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Holdfast: Nations At War
Asid:
Official Site: Here
Official forum: Here
YouTube Channel:Here
Steam: Here
Facebook: Here
Multi-player
Official trailer
About This Game
Holdfast: Nations At War is an online multiplayer first and third person shooter focusing on a combination of teamwork and individual skill. Take part in historic clashes on land and at sea waged by the most powerful nations during the great Napoleonic Era.
Play the way you want!
Command and crew historically accurate sailing vessels in powerful duels or within squadron operations where cooperation in running your vessels leads to victory. War at sea is an entirely different setting and these clashes will take place off the coast in a selection of beautiful arenas.
Take the King’s shilling or fight for the Emperor in glorious Napoleonic field battles. Join the ranks and keep the line steady or provide support from the rear with cannon fire as you strive for dominance over the battlefield.
Fight On Multiple Fronts
Join the Navy
Experience what it’s like to be a crew member on board a military sailing ship. Raise the sails, fire the cannons, test the water depths and cooperate to keep your vessel afloat!
Enlist in the Army
Work with your comrades to storm enemy fortifications, support the fight from the rear with artillery fire or keep the line steady in open field battles and lead your men to victory!
Class System
Play as a Captain, Sailor, Line Infantry and more! Every class comes with its own traits and roles which are crucial for your team’s survival.
Holdfast: NaW’s order-based system allows for intuitive cooperative play where your ability to work as part of a team matters just as much as your personal skill.
Challenging Combat
Whether you are manning cannon, firing a musket or swinging a sword, Holdfast: NaW's combat mechanics are easy to learn but hard to master. Skill is rewarded via a precision and timing based directional melee combat system that puts players’ reflexes and dexterity to the test.
Competitive Play
There will be plenty of chances for you and your mates to take on other groups in tournaments and fierce competitive events. Hone your skills because you can be sure that your opponents will too!
Don_prince:
Looks interesting,
Kind of took the concept of blackwake and mount&blade together.
You can be 99% sure this will end up in my inventory...
Asid:
Holdfast: Nations At War Greenlit in just 5 days!
Holdfast: Nations at War has just been Greenlit on Steam! We made it through in an incredible five days’ time which is largely thanks to our fantastic group of supporters. We look forward to bringing Holdfast: NaW to the Steam store as Early Access in 2017.
Stay tuned for more information on the game. We’ll keep you updated with our developer blogs and Q&A.
Until then feel free to give us a follow on Facebook & Twitter.
Continue reading by Clicking Here!: www.holdfastgame.com
Join the discussion by Clicking Here!: www.holdfastgame.com
Asid:
Q&A January 26, 2017 Answering your first set of questions.
We have been receiving a lot of questions about our game which is understandable. Now that we are safely through Greenlight we are able to look at the future for Holdfast: Nations At War with a lot more certainty.
This Q&A will be the first in a series of information posts that we intend to release in order to feed information about the game as we can confirm it. It is very important to us that we do not over promise so we are taking our time to only talk about features that we are certain will be present in release.
The first three questions are below but you can expect more and soon. If you want to join in the discussion head over to our forums here. http://www.holdfastgame.com/forum/index.php
1. Will the community be able to host it’s own servers?
On Steam Community Group
Yes. You will be able to host your own community servers alongside the official ones we’ll be hosting ourselves. We’ll be distributing the server files as part of the game on release.
2. When do you plan on releasing into Early Access?
On Steam Greenlight
The game will be available through Early Access in 2017. We’re not ready to give a specific release date yet. We will make that announcement only when we're sure that we can deliver.
We're glad to see the game being received so well. Thank you!
3. Will there be artillery on land or just on ships?
On Our Forum
There is a scene in Holdfast: NaW - Official Trailer within which cannon on a fort are firing at a ship in the bay. So not only can you expect artillery on land and sea distinctively, you can also expect them in concert. Napoleonic naval assaults anyone?
Asid:
Ahoy! Setting sail in Holdfast: Nations At War
Dev Blog
February 05, 2017
Welcome to our second Developer Blog for Holdfast: Nations at War. Today we’ll be talking about the nautical half of Holdfast: NaW; Naval Gameplay!
There are a number of naval vessels in the game which range in size from small rowboats and gunboats up to a triple masted brig-sloop. We pack a lot of detail on our ships so they take anywhere from three to four months to complete and yes, they are destructible.
There are two main reasons for the vessels we have chosen. These decisions were not made lightly as the naval gameplay in Holdfast: NaW is important to us and we want to get it right. The first is content; we have taken a realistic inspiration when it comes to the design of our sailing vessels. The vessels need to feel like real ships as the crew manoeuvres in tight spaces around masts, cannon and each other. This has two effects, namely that the vessels feel much larger when you are onboard and also feel pleasingly crowded at the same time. Packing more content into a space generally increases the satisfaction and enjoyment from the scene.
Read on: HERE
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