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Author Topic: Holdfast: Nations At War  (Read 5665 times)

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Online Asid

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Re: Holdfast: Nations At War
« Reply #30 on: August 19, 2017, 07:41:25 PM »
Holdfast: Nations At War releases this September the 21st!
August 19, 2017


The clouds of black powder smoke hide the battlefield well but the enemy is so close now you can make out the patterned lace on their uniforms. Their boats lie discarded on the shore, the distant threat from their ship safely hidden from sight. Men either side of you raise their muskets in time with yours along to the orders shouted above the chaos. Another flash and crash to signal the volley. It’s too late to run now and so only one question remains. Can you stand?

 

We are most excited to announce that Holdfast: Nations At War will be released through Steam Early Access on September the 21st!


Read on: HERE

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Online Asid

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Re: Holdfast: Nations At War
« Reply #31 on: August 28, 2017, 02:56:52 PM »
Dynamic Weather!
27 AUGUST

See the weather transition from clear skies to rain, storm, snow and fog in Holdfast: Nations At War. All of this is configurable by server administrators through a selection of presets during the match. See you in-game on September the 21st.

A foggy night on Arendan River.


Raining on Arendan River.


A rainy morning on Arendan River.


Snow melting on Arendan River.


Snowing on Arendan River.


A 12-Gun Brig-Sloop sailing through the fog.


Rainy nights on the open oceans.


An enemy in the distance.


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Online Asid

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Re: Holdfast: Nations At War
« Reply #32 on: September 06, 2017, 07:03:13 PM »
Q&A blog tonight! More of our plans for the game.
6 SEPTEMBER   - AGS | REFLEAX

Be sure to keep a look out for the Pre-Release Q&A blog tonight! We’ll be revealing more of our plans for the game.


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Online Asid

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Re: Holdfast: Nations At War
« Reply #33 on: September 07, 2017, 01:21:59 AM »
Pre-release Q&A. Your most pressing questions
September 06, 2017


Ladies and gentlemen, we are excited to present to you our grand pre-release Q&A blog for Holdfast: Nations At War! We have always been keen on transparency. Primarily this is to keep you up to date with our progress but it also allows us to go a step forward and involve our community with the development of the game. Holdfast: NaW will be available to play through Steam Early Access on September the 21st.
 
Today we’ll be answering some of your most-asked questions on Holdfast: Nations At War.  Before we continue, we recommend that you head over to our previous blog post as we have not gone into detail on things already discussed over there.

Developer Blog 17 - Holdfast: Nations At War releases this September the 21st!
 
Anvil Game Studios. Meet the core development team

Holdfast: Nations At War is being built from the ground up by a core development team of 3! Andrew “Refleax” Farrugia, the Producer is to the left, Andreas “Dreas” Grech the one and only Programmer working on the game sits to the right and Julian “Rycon” Farrugia the lead 3D Artist, is standing in the middle.

We’re a small indie team putting long hours into something that we all love to do. We are giving it our all to make Holdfast: Nations At War truly great.




Steam Early Access. Alpha phase

Holdfast: Nations At War is still under active development (and will be for some time).


This Alpha state means that some of its features and content are more polished than others. Improvements are ongoing for the core mechanics of the game such as the melee and naval combat along with player count optimisations. On that base, we also plan on the inclusion of new features such as cavalry, new factions and maps. We know what the community wants and we’re working on it!

 
Constant game updates. Onwards to release

We very well understand our responsibility towards our Early Access supporters in bringing it out of that phase and into a full release. In order to achieve this in a timely fashion, we will be pushing out regular updates and improvements to the game based on our development roadmap. We will also be releasing changelogs with each and every build to provide you with greater visibility of our progress. We feel that visibility and community involvement within development will be the secret to a successful transition from Early Access to release.


Read on: HERE

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Online Asid

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Re: Holdfast: Nations At War
« Reply #34 on: September 11, 2017, 08:21:03 PM »
10 Days until release! Highlands. Army siege.
11 SEPTEMBER   - AGS | REFLEAX

10 Days until the release on Steam! Highlands - One of the land based maps in Holdfast: Nations At War. Defend a fortified position in the army siege game mode.

Highlands - Morning:


Highlands - Night:

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Offline Raied

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Re: Holdfast: Nations At War
« Reply #35 on: September 11, 2017, 10:12:34 PM »
I think I will grab this in early access, maybe DoW will have their own clan?

Online Asid

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Re: Holdfast: Nations At War
« Reply #36 on: September 11, 2017, 10:30:00 PM »
I think I will grab this in early access, maybe DoW will have their own clan?

I played this quite a bit so far. I think it's great. The devs are really passionate about their game....Also it's Napoleonic  :bonaparte

Plays very well in mp  :gamer

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Re: Holdfast: Nations At War
« Reply #37 on: September 12, 2017, 09:09:48 PM »
9 Days until release! The Carpenter.
12 SEPTEMBER   - AGS | REFLEAX

9 Days until the release on Steam! The Carpenter. Equipped with a blunderbuss, this class is a force to be reckoned with when things get up close and personal. Repairing will be introduced during Early Access.

British Carpenter:


French Carpenter:

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Online Asid

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Re: Holdfast: Nations At War
« Reply #38 on: September 13, 2017, 04:02:45 PM »
Price?

From the devs:

Holdfast: NaW will be 19.99 EUR when it is out on Early Access. The price for the game will vary depending on the country you currently reside in (So you might be able to buy it at a cheaper price) - We’re doing this to make sure that the game is affordable by everyone.

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Online Asid

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Re: Holdfast: Nations At War
« Reply #39 on: September 13, 2017, 04:04:33 PM »
I think I will grab this in early access, maybe DoW will have their own clan?

There's you and me so far  :thumbsup

I have had great mp. Very convincing Napoleonic balistics  :book

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Re: Holdfast: Nations At War
« Reply #40 on: September 13, 2017, 05:57:56 PM »
8 Days until we set sail! The 12-Gun Brig-Sloop
13 SEPTEMBER   - AGS | REFLEAX

8 Days until we set sail! The 12-Gun Brig-Sloop in Holdfast: Nations At War. This is currently the largest vessel within the game and you can’t help but feel powerful when you are behind her wheel.

12-Gun Brig-Sloop:

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Re: Holdfast: Nations At War
« Reply #41 on: September 14, 2017, 04:54:49 PM »
7 Day until the release on Steam! Artillery

7 Day until the release on Steam! Artillery. Field guns, long guns, carronades, swivel guns and mortars. More to come during Early Access.

Field Gun:


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Offline Lusik

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Re: Holdfast: Nations At War
« Reply #42 on: September 14, 2017, 06:36:40 PM »
I'll take a closer look at this game. Thanks for posting Asid.


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Re: Holdfast: Nations At War
« Reply #43 on: September 15, 2017, 05:51:42 PM »
6 Days until the release on Steam! Maps and game modes
15 SEPTEMBER   - AGS | REFLEAX

6 Days until the release on Steam! Diverse selection of maps. Snow-covered forests, ancient desert ruins, riverside villages and imposing coastal fortifications. All playable in a wide selection of game modes.

One Of The Coastal Siege Maps - Martello Tower:

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Re: Holdfast: Nations At War
« Reply #44 on: September 16, 2017, 06:11:41 PM »
5 Days until you fight with the weather gauge! Naval combat
16 SEPTEMBER   - AGS | REFLEAX

5 Days until you fight with the weather gauge! Outwit your enemy in naval combat. Raise and lower sail while staying with the wind to gain an advantage.

2-Gun Schooner:

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