered stacks merge with the allied stacks already present in the delivery regions

*** FIXES ***
- (Achievement) Fixed achievement Veteran not being unlocked
- (Achievement) Fixed achievement Prefect not being unlocked
- (Achievement) Fixed achievement King not being unlocked
- (Achievement) Fixed achievement Emperor not being unlocked
- (Achievement) Fixed achievement Achilles not being unlocked
- (Achievement) Fixed achievement Mars not being unlocked
- (Achievement) Fixed achievement Treasurer not being unlocked
- (Achievement) Fixed achievement Banker not being unlocked
- (Achievement) Fixed achievement Scrooge not being unlocked
- (Achievement) Fixed achievement Cresus not being unlocked
- (UI) Bombing action is now available at the begining of the movement for aerial units
- (UI) Air recon is automatic, the action button has been removed
- (UI) Fixed, disbanding a unit was not cancellable
- (UI) Bombing action tooltip was not localized
- (UI) Bombing action button is now visible when no or all aerial units with a land attack factor are selected
- (UI) Bombing action button is automatically deactivated when merging or spliting units
- (General) Aerial units can now activate strategic bombing. Once activated, it cancel any possible attack on land units
- (General) Fixed game crash when playing cards whose effect is not applied immediately (e.g. "Threats on Cairo" in scenario Missouri 1861)
- (Cards) Improved card behaviour
- (Cards) Fixed issue with unit prices modified by cards, where prices could become negative and players could win money by buying those units
- (Cards) Fixed issue where some stack movements ordered by a card were not executed (i.e. 'Capture of Camp Jackson Card' in Missouri 1861)
- (Battle) Fixed rare issue where an attacker that lost a battle would stay in the battle Region
- (Battle) Fixed bug in 3+ players scenarios where a battle opposing 2 players different from the current player could be launched
- (Battle) Fixed game crash after some battles ending with a leader being wounded
- (Battle) Fixed bug where the game would freeze at the end of battle, after a leader was wounded
- (Battle) Fixed a bug where overruning an enemy stack in a region that was already in battle due to an aerial attack would result in the region still being considered in battle whereas no enemy unit remained
- (AI) Fixed crash when AI tried to compute moves while it has no more units to control
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Offline Asid

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Re: Wars Across The World
« Reply #13 on: May 21, 2017, 06:58:59 PM »
Game Update
Wars Across The World - Strategiae

VERSION: WAW 1.170520a
DATE: 20/05/2017

*** FIXES ***
- (Localization) Fixed issue where a scenario localization file containing no valid language caused a crash at game start
- (UI) Fixes the double 'Begin Turn' windows that sometimes occurs after an Aerial Defense Phase played by the AI
- (AI) Fixed an error that occurs during AI computation
- (AI) Fixed multiple crash in Aerial Defense Phase
- (AI) Fixes possible crash when aerial units try to return to their base
- (Cards) Fixed issue where a reinforcement card would stay active indefinitely after being played (e.g. Korea 1950 - UN 7th Fleet Card)
- (General) Fixed potential game crashes when a player does not control any region or structure of the Map
- (Sound) Fixed default value of sound levels (ambient sound level was set to 0 by default) : now all sound levels are set to 75% when the game is first launched
- (Land Movement) Hidden units no longer conquer regions
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Offline Asid

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Re: Wars Across The World
« Reply #14 on: June 01, 2017, 09:28:40 PM »
Game Editor
1 JUNE   - STRATEGIAE


Not sure the news made it beyond some discussions here and there. Just in case, for those interested, the Editor can be obtained from our website.

Link: http://www.waw-games.com/game-editor/?lang=en

The Editor runs in English (default) and French languages. A manual (in French) is available on demand (we're working on improving it). Videos explaining how to use it are being done right now and should be available in a month or so.
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