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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #15 on: October 21, 2018, 03:39:00 PM »
16 October 2018 Contents and Improvements WOTR V1.4

The latest patch always includes ALL previous updates

1) Improved Low level LODs for Heinkel and Hurricane

2) ME109 -
   (1) Fixed typo on Instrument panel, also minor improvements for night instruments.
   (2) Removed Iron Sight view to allow quicker F6 toggle from front view to gunsight.

3) Implemented 'AP' aircraft for player squadron AI craft to have a unique skin if available (see notes below)

4) Hurricane MKIa improved Boost dial anim to show 3lb and 6lb boost. WEP unchanged gives full boost.

5) Aircraft now stop in place correctly when colliding with tall buildings.

6) Ground Object Collisions Revised: The hardness of the ground object that the aircraft is colliding with is now taken into account together with the speed of impact.

7) Damaged Prop Strike sound should no longer play in a loop when craft comes to a halt with prop in contact with ground.

8) Increased the Patrol area from 20km to +-30 km  (to help with AI deciding to land at certain waypoints as opposed to loiter an area etc).

9) Implemented a 'Player Never Leads' option in Workshops.

Notes for point 3 :    Now auto deployed Squadron skins are deployed to player, and a different skin to flight members if available in the Skins folder (…WOTR\OBDWW2 Wings Over The Reich\campaigns\CampaignData\Skins)

Example:  For flight members skin to be auto deployed when you are in the Hurricane they need to be called (using RAF 17 as an example):
Hurricane_MKIa_ AP _RAF 17.dds
Hurricane_MKIa_ AP _RAF 17_damage2.dds  (for damage)
(these will be auto assigned only to player’s flight members.

For player skin to be auto deployed:
Hurricane_MKIa_RAF 17.dds
Hurricane_MKIa_RAF 17_damage2.dds  (for damage)
They can both be different.   We hope to have more skins available in the future.
Other Hurricanes in the theatre will use the default skin.
Note does not give unique skins to all flight members just auto deploys a different skin to the player.

Also you can as a player still choose another custom skin in QC screen (or Campaign stores/‘workshop area, or when in missing briefing)

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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #16 on: October 21, 2018, 03:41:18 PM »
19 October 2018 Contents and Improvements WOTR V1.5

The latest patch always includes ALL previous updates

Contents and Improvements WOTR V1.5

1) Fixed an issue with the new AP craft engine sounds.

2) Fixed a text display issue in the campaign duty roster interface when the player selects the new 'Never Leads' mode.


Download: here
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #17 on: November 15, 2018, 01:35:20 AM »
2 November 2018 Contents and Improvements WOTR V1.6

The latest patch always includes ALL previous updates

Contents and Improvements WOTR V1.6

1)    Implemented Defensive manoeuvres for straggling bombers:     
Note:     
  1) Bombers will try to stay in formation to maintain strength in numbers - thus they will rely initially on          mutual defensive fire and hold formation as long as possible.     
  2) Once they have decided to flee and or break formation, stragglers that are attacked, will try to evade         in random directions.     
  3) They will not always evade - they have to have seen the enemy coming and have sufficient control to do          evasive manoeuvres as well as sufficient morale and skill levels.

2)     Changed the Campaign System to generate slightly more flights in the players region of ops. 3)     Enabled ‘Heavy’ campaign density for those with high end PCs.
4)     Hurricane MKIa texture mapping issue fixed
5)    Fixed an issue that resulted in 'unknown' aircraft being reported in Mission Details for AI pilots.
6)    Fixed an issue with the Ju88 damage system IDs (no effect in runtime that player would notice)


Download: here
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #18 on: November 15, 2018, 01:37:18 AM »
News 14 November 2018

Some good news items: For WOTR owners, more is to come!   We are adding more FREE content. First in the works is the flyable Spitfire MKIa and we hope to also bring you “Battle for France”  as a Free addon/update sometime next year!   (Details TBC and subject to change).

