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28th January 2020

You MUST have WOFF PE  installed to use these updates:

NEW PATCHES CONTAIN ALL PREVIOUS UPDATES - WOFF PE also already contains ALL the patches we previously released for WOFF Ultimate Edition, so if you have WOFF PE installed, and this latest update you are fully up to date!

So you only need the latest WOFF PE patch on top of WOFF PE  install, to be fully up to date!

Download (89.4MB): HERE

28th January 2020 WOFF PE  V5.04 contents;

1) Revised DM for Observation Balloons

2) Direct X Shaders Update - fixes some issues in Windows 7, and sea animation improvement.

3) Revised explosion sounds

Remember this also contains all previous WOFF PE updates as listed below:

28 October 2019
Contents and Improvements WOFF Platinum V5.03;

1) Fixed a Nieuport aircraft skin search issue that erroneously excluded ace skin names with _Bis

2) Revised Aircraft MG sound attenuation with distance.

3) Fixed an issue that forced Wind off.

4) Revised Engine start effect - smoke no longer drifts slowly, but is now swept away in the prop wash.

5) Fixed observer/gunner views in FE2b, Bristol F2b, Strutter A2. Improved FE2b bombardier view.

6) Revised aircraft 'death physics' of aircraft.

16th October 2019
Contents and Improvements WOFF Platinum V5.02;

1) Fixed the Strutter B1 Bomb Sight.

2) Fixed some VC issues in the Halberstadt aircraft.

3) Lone Wolf missions are no longer auto assigned and players can voluntarily fly them when wanted via the Lone Wolf button.

4) Fixed an issue that prevented training campaigns from working correctly.

9th October 2019
Contents and Improvements WOFF Platinum V5.01;

1) Improved compatibility with international OS versions (Non English).

2) Fixed a Formup Warning: on Altitude Up waypoints for delayed fighter flights.

3) Fixed/improved some Gun Animations in various aircraft, added Strutter B1 fighter,
plus some 2 seaters, Strutter A2, DH4, Roland CII, Bristol F2B (all these 2 seaters are front Vickers animated only).

4) Now when player has force landed in a field etc - the 'Engine cannot start here' message is displayed on TAC if player tries to restart the engine.

5) Revised aircraft 'death physics'. This changes the behaviour when an aircraft is effectively 'dead'. Some will fly on for longer before going down and so on, this will also allow the progressive damage to do its job.

29 jan 2021

Today we have BH&H2 Preview video #1 for your viewing pleasure! 

Full screen viewing is recommended!

we have continued developing the next version of WOFF finally now it has a new name:        Wings Over Flanders Fields      Between Heaven & Hell II A tip of the hat to a prior version some players will remember.

Note this only shows a small percentage of the new features - many others not seen are fantastic under the hood AI, campaign, other new features and changes.

Apart from the obvious new graphic content such as the new complex pilot head movements, new goggles effects and so on, it shows completely revised scenery/terrain in all seasons, new towns and villages and new layouts, shows one of the many new A.I. features (for example here formation flying with the AI in the wind to trying to hold formation) the newly updated SE5a, updated Be2 series, new inline engine animations external and internal, new improved blurred rotary engines etc, also shown is new crash landing abilities due to the new damageable gear...

BH&H2 is still in development but we are getting closer to the end!


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