Update: PAMELA v0.1.3.1 is Live!
Community Announcements
<Please note! This update will cause existing world save files to be deleted! With this update, we should not have to do this nearly as often in the future.>
Happy Thursday, Sleepers! Today weve got a huge stability update for you; weve been itching to get these fixes out earlier, but had to hold off as some significant behind the scenes systems have been heavily reworked.
Thank you as always to those of you whove submitted detailed crash and bug reports, helping us to quickly track down and fix these issues!
After a massive rework of some internal systems, saving/loading the game should now be very reliable, and the severe mass item duplication error (which caused intense slowdown and crashing) is also fixed. You should have a noticeably more stable experience because of these changes.
Weve fixed a whole ton of other issues in this update as well; notably, PAMELA Echos now work correctly again, a new area behind the desk in Ark Cryo has been added, and many more miscellaneous bugs have been squashed.
Check out the full changelog below; let us know your experience once youve had time to jump in!
Changelog
Feature
Added the area behind the desk in ARK Med Cryo
Balance
Augments are reduced in price from 5,000 Lux to 3,000
Using a medical bay has been reduced in price from 1,000 Lux to 700 Lux
Fix
Significant reworking to saving/loading core systems to make more reliable
Fixed issue with containers dispensing mass amount of objects on load
Fixed a bunch of various saving/loading issues that should make it even more stable now
Fixed another issue with the dreaded player undeath causing inputs to lock up
Fixed issue causing Pamela Echos to not work and to lock unput when using the context menu on them
Fixed an issue where shield pylons would not correctly set up their shield
Fixed issue where player could not change FOV unless TAA was on, but then TAA would cause transparent objects to shift in view
Fixed an issue causing the hydration levels on your AARM to display incorrectly sometimes
Inventory UI Icon sound should only go off once over items, not over every composite cell
Fixed a different error that would also cause the Genome Point and Respawn menu to not have sounds, this time after dieing
Fixed an issue where sometimes the respawn menu would overlay ontop of the game after spawning
Fixed issue where Stamina would still fill past the Fatigue Limit, making caffeine and sleeping pointless
Main Menu music now fades out when transitioning into the respawn/GP menu
Fixed an issue where broken Buildables would appear black
Fixed an issue where the solar chargers solar collector would appear black or permanently damaged
Fixed some errant keypads in the Promenade Caffeinato that opened access to an unfinished area
Improved the quality of the highlight mesh for Grapes
Text on cryo bays that do not exist yet now say coming soon
Fixed issue where sun was coming in through some stores in the Promenade
Lights are no longer on the 3D Menu layer so this should save some performance and be less likely to blow out menus
Fixed an odd bright white light material in the Promenade Caffeinato
Fixed some props submerged into eachother in one of the Arcadia wings
Death menu now has correct infotext applied to the buttons
Fixed two kiosks in Oasis that were upside-down
Did a lookev pass on the Mitra VISR, it was inconsistently bright, also adjusted fonts
Fixed issue where Observers blinky antennae were visible through geometry
Observers lights and effects now properly turn off when they die
Fixed an issue where buildables would appear doubled in amount in the build menu, or showing up even after being dropped
Lux Cards are no longer using upgrade node highlight meshes
Main Menu Music is now correctly turned down with the music audio slider
Main Menu Button SFX are now correctly turned down with the SFX audio slider
Fixed issue where attachment cases would not save the items in them if a player opened the case but did not take the item
Fixed issue with the underclothing of the player turning off when the medium armor was equipped
Fixed a missing collider in Arcadia/Origin Connection
Fixed issue where normal clothing would sometimes not come back after death
Fixed and Issue where certain props in one of the wings off Arcadia would disappear when you got close
Fixed missing colliders on glass of the central pillar in the Archives of Arcadia
Mouse now properly locks after reloading
Fixed some rug materials that were not correctly playing rug footstep sounds
Fixed a safe in Ark Medical Level 1 that was embedded in a kiosk