We also have a new patch coming soon V 1.7 will allow the player’s squadron flights to each have unique aircraft skins. 

We hope to release 1.7 with a few skins ready made for some squadrons. 

Watch this space.
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #19 on: April 17, 2019, 03:07:53 PM »
21 November 2018 Contents and Improvements WOTR V1.7

1) Implemented Player squadron skin support for up to 11 AI unique skins in the players squadron flights -
additional to the player’s aircraft skin. These are applied across both A and B Flights of the player’s squad.
Skins can be made for this by the WOTR community, some are under way currently see the next item below.
Also see further below after 4) for a more detailed explanation on this for skinners.

2) Included in this patch are over 160 unique individual Hurricane MKIa squadron skins!
These are in squadron ‘sets’ and will work with the above new feature. Robert Wiggins and Nolan Bryant
have worked hard to complete these squadrons so far, for use with the above new feature. Many thanks!
Hurricane squadrons included currently able to use this new feature : RAF 1, 17, 32, 43, 56, 79, 85, 87, 111, 145, 151.
Other squadrons will just use defaults and their AI flight members will use the same skin as before until more skins are made.
More plus Me109 to follow if all goes well.

3) Fixed a bug in the manual enlistment screen that prevented the selection of another squad if the player tried to enlist in a squad that was not operable.

4) Hurricane MKIa minor model tweak.

More skins need to be created of course to cover all squadrons, and if all goes well for ME109 squadrons too.
Others may make their own skins as long as they are created in a similar.
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #20 on: April 17, 2019, 03:08:36 PM »
10 December 2018 Contents and Improvements WOTR V1.8

1) Improved aircraft collision avoidance.

2) Reduced number of fighters that can attack the same enemy aircraft.

3) Improved multi-skin error logging - improved multi-skin application software
- Skins will now be applied to as many aircraft in A and B flight as possible as opposed to stopping on the first one that has an error (skin missing incorrect name etc).
- Skins with missing accompanying damage skins will no longer be applied and vice versa.

4) Revised BF110 FM - it is now less manoeuvrable.

5) Hurricane MKIa model mapping tweaks to allow new skins to work properly.

6) Fixed an issue that prevented Scramble Missions flight time from being tallied up in Pilot Total Flight Time

7) Increased Air Activity around Players Target

8) Increased Bomber formation sizes for the assault phases of BoB. (‘Attack on Fighter Command ‘ onwards)

9) Increased 109 Escort Flights for assault Phases of BoB

10) Reduced 40mm Flak gun RoF

11) Added and updated over 280 new squadron skins for Hurricane aircraft.

(kindly provided by Robert Wiggins and Nolan Bryant, many thanks guys)

See http://www.wingsoverthereich.com and visit the Downloads page.

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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #21 on: April 17, 2019, 03:09:50 PM »
21 December 2018 Contents and Improvements WOTR V1.9

1) Implemented Workshop Settings to disable Regional Flights in Campaign for lower end PCs - default is off.

2) Implemented Workshop Settings to disable On Alert Flights (aircraft waiting at airfields for incoming enemy craft) in Campaign for lower end PCs - default is off.

3) Implemented Workshop Settings to disable Large Combined Formations of Flights in Campaign for lower end PCs - default is on.

4) German Bomber Flights will now sometimes form up as one large offensive force. At other times they will vector in on separate and sometimes very different flight paths - this to simulate the difficulties of multiple flights meeting up in WW2

5) Fixed an issue that allocated Top Cover Fighters to AI German Bomber Flights instead of Escort Fighters

6) Escorting Fighters will now not always be assigned to bombers - this to simulate the difficulties of meeting up in WW2 and the limited fuel capacity of 109s.

7) Fixed an issue that sometimes prevented 'Second Waves' of aircraft from being set up correctly.

8) Incoming Raids can now sometimes fail to locate the correct target.

