Translations for our friends around the world.

Author Topic: Codex of Victory  (Read 4532 times)

0 Members and 1 Guest are viewing this topic.

Offline Asid

  • HAVOC
  • *
  • Posts: 26284
Codex of Victory
« on: March 21, 2017, 12:53:49 PM »

In this sci-fi turn-based strategy with real-time base-building elements, you’ll be defending human territories against the transhuman Augments.

Official Site: Here
Official forum: Here
YouTube Channel:Here
Steam:
GamersGate: Here
Wiki: Here


Single-player
Multi-player
Online Multi-Player


Official trailer



About This Game

Human society has been divided. On one side, the natural course of human evolution has been disrupted. What started as an attempt to adapt to the harsh conditions of outer space and hostile planets, led to the creation of a weird race of transhuman cyborgs – the Augments. Driven by a desire to ‘liberate’ ordinary humans from the limitations of their wholly organic bodies, the Augments have launched a full-scale attack. Now we must defend our territory and fight back, to save our Kingdoms and all of humanity as we know it!

Codex of Victory features an extensive story-driven, single-player campaign that tasks you with building and commanding a hi-tech army of drone vehicles, tanks and robots. The campaign offers an exciting mix of real-time base building, global strategic planning and turn-based combat. Travelling between planets and territories, your sole task is to stop the Augments.

Inspired by classics of the strategy genre, the base building element involves expanding your underground HQ in real-time. Collect room blueprints, build factories, research centers, workshops, laboratories and other facilities, to prepare for battles ahead. Global tactical oversight comes from your Planetary map, on which you’ll instantly see where your armies need to be deployed.

Engage in tactical turn-based combat on hex-mapped battlefields. Select your units and upgrades, deploy them to the battlefield using the terrain to your advantage and test your tactical skills in each mission. As you progress through the battles of the main storyline and the various randomly-generated side missions, you’ll gain access to over 25 units. Each type of unit comes in countless variations, thanks to a diverse range of upgrades and add-on modules. Build your best and put them to the test against the incoming Augments!

Features

•   Exciting combination of turn-based combat and real-time base building
•   20+ hours of story-based singleplayer campaign
•   Online multiplayer battles with detailed army customization options
•   25+ unique units, each with countless variations
•   High replay value ensured by randomly generated campaign missions
•   Neo-feudal sci-fi environment with vivid, cel-shaded graphics



















« Last Edit: March 21, 2017, 01:03:14 PM by Asid »
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26284
Re: Codex of Victory
« Reply #1 on: March 21, 2017, 03:10:50 PM »
Codex of Victory on sale!

32% off   £10.99   £7.47



https://uk.gamersgate.com/DD-CODEX-OF-VICTORY/codex-of-victory
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26284
Re: Codex of Victory
« Reply #2 on: March 21, 2017, 04:48:05 PM »
Free demo on Steam
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26284
Re: Codex of Victory
« Reply #3 on: March 22, 2017, 05:30:13 PM »
Codex of Victory - patch 1.0.1 is available
22 March

Codex of Victory Changelog 1.0.1
(since 1.0)




New features and Improvements
•   The hacked units now return to their owners on hacker’s death.
•   It is now possible to build two Research Centres.
•   Steam Controller Full Support.
•   Taunt SFX - now the unit with Taunt ability will be marked by a notable special effect. This should give a hint to players ("why can I not shoot at that unit?").
•   Better Flamethrower attack highlights and UI.
•   Better camera focusing in mission cutscenes and on enemy moving and spawning units.

Crash and Bug Fixes.
•   Fixed a Crash after killing the Baron (when having a Battle Armor being upgraded in the Base).
•   Fixed a Crash when a dropship lands on top of units. Now those units return to hangar.
•   Fixed a rare crash in Research Center while stopping the research.
•   Fixed a Hit-and-Run bug (wrong move points after attack in some cases).
•   Fixed a Regeneration bug (regeneration modules did not stack).
•   Fixed a Upgrade bug (when showing some rooms upgradable when they are not).
•   Fixed a Dropship Teleportation exploit (when using other planets as a target and then returning to the different location in zero time).
•   Fixed a ‘Double Hack’ issue - Now the double hack removes "hacked" stance and returns the unit to an owner.
•   Fixed: Multiplayer is now possible to connect even with a bad ping (increased Maximum ping limit by half).
•   Fixed an issue when the Game Wiki was unavailable for some Internet providers.
•   Fixed an Counter-attack counter not being updated after use.
•   Fixed a Support counter that could increase their number of uses every turn.
•   Fixed some UI issues when dragging a unit.
•   Fixed bugs and stalls caused by “Taunt” ability.

Balance
•   Engine Upgrade II now adds 2 to Movement (used to be 1).
•   Decreased the difficulty of the Chancellor’s Rescue mission.
•   The Augment Hackers, Snipers, Heavy Tanks and Flyers cost a bit more in Multiplayer to add to army and to deploy.

Chinese localization
•   The font is replaced.
•   In most windows and hints, the text size became readable.

Known Issues
•   Chinese localization: if in some places the text is still too small or ugly - will be fixed in the next patch.

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26284
Re: Codex of Victory
« Reply #4 on: March 30, 2017, 02:56:25 PM »
Patch 1.0.2 for Codex of Victory is ready
Community Announcements




Codex of Victory Changelog 1.0.2
(Changes since 1.0.1)
Multiplayer
•   Fixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.
•   Fixed a problem when a player for some reason could not create a multiplayer game and the game hanged on.
•   Changed the MP protocol version (1.0.2 is not compatible with earlier patches in MP)
Fixes and Improvements
•   The ‘Survive’ mission (about Teya’s and Preon’s heroics) is fixed and it’s difficulty is tuned down. Added some signal smokes and impassable hexes at the dropship landzone.
•   Now the Unit’s ‘AP-weight’ in Hangar doesn’t include the AP added by modules. To better illustrate this the icon of AP is changed to ‘jeep’ in some panels and hints.
•   Fixed an error when a player could enter his Base screen when he shouldn’t (in the endgame sequence).
•   Fixed some minor localization issues.
•   Minor improvements in message windows (GUI).
Chinese localization
•   Solved all known GUI problems with Chinese localization. All texts should be readable at least.
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Tags:
     

    Victory At Sea Pacific

    Started by Asid

    Replies: 1
    Views: 3405
    Last post November 09, 2021, 11:59:06 PM
    by Asid
    Valor & Victory

    Started by Asid

    Replies: 16
    Views: 5406
    Last post December 06, 2023, 12:50:44 AM
    by Asid
    Victory At Sea Pacific

    Started by Asid

    Replies: 52
    Views: 20192
    Last post February 26, 2024, 03:38:26 PM
    by Asid
    Victory at Sea Atlantic - World War II Naval Warfare

    Started by Asid

    Replies: 4
    Views: 532
    Last post April 19, 2024, 12:05:02 AM
    by Asid
    Victory & Glory - The American Civil War

    Started by Asid

    Replies: 1
    Views: 2369
    Last post February 28, 2020, 11:52:15 PM
    by Asid