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Author Topic: Sea Trials results and next steps  (Read 3932 times)

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Offline Asid

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Sea Trials results and next steps
« on: April 07, 2015, 04:08:02 PM »
Sea Trials results and next steps


Original post:[/b] http://forum.game-labs.net/index.php?/topic/4782-sea-trials-results-and-next-steps/


    admin, on 07 Apr 2015 - 1:10 PM, said:


    Greetings Captains


    Combat sea trials are officially over. We are going to keep servers live in case adventurous Captains wish to sail from time to time.

    We received tons of precious feedback from you, and will use it to improve the game.

    We would like to thank all the participants - it has been a blast and we enjoyed sailing and fighting with you.


   


    We believe that results of the sea trials are very promising.

    Even at this low content stage we have reached 25 hours average playtime - which is bigger than most games on steam (we are in top 25 i think)


    1st positions in various categories

        Largest number of average battles per day - Captain Kaaru62
        Largest damage per day - Captain Tommy Shelby
        Largest number of battles - Captain MrDoran
        Largest average damage per battle - Captain Thalion
        Average kills per battle - Freddykrueger66
        Most Victories - Captain Thomasew
        Most Prizes (kills or boardings) - Captain Leviathan
        Overall damage dealt to enemy fleets - Captain Fellvred
        Combat efficiency - Captain Fenrir

    Numbers are from pve/pvp group combat only.

    Duels are not calculated in the stats, but i think you all know who was is in the leading position in the duel combat.

    If captains in question are ok with us disclosing numbers we will post them in a separate post + include top 10 captains in every category


    Improvements that will be done based on the Sea Trials feedback.


    Damage model

        Damage model 4.0 is being tested and will change a lot of things especially in cannon and crew damage.
        Ballistics is somewhat changed and will need extensive testing
        Aiming will be somewhat improved and we will add ability to shoot when looking through the telescope.
        Fires and explosions are added
        Double shot and chain reload times will be increased.
        Boarding will be improved and new commands added. Commands will become important and you will no longer be able to only rely on crew size for winning
        After damage model 4.0 is properly tested with you; we will rework leaks from hull penetrations, increasing its importance over structural leaks. Ships will sink slower, hull positional damage will have more influence.

    Ships

        Several new models will appear in admiralty stores across the Caribbean
        Better ship customization: At least 20 modules that will allow Captains to fine tune their ship performance. Some of the modules will be useful in combat, some in the open world.
        Ship hidden characteristics will be added making every ship unique
        We will also try to somewhat improve sailing models, accel/decel and inertia of vessels and add a button that will take down jibs and staysails allowing you to quickly depower sails by turning yards into proper positions.

    Player and social components

        Player account implemented
        Ranks added
        New chat, mail, friend and ignore lists, and other useful features is already in the game

    If we forgot anything please let us know.  We are starting work on the player controls remapping and hope to finish within 1 month.


    Sea trials 2 will start as soon as we finish internal testing.

    New stage will focus on the following areas:

        Damage model testing
        Bug search and bug fixing
        Open world distance testing
        Open world national interaction testing
        Piracy and its role
        Progression testing
        Basic money flows and inflation

    Expect multiple wipes in the process. If you feel that you want to play instead of testing the game it is better to wait for the more stable version. All captains who were active in the sea trials 1 and 2 will receive in game rewards.


    wipe = all data on your account will be reset



    Detailed stats (as requested) PVE + PVP + Towers


    Average battles per day - average battles per day based on overall time in game

        Kaaru62 – 19,5
        King of Essex – 18
        Forrix Daekian 16
        Twotoesjoe – 10
        Sirkang – 10
        Gsnmeyer – 10
        Puchu – 9
        Brandonchat – 9
        Seamanstaines – 9
        MrDoran - 9

    Largest damage per day - damage dealt over overall time in game

        Tommy Shelby – 100k
        Fellvred – 100k
        Forrix Daekian – 93k
        Kaaru62 – 88k
        Leviathan – 82k
        Sirkang – 76k
        Dazedandconfused – 71k
        Tobacco split – 69k
        MG – 69k
        Snoopy – 68k


    Largest number of battles

        MrDoran – 1243
        King of Essex - 1097
        Kaaru62 – 1053
        Thomasew - 1049
        Winterhawk - 1030
        Leviathan - 997
        Prater - 988
        Fellvred - 949
        Orson Buggy - 893
        Prezesoi - 865


    Average damage per battle

        Thalion – 14k
        Tobacco split – 14k
        Demerzel – 13k
        Fellvred – 13k
        Freddykrueger66 – 13k
        Barubary – 13k
        Sir Cunningham – 12k
        Sir John Longshanks – 12k
        Snoopy – 11k
        Xaal66 – 11k


    Average kills per battle

        Freddykrueger66 – 2.14
        Sir Cunningham – 2.14
        Demerzel – 2
        Amnesia – 2
        Mormo – 1.98
        Harry white – 1.9
        Lethak – 1.8
        Paragon – 1.8
        Mcguinness – 1.7
        Delkajet2k – 1.7

    Most victories

        Thomasew – 943
        Orson Buggy – 804
        Leviathan – 747
        Senseisspcc55 – 718
        Fellvred – 605
        Prater – 578
        Winterhawk – 550
        Jantog – 532
        JG26_lee45 – 521
        Kaaru62 – 482


    Most prizes (kills or boardings) vs Own ship Losses

        Leviathan           1694/289
        Thomasew         1671/63!!
        Fellvred              1606/425
        Orson buggy      1271/69
        Sir Cunningham 1262/158
        Senseispcc55    1113/65
        Prater                 1074/403
        Demerzel           1060/206
        Xaal66                 975/301
        JG26_lee45           936/65

    Overall damage to enemy fleets

        Fellvred – 12 mln
        Leviathan – 10 mln
        Sir Cunningham – 7 mln
        Xaal66 – 7 mln
        Demerzel – 7 mln
        Prater – 7 mln
        Thomasew – 6 mln
        Senseispcc55 – 6 mln
        Klava pupkina – 6 mln
        Dazedandconfused – 5 mln



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