9) British Fighters will now not always find the enemy on Scramble missions (to simulate poor RDF data)

10) Revised Bomber Formation spacings

11) Revised Terrain Tiles

12) Added more optimisations to aircraft models to aid performance.

13) Fixed a landing issue at Hermelingen airfield

See http://www.wingsoverthereich.com and visit the Downloads page.
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #22 on: April 17, 2019, 03:10:34 PM »
31 December 2018 Contents and Improvements WOTR V1.10


1) Addressed an issue that sometimes caused flights to land at the wrong airfield.
2) Further Terrain Tile improvements - Spring Summer and Autumn no snow.
3) Fixed some Hurricane RAF 303 aircraft skins damage. Fixed ‘Stanford-Tuck’ custom player skin.

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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #23 on: April 17, 2019, 03:11:03 PM »
9 January 2019 Contents and Improvements WOTR V1.11


1) Improved FPS over London with the higher Scenery Density settings.
2) Addressed a "setup mission other enemy flight has errored" database crash issue that sometimes occurred on heavy campaign settings and regional flights on.
3) Addressed an issue that would sometimes prevent a pilot from 'dying' correctly after bailing out. Outcomes stated ‘shook up’ and next mission could incorrectly be flown.

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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #24 on: April 17, 2019, 03:12:57 PM »
11 March 2019 Contents and Improvements WOTR V1.12


1) Implemented AI aircraft startup sounds - all craft - at code level.

2) Balanced AI engine sound levels

3) Some Spitfire skin mapping issues addressed

4) QC - Fighters will now attack the chosen target type when the situation "Attack" is selected

5) Correctly implemented Flak ROF reduction on Bofors 40mm gun (was incorrectly done in V1.8)

6) QC - Player position in flight now is now based on 'Player Flight Position' workshop selection settings - now you can fly as one of the flight, rather than leading the QC flight. Enemies will likely not target you so much!

7) Fixed a low level xml bug in Effects file

8) Increased Morale of QC AI pilots (Skill dependant) and revised base morale values

9) Aircraft can now navigate tighter and closer mission waypoints.

10) QC now has improved AI directives and target criteria for the chosen QC type

11) Fixed an issue whereby Dive Bombers would sometimes lose altitude on each bombing run/pass and eventually would no longer drop ordnance.

12) Fighters undertaking ground attack directives will no longer climb back up to mission waypoint altitude for each successive pass.

13) Included some more Scenarios.

14) Fixed a crash bug that sometimes occured with Collision Avoidance against objects above ground level.

15) Implemented the option of running the Mission Scenarios at 'Default Scenario Weather' settings (in mission file)

16) Fixed an issue that prevented the Quick Scenario Mission details from displaying correctly.

17) Revised some damage sounds that would incorrectly play in a loop and were audible at large distances.

18) Now wind rush sound will play in external view if close to aircraft when engine is off - player craft only.

19) Improved Wooded areas in France - also corrected a patch issue whereby the increased Wooded areas in England (V1.2) had been dropped from the cumulative patch at V1.8 onwards.
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #25 on: April 17, 2019, 03:17:36 PM »
12 April 2019 Contents and Improvements WOTR V1.14 SPITFIRE VERSION

(note incorporates 1.13 that was not released originally).


The latest patch always includes ALL previous updates

Download (454MB)


1)Many Landclass improvements (terrain class render).

2) Fixed an issue in the pilots log book display that prevented the aircraft icon from popping up.

3) Enabled Group 10 and Group 12 based squadrons to take part in the battle/campaign.

4) Implemented far Northern Fields in Britain - mostly 13 Group.

5) The Battle no longer ends for British Squadrons sent North to 13 Group for re-equipment -
players can simply continue to fly the routine patrols at the re-equipment location or time advance back to
the action.

6)Implemented a time advance option 'To Active' which automatically advances an inactive squadron that is
re-equipping to active duty. Note it may be that the battle ends without a squadron ever returning to active duty!

