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Author Topic: SOW Waterloo Multiplayer 15/02/17  (Read 8454 times)

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Offline Asid

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SOW Waterloo Multiplayer 15/02/17
« on: February 12, 2017, 03:46:22 AM »

SOW Waterloo Multiplayer 15/02/17 @ 21:00GMT




Friendly and relaxed session.


It will employ the following:
•   HITS
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game.

Mods required:
•   HITS mod:  Click here

•   New pointer mod: Click here

•   Multiplayer mod: Click here

•   Expanded Toolbar V - Grog: Click here
The toolbar has been updated as of 11/01/17


NOTE:
The game will launch @ 21:00GMT. The lobby will be open @ 20:30GMT for planning etc

House rules: Click here

********************************
**                      Notes                       **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by:
Modified by:
Largest command: Army
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Wednesday 15/02/17
Time: 21:00GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


You must apply in advance

Manning List:
Biondo
Asid
Miko
Berthier
Sargon
« Last Edit: February 15, 2017, 07:33:42 PM by Asid »
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Offline Biondo

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #1 on: February 12, 2017, 06:32:16 PM »
I'll be there!  ;)
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #2 on: February 12, 2017, 06:49:25 PM »
List updated
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Offline JasonPratt

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #3 on: February 13, 2017, 02:55:00 AM »
I'll be at work.  ;D
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #4 on: February 13, 2017, 03:39:44 AM »
I'm in  :)
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Offline Miko

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #5 on: February 13, 2017, 07:47:15 PM »
I'm in... do you guys have Ligny map? I wonder if I could use it for scenario...
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #6 on: February 13, 2017, 07:54:03 PM »
I have Ligny. So does Biondo.
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Offline Berthier

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #7 on: February 14, 2017, 03:26:53 PM »
Present. I have Ligny.
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #8 on: February 14, 2017, 07:49:30 PM »
List updated

Also check this:

Quatre Bras Lairalle and Grand Pierrepont smoke fix + Quatre Bras Materne Pond fix (32KB)  Click here
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Offline Tuna

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #9 on: February 14, 2017, 10:52:26 PM »
I have Ligny (for Saturdays)!
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #10 on: February 14, 2017, 11:05:57 PM »
I have Ligny (for Saturdays)!

Hi Tuna.

You adding your name to this session?
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Offline Biondo

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #11 on: February 15, 2017, 07:31:13 PM »
Also Sargon will play
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #12 on: February 15, 2017, 07:34:03 PM »
Also Sargon will play

My musket is loaded  :-*
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Offline Asid

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #13 on: February 16, 2017, 12:52:35 AM »
Good game guys. Thank you......We will be burying the dead for a long time  :'(

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Offline Miko

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Re: SOW Waterloo Multiplayer 15/02/17
« Reply #14 on: February 16, 2017, 10:32:21 AM »
The scenario was designed for Brits to defend but I adopted aggressive interpretation of my orders. So, I crossed the stream and unleashed what became a total war with Sargon's division... I anticipated that British move towards east would open the southern flank for French outflanking manoeuvre... should Biondo not left, the outcome would have been even more in French favour as Asid would face coordinated attack from two directions commanded by human player each. Instead he "only" faced two divisions commanded by Berthier, that outnumbered Asid's division almost 2:1 in infantry, 4:3 in artillery and were equal in cavalry. While Sargon's division was significantly weaker than mine, I engaged my forces piecemeal...
So a few tactical glitches on British side, I think...
Good Game, guys... for next time I need to get scenario ready well before, with maps and oobs... so there is time for CinC to plan their battles...
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