Translations for our friends around the world.

VBS

052214_wargames_trainer_640

Author Topic: VBS IG SDK Provides Common Visualization for Land, Sea and Air Training  (Read 2555 times)

0 Members and 1 Guest are viewing this topic.

Offline Asid

  • HAVOC
  • *
  • Posts: 26317
VBS IG SDK Provides Common Visualization for Land, Sea and Air Training



 BISim offers a robust software development kit for VBS IG. VBS IG uses commercial video game technology to deliver traditional IG capabilities for part-task and full-mission simulators. VBS IG renders out-the-window and sensor scenes, depicting real-world terrain with large numbers of moving entities across multiple channels.

VBS IG SDK is the image generation solution designed with developers and integrators in mind. The tools and source code access provided with VBS IG SDK allow developers to customize and extend virtually every aspect of VBS IG to produce custom applications.
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline wilso845

  • HAVOC
  • *
  • Posts: 696
  • ArmA
Shame that none of this is available to us 😩 Despite getting an email telling me to download it 😡
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Tags:
     

    U.S. Army Aviation Center of Excellence uses VBS3

    Started by Asid

    Replies: 0
    Views: 3575
    Last post December 21, 2015, 05:19:10 PM
    by Asid
    Detail-Rich 3D Australian Terrains in VBS3 and VBS Blue IG

    Started by Asid

    Replies: 0
    Views: 2320
    Last post September 06, 2017, 03:30:25 PM
    by Asid
    SB Pro & VBS2 in the same mission.

    Started by Asid

    Replies: 0
    Views: 3173
    Last post June 09, 2015, 10:06:52 PM
    by Asid
    VBS3 v3.6 Supports Massive, Paged Terrains

    Started by Asid

    Replies: 0
    Views: 2927
    Last post August 23, 2015, 11:10:47 PM
    by Asid
    VBS3 Used in Containerised boat simulator

    Started by Asid

    Replies: 0
    Views: 2653
    Last post December 07, 2015, 07:32:16 PM
    by Asid