7) Time Advance button is now forced to be always on.

8) Fixed some Squadron database errors.

9) Form up at action directives is no longer circular - the aircraft will form up in transit to next waypoint.
Note: form up at non action directives or after action whilst in transit may still be circular!

10) Added drivers to the Bedford and Opel Blitz trucks.

11) Increased various buildings and hangars hardness levels.

12) Fixed a GUI issue with aircraft stats on Campaign Enlist screen

13) ADDED SPITFIRE MKIA FLYABLE plus many new Spitfire squadron skins (thanks Robert!)

14) Landing Improvements - Aircraft will now park closer to each other after landing.
- Aircraft will orbit at a slower speed to conserve fuel when waiting for landing clearance
(especially noticeable at airfields with low lane counts).
- Airfield number of landing lane allocations optimised for quickest landing efficiency to conserve fuel.

15) Fixed an issue with RAF 64 squadron - it was allocated Hurricanes instead of Spitfires for BoB.

16) Removed a Barrage Balloon site that was too near Hornchurch airfield which caused aircraft collisions on landing.

17) Time Advance summary now includes Rank and Name of pilots killed and or wounded in sorties.

18) Fixed an issue with the wheel rolling sounds playing at low volume when aircraft is stationary.

19) Stall sound durations now shortened.

20) Addressed an issue that sometimes caused incorrect destroyed aircraft accounting.

21) Decreased Parking space of landing aircraft further and fixed a bug in the landing lane assignment routine
- see 2) above.
Further improvements on Home Field search for Landing - see V1.10 - 1).

22) Patrols and Scrambles now use the Loiter waypoint to patrol an area - patrol time at target now varies
from 10 to 15 mins.

23) Calibrated all aircraft fuel consumptions.

24) Improved engine reliability for all aircraft types.

25) Fixed an issue in QC mission 'save as scenario' that prevented the weather from being changed in QS.

26) Squads on re-equip no longer patrol factories due to distance issues.

27) Fixed an issue whereby Scrambles missions would sometimes not have enemies to intercept - Note they are not always exactly where specified nor are they always there at exactly the same time as player so player may still miss them!

28) Auto enlistment for Britain is now limited to Group 11 sector only.

29) Hurricane MKI Late - Improved, now has new boost showing 16 lbs max gauge (only 12 max used) as per the Spitfire MKIa.

30) Added JG3 BF109 squadron skins - thanks Nolan. More skins to come in a future update.

31) BF109E4 - Fixed the missing glass in the small side panels in front cockpit.
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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #26 on: April 17, 2019, 03:26:59 PM »
News April 2019

With the release of our latest update to V1.14 for WINGS OVER THE REICH we bring ...the stunning Flyable SPITFIRE Mk Ia for FREE!

All WOTR purchasers can now experience close up, the beauty and grace of the Spitfire Mk Ia together with its other side, power and ferocity. Mix it up with the superb war machines of the Luftwaffe in the Battle of Britain!
 


This is our 'thank you' to all who support us by purchasing WOTR.



This release also comes packed with new improvements and fixes  - more on that below...



Just a few of the great comments about the Spitfire Mk Ia and the WOTR Update V1.14 from WOTR users in our forum:

- Thanks for the Spit, she is a work of Art.

- It's absolutely perfect! It appears to be, I'd argue, the most accurate   Mk.I Spit created for a sim.

- The Spitfire is a great addition! Really like the flight model.

- I must say I am very impressed with the Spit. The cockpit is
  immaculate... Fantastic job OBD!! She really is a treat..



- Brilliant, absolutely brilliant thanks

- the list of improvements alone is impressive,  let alone the
   Spitfire flyable (for free, no less). Great!..

- Spitfire's a treat to fly.

- First flight, fantastic mission ... the spit's an absolute joy to fly.
   Loving it.

