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Author Topic: How to restart / restore a multiplayer game.  (Read 7431 times)

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Offline Asid

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How to restart / restore a multiplayer game.
« on: June 20, 2018, 11:17:47 PM »
How to restart / restore a multiplayer game.

This function is implemented in patch V1.03. A procedure for restarting a multiplayer match using a saved game file is implemented.

The usual case you need this is when your match drops or a single player drops in the middle of match, but you can also use this if you want to play a match many hours long and you want to split it into many phases.

How it works:

Player 1 hosts a match, using the scenario "Alpha", for player 2, 3, 4 and 5.

After 1 hour of game, players 2 and 5 drops from the game.

Player 1 wants restart the match, so as first action he saves the game at this point; he gives to the save the name Player1 (in the file system it will be Player1.sav).

- second step: Player 1 sends the save file to all the players (2,3,4,5) of match

- Player 2,3,4,5 place the save file received in the save directory of game (in \Users\User\Documents\SowWL\Saved Games ) keeping the same file name (Player1.sav)

- Player 1 opens the scenario "Alpha" directory (usually under \Users\User\Documents\SowWL\Scenarios ) and create here a file with the name "restartmp.ini" (ini is the extension, make attention if you have the explorer option of hide know extension)

- Player 1 has to open "restartmp.ini" and write inside this
[files]
name=Player1

now he saves the file "restartmp.ini"

- Now all the players re-enter the lobby like the first time and Player 1 selects again the scenario "Alpha". All the players select their officers and Player 1 starts the match. If all has been done correctly the players will restart the game at the same moment of saving action, with the same values.

Warning:
- use only save files taken from multiplayer matches, not from matches of campaign or single player.
- Is not necessary that the host is the same player of first session, but the host has to do the same actions done by Player 1 above.
- the players can select different officers respect those of first session or more players (or less) can partecipate to the match.
- If an officer previously used by a player is leaved without human in the restart, it will start the match with TC on
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Offline General Sandman

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Re: How to restart / restore a multiplayer game.
« Reply #1 on: June 21, 2018, 06:18:17 AM »
So these instructions apply for scenarios, but what about sandbox-MPs?
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Offline Asid

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Re: How to restart / restore a multiplayer game.
« Reply #2 on: June 21, 2018, 01:24:18 PM »
So these instructions apply for scenarios, but what about sandbox-MPs?

It is the same.

It works in sandbox-MPs.
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Offline Biondo

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Re: How to restart / restore a multiplayer game.
« Reply #3 on: June 21, 2018, 09:01:57 PM »
Yes, it's the same. Basically, when you create a sandbox you are creating a scenario on the fly. It has the same structure.

It's temporarily saved in Netserv folder, in the Scenarios folder.

When you want to restart it's better to make a copy of Netserv folder and rename it, then put the restartmp.ini into this new folder
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Offline General Sandman

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Re: How to restart / restore a multiplayer game.
« Reply #4 on: January 10, 2019, 10:52:49 AM »
I assume the regular save function (ESC key then save game button) can be used or is there a different dedicated hotkey?
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

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