This is your CTD issue Chris.You do not need the mods to start learning HITS. However it is not an issue. I believe you have installed the
Expanded Toolbar V - Grog. This is NOT compatible with stock scenarios if you select the stock scenarios through the menu. The only way to play the stock and other scenarios is if they are setup through "sandbox" or "user scenarios". The
Expanded Toolbar V - Grog includes the stock scenarios. They appear if you activate the toolbar then go to "user scenarios". They are there. They will work.
There is a relationship between the toolbar and the OOBS. MYGUI (the interface software) complicates this. A little reading would tell you this. If you have an issue then you should go to the main page of the mod. I have included links to original posts for all mods if they exist. However I see I need to be more robust in my approach. For the toolbar this is what it displayed on the page in red:
Attention: All SP scenarios played with this mod must be selected through the 'User Scenarios' screen, otherwise they will CTD.http://www.norbsoftdev.net/forum/waterloo-modifications/68686-expanded-toolbar-grogMax Camera Distance from You This setting adjusts the distance
the camera may be moved from the commander you are playing. Set the value to “10,” the lowest
setting, to lock the camera to
you (called “HITS,” or “Headquarters in the Saddle”).
HITS Move (p57)
“Hits Move” makes it possible for a player playing HITS to
move his commander using keyboard commands. (“Headquarters
in the Saddle,” is the ultimate “you are there” playing style.
When a player is playing HITS, the camera follows the player’s
commander: the camera may pivot and look about, but it may
not move away.) “HITS Move” can be enabled only from the
In Game Options Screen. From the main game screen, click on
Menu, the Options. On the right side, set the HITS Move slider
to a number, this number represents the number of yards that the
player will move unless halted. Here are the commands available
in this mode:
W: Move the player forward.
S: Make the player do an about-face.
A: Change the player’s facing counter-clockwise.
D: Change the player’s facing clockwise.
Left shift: Double-time the player’s movement.
Space: Halt the player.
To disable HITS Move, open the In Game Options screen
and set the distance back to zero.
NOTE: For players who have not edited keyboard.csv,
camera control is restricted to mouse movement when
HITS Move is activated, since the WSAD keys may not be
used for camera movement.
At this point, you do not need mods. Just set the "Max Camera Distance from You" to a high value. Say 40 then work you way down to 10. You may have difficulty with the default pointer as it is awkward to see. If this is the case then use the "New pointer mod"
http://dogsofwarvu.com/forum/index.php/topic,3577.0.html.
HITS lost some of its refinement when it went from GB to Waterloo.
Please read the manual. Some reading of important posts is required. It will help a lot. When you have read then have at it. Practice, practice, practice...