- Wow what a beautiful job OBD have done with the Spit.. Love her.



Since our last newsletter some time ago, many new features, improvements and fixes have been added in several free updates.  These are also incorporated into the latest V1.14 of course.   

A few examples include;

Improved AI flight co-ordination especially for the German bombers and fighters.

Improved AI - better landing, collision avoidance and more.

Added 100s of aircraft squadron skins, and the ability for WOTR to assign them automatically to your Squadron flight members individually, if the squadron skin sets exist. British Hurricane and Spitfire squadrons have many sets currently, with more to follow for the German BF109 E4.

Various improvements including increased bomber formation sizes and more optional flight density settings.

Improved AI aircraft engine start-up sounds for all aircraft.

Improved Scenery added new wooded areas and more.

Performance improvements and new workshop options to tailor settings and much more.





The WOTR V1.14 update also includes a set of JG 3 squadron skins for the BF109 E4 as a taste of things to come. Now when you fly in JG 3 all the members of your squadron will fly with uniquely numbered and coloured aircraft. We are working on more squadron skins for the BF109 E4.




Recently PC Pilot Magazine (March/April 2019 issue) published a Wings Over The Reich Interview with us here at OBD Software.  We hope to follow up with more reviews.



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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #27 on: May 08, 2019, 01:36:23 PM »
29 April 2019 Contents and Improvements WOTR V1.15


The latest patch always includes ALL previous updates

Download (461MB)

1) Spitfire model, small improvements and FM improvements (better stall recovery)
2) Hurricane FM improvements (better stall recovery)
3) BF109 model minor improvements
4) Various Skin fixes
5) Added JG 2 BF109 complete set of squadron aircraft skins (thanks to Robert Wiggings (and Nolan))


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Offline Asid

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Re: WINGS OVER THE REICH
« Reply #28 on: October 11, 2019, 03:38:19 PM »
9 July 2019 Contents and Improvements WOTR V1.17

The latest patch always includes ALL previous updates

1) Spitfire Mk Ia model, external radiator flaps animated.
2)   Fixed BF109 damage skins for JG2, JG26, JG27.  Added JG51 thanks to Robert W.



25 June 2019 Contents and Improvements WOTR V1.16

1) Small Modelling fixes for Hurricane, BF109 and JU88
2) Simulation and Physics now continues after player has landed. Player can now restart engine after landing and game physics is no longer halted.
3) The 'WOTR is a real time simulation' prompt is now only displayed when player initiates the return back to main campaign menu, and not for any other exit reason.
4) Implemented a new version of WOTRKeys (our key and controller binding program) to account for poor naming convention of VKB joysticks (they have leading or trailing spaces in Joystick device name as reported to Windows which causes problems).  Should help with newer VKB Gunfighter and others.
5) Revised Scenery Object Lighting
6) Fixed an issue with grassland not showing light snow cover in Autumn Light Snow and Winter Light Snow QC overrides (Only really affected use of Winter in QC, as it’s not used in BoB campaign).
7) Revised Autumn and Winter Light Snow, and Winter Full Snow terrain tiles.
8) Fixed a text/font overlap issue in manual enlistment GUI.
9) Additional BF109 squadron aircraft skins for JG 26 and JG 27 (many thanks to Robert). and of course also contains all of the previous additions and fixes:

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Re: WINGS OVER THE REICH
« Reply #29 on: October 11, 2019, 03:41:49 PM »
29 April 2019 Contents and Improvements WOTR V1.18


The latest patch always includes ALL previous updates

Download (612MB)

Contents and Improvements WOTR V1.18

1) Bf109 E4 now has animated leading edge slats and associated ‘snap’ sounds :)  - these extend around stall conditions and give a small improvement to lift.

2) Hurricane Mk I (late) model improvements - new improved Dzus cowling / wing panel fasteners designed to now match skin camouflage colours - plus wing fillet improvement and other minor tweaks.

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