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Offline Asid

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Re: Air Hauler 2
« Reply #30 on: May 21, 2020, 11:22:14 PM »
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Offline Asid

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Re: Air Hauler 2
« Reply #31 on: August 04, 2020, 03:35:35 PM »
Air Hauler 2 (XP11) Changelog
Tue, 4 Aug, 2020




Changelog:

Latest Update: 04/08/2020


The below log shows all updates for this product since release:

v2.0.0.25

- Network mode was not properly bypassing aircraft positioning, which resulted in the cold & dark flag being reset
 - Resolved issue with Has Lights/Has ILS check boxes not working - will require the user to import default scenery again to resolve
 - Removed "Cargo Flights Completed" from the VA Pilots info for now as it didn't track anything
 - Fixed an issue with a blank City value from the default scenery
 - You can now batch add ICAO codes to exclude from a text file (*.txt), put ICAOs on individual lines
 - Fixed an issue where you couldn't disable an airport if the ICAO code is longer than 4 letters
 - Added +/- buttons to Stock and Parts finder map
 - You no longer loose the cash if you don't have permission to donate to a VA
 - Need the ability to remove all imported scenery, and reset to default effectively
 - Added the ability to include/exclude heliports to the scenery import
 - Fixed the "Incorrect Location" issue when flying a pax sector yourself and the aircraft was not at that airport
 - "Crew Required" renamed to pilots required to avoid confusion on Pax Sector list
 - Pax Sector grid now selects first aircraft rather than "All" to reduce load times for large schedules
 - Pax sector map now defaults to first entry in list
 - The Ledger has been split out from from Company Finance to better investigate performance issues on some systems
 - Supply missions no longer show the "To ICAO" on the grid to avoid confusion
 - Fixed an issue where pax flights would continually be processed incorrectly so the company was paid multiple times for the same sector
 - Fuel type should be correctly determined for aircraft when importing in XP, and existing aircraft updated
 - Fixed issue where 1% of cargo would be lost when loading/unloading onto an aircraft with insufficient space available


v2.0.0.24

- You can now toggle on airport names alongside the ICAOs in the Fleet Cargo tab
- Added a "Fly self" button to the Cargo tab so you don't need to swap back to the details tab
- Renamed the drop down on destination selection, to "Quick Find" and added the ICAOs of Cargo onboard to the dropdown
- Added Kgs in addition to Lbs on the Cargo Loading screen for more stats
- Added Kgs to Fuel Loading Complete dialog
- Fixed issue with Distance not sorting correctly on the Available Missions screen
- Fixed decimal issues on the Fleet screen
- Type ratings use the airport elevation as the starting alt again
- Fixed issue with incorrect location reporting when flying future Pax sectors/routes.
- Fixed issue which prevented non-base jobs from being generated
 - Resolved issue with buying and selling commodities

- Fixed the Skater.NET popup on launch (used wrong version last time - whoops!).
- Fixed issue with assigned pilot not showing in Pax config aircraft
- Fixed issue with production time for commodities not updating correctly on the manufacture window
 - AH2 will try and remove the AH2.pln file when closing the Flight Tracking screen, incase the plugin hasn't been able to remove it


v2.0.0.23

- Fix for non EN/US Windows number settings (high altitudes in Type ratings, and not connecting)
- Failure flags should be cleared when leave X-Plane running after repairing a system in AH2 and flying again
- AH2 will clean up the AH2.pln file if the plugin didn't for some reason
- Added an indicator on the Cargo Loading screen to show if onward transport by road is available
 - When creating pax routes, the previously selected aircraft is reselected after adding or removing a sector


v2.0.0.22

- Resolved an issue when uploading a Cargo Job to a VA

- AH2 will now create the Output\FMS Plans directory if it doesn't exist

- Resolved issue with Office Designer saving to incorrect location

- Resolved issue with scenery import and missing datum_lat/lon entries

- Resolved issue when importing Heliports

- AH2 will now allow you to overload the aircraft slightly (circa 10%)

- When choosing "Fly Now" on a Cargo Job, AH2 will select the first aircraft at the start location by default

- Fixed issue where Fuel to load in the Network Mode dialog was showing an incorrect value

- Max Pax and Range colums now sort correctly in Aircraft Management

- Resolved aircraft importing issue if ICAO Type missing in .acf file

- Resolved issue where AH2 would report "Wrong location" incorrectly for an aircraft

- Fixed issue whereby Flight Monitoring would report "Waiting" when it was actually connected

- X-Plane communication code re-written, now uses 1% CPU rather than 25%+

- Fixed issue offloading cargo from Aircraft when ferried fuel onboard

- AH2 now supports scenery importing on XP Beta 11.50

- AH2 will now check that the plugin exists in the XP directory on startup

- AH2 will check for the FMS Plans folder on startup

- AH2 will warn if it needs to be run "as Administrator" - i.e. X-Plane installed under a "Program Files" protected directory

- AI pilots can now use pax config aircraft for cargo jobs

- VA jobs which are to/from ICAOs which do not exist (i.e. FSX/P3D airports which are not in X-Plane and vice versa) are not shown

