Update V4.14 - 424117/03/17
Download (92.1MB): HEREFixes WOFF Ultimate 'Champagne' Edition Latest patch includes ALL these changes below. Newest additions shown first: 17 March 2017 Version 4.14 4241 Includes new features and fixes;
1) Weather stats now reports the correct mode of weather and associated stats.
2) Fixed a bug whereby switching between Historical Weather and Auto Weather could sometimes render seemingly persistent Auto Weather of rain/heavy clouds.
3) Fixed some issues with the DH4 flying wires
4) Added wheel contact fixes for most of the aircraft to help them sit closer to the ground. Many thanks to Panama Red for these fixes.
5) Included Historical Weather fixes and improvements by BuckEyeBob (many thanks).
6) New Feature: Added Latest DirectX9 shaders from AnKor for WOFF. This adds Headshake movements for G forces during manoeuvres, and also adds “mouse look” options and mouse zoom functions to WOFF.
Mouse Look Instructions: When flying, press the right mouse button , now moving your mouse can let you look around, and the scroll wheel will zoom in and out.
Press right button again to disable the mouse look/zoom and use as a normal mouse pointer. If you have Naturalpoint’s TrackIR or other headtracking you can still use the zoom function as above, simply look around using TrackIR without moving the mouse, then right mouse click to use the wheel on the mouse only to zoom in and out.
The D3D8.ini file in … \WOFF\WOFFScenery\Shaders directory will be updated with new settings as shown below . You can also change the behaviour or disable the mouse look completely by editing that file in a text editor (make a backup first). Note their default values will be applied if a setting is missing.
new settings in d3d8.ini; OffsetSpring=12
RotationSpring=24
;Offset and Rotation Spring controls how much the view resists the acceleration, lower values make the view deviate from forward/center more and return slower.
OffsetResponse=6
;Sort of "anti-damping". Higher values will make the view shake more and respond to smaller changes in speed.
;Acceptable range for values above is 2 to 100 or so. The effect is non-linear so it may be difficult to adjust.
ZoomInStep=20
ZoomOutStep=20
;Controls zoom increment/decrement steps. Valid values from 1 to 50. 20 is exactly the default value for CFS3/WOFF.
ZoomSpeed=5
;Smooth zoom speed. Zoom still changes step-wise, but transition between steps is smooth now.
;Range of values 0 to 10. Set to 0 to disable smooth zoom.
MouseLookSpeed=5
;Self explanatory I hope smile
;Range 0 to 10. Value of 0 disables mouse look entirely.
InvertMouseZoom=0
;Default behavior in this version is mouse wheel up (away) = zoom-in. If you prefer it to be inverse add InvertMouseZoom=1 into the ini file.
HeadShake=1
; Set to 0 to disable acceleration effects.
MouseLookResetDelay=5
; Time in seconds before mouse look automatically returns to centered view.