- Fixed error loading the Company if the Base had incomplete metadata from the X-Plane scenery file

- You can now leave X-Plane running between AirHauler flights - however *YOU* are responsible for loading cargo/fuel for subsequent jobs.  The first flight MUST be initiated from AH2 (either in normal or network mode) to active the AH2 plugin

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Offline Asid

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Re: Air Hauler 2
« Reply #32 on: September 29, 2020, 12:54:39 PM »
Air Hauler 2 Changelog v2.0.0.26 (for P3D & FSX)
Latest Update: 28/09/2020




Changelog:

v2.0.0.26

- Fixed issue with Owned Parts causing a DBNull error during transit
- Fixed issue with missing country identifiers in scenery
- Fixed issue whereby in-flight menu hotkey was not saved
- You can now edit the aircraft Title and Manufacturer from Aircraft Details
- You can now input a Type for an Aircraft which has no Type listed on import
- Resolved issue with high fuel prices at airports (do a full default scenery import to re-base the costs)
- Removed Save-in-flight function while it is re-written to account for Pax changes
- Fixed an issue with the in-flight menu not displaying job status correctly
- Resolved issue where the "Downloading Charts" splash wouldn't close
- Added Humanitarian Delivery logging
- Fixed issue with labling when editing aircraft details
- AH2 now allows cargo loading up to 110% MTOW
- AH2 will auto select aircraft at start airport when Fly Now on a cargo job
- Fuel to load in the Network mode screen now shows the correct values
- Aircraft Management now sorts correctly for the range and max pax columns
- Fixed issue when importing Aircraft with no ICAO Type and subsequently purchasing/leasing one
- Fixed issue when offloading cargo from an Aircraft which has ferry fuel as cargo on-board
- AH2 now supports scenery importing in P3D4.5+
- Fixed an error which could appear when constructing bases
- AI pilots can now use pax config aircraft for cargo jobs
- Added an indicator on the Cargo Loading screen to show if onward transport by road is available
- Added a fix for non EN/US Windows installs for number settings showing incorrectly
- When creating pax routes, the previously selected aircraft is re-slected after adding or removing a sector
- You can now toggle on airport names along side the ICAOs in the Fleet Cargo tab
- Added a "Fly self" button to the Cargo tab so you don't need to swap back to the details tab
- Renamed the drop down on destination selection, to "Quick Find" and added the ICAOs of Cargo onboard to the dropdown
- Added Kgs in addition to Lbs on the Cargo Loading screen for more stats
- Add Kgs to Fuel Loading Complete dialog
- Fixed issue with Distance not sorting correctly on the Available Missions screen
- Adjusted decimal places on fuel capacities on several screens
- Fixed with an issue with location reporting when flying future Pax sectors/routes.
- Fixed issue which prevented random jobs from being generated
- Resolved issue with buying and selling commodities
- Fixed issue with assigned pilot not showing in Pax config aircraft
- Fixed issue with production time for commodities not updating correctly on the manufacture window
- You can now batch add ICAO codes to exclude from a text file (*.txt), ICAOs on individual lines
- Added +/- zoom buttons to Stock and Parts finder map
- You no longer loose the cash if you don't have permission to donate to a VA
- "Crew Required" renamed to pilots required to avoid confusion on Pax Sector list
- Pax Sector grid now selects first aircraft rather than "All" to reduce load times for large schedules
- Pax sector map now defaults to first entry in list
- The Ledger has now been separated from Company Finance to improve performance
- Supply missions no longer show the "To ICAO" on the grid to avoid confusion
- Fixed an issue where pax flights would continually be processed incorrectly so the company was paid multiple times for the same sector
- Fixed issue where 1% of cargo would be lost when loading/unloading onto an aircraft with insufficient space available
 - Added ATM button to the new Ledger screen


V1.0.0.8

- fixes critical issue with cargo offloading in 1.0.0.8
- fixes issue with overland transports not arriving
- fixes issue with wrong starting cash for Career modes


v1.0.0.2

- Fixed an issue with AI pilots offloading cargo accidentally if it had the same destination address as where they were located (i.e. commodities)

- Fixed issue on Import aircraft dialog if all known aircraft already imported

- Fixed issue with pax sectors being processed after their designated times, NB this will take 7 days real time to bring them all back into line, but they will be flown (just later than expected) until then.

- Fixed issue with type ratings being duplicated for Crew members in the Marketplace

- Tidied up pax sector calendar page

- Copying pax sectors between days now schedules them correctly

- Fixed issue whereby completing a supply mission didn't award the correct reputation

- Fixed issue where stock finder was incorrectly showing tier 2+ commodities rather than just tier 1

- Resolved issue where cargo loading screen showed at the current airport rather than the depature airport when hand flying a pax sector out of sequence

- You can now correctly transfer a fleet aircraft to your VA

- Added VA permission for transferring Aircraft (off by default for all pilots)

- Added VA permission for transferring funds to the VA (off by default for all pilots)

- Fixed issue with AH2 window resizing itself for no apparent reason when windowed

- The Fleet list now shows pilots assigned to pax sectors

- Added new "New Version available" window which includes patch notes (from 1.0.0.3 onwards)

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