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Author Topic: SOW Waterloo Multiplayer 19/11/16  (Read 12144 times)

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Offline Asid

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SOW Waterloo Multiplayer 19/11/16
« on: November 19, 2016, 07:33:48 PM »

SOW Waterloo Multiplayer 19/11/16 @ 20:30GMT


Friendly and relaxed session.




This is a friendly multiplayer mission. The mission will be decided by the players. It will employ the HITS system.

Mods: (in mission)

Multiplayer Mod Click here

HITS mod:  Click here

New pointer mod: Click here

Expanded Toolbar V - Grog: Click here

Realistic smoke is optional

********************************
**                      Notes                       **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by: Biondo
Modified by:
Largest command: Army
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Friday 19/11/16
Time: 20:30 GMT
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War

Player Skill/Ability:
Using HITS so a good understanding of UI
« Last Edit: November 19, 2016, 07:36:30 PM by Asid »
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Offline Asid

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #1 on: November 20, 2016, 12:38:04 AM »
Great game today. Stardog did well  8)

Allied: Stardog, Patorian & Asid

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Offline Stardog765

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #2 on: November 20, 2016, 02:24:35 AM »
Haha well I think "well" is charitable for sure but it certainly was a blood bath and I gave as well as I got for the most part.

Some shots of the carnage.





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Offline Praetoria

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #3 on: November 20, 2016, 10:47:09 AM »
Nice battle, but the hardest part was to start the game... ::)
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Offline Asid

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #4 on: November 20, 2016, 05:01:17 PM »
Nice battle, but the hardest part was to start the game... ::)

And the trees  :( . At least they stopped me getting hit by enemy artillery  8)
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Offline Tuna

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #5 on: November 20, 2016, 07:16:24 PM »
Nice battle, but the hardest part was to start the game... ::)

And the trees  :( . At least they stopped me getting hit by enemy artillery  8)

Sorry I missed the battle, I had promised Nef earlier I'd do some WoW with him. When it didn't seem like it was going to work, I figured I should follow through and join them. Hope to get into this in the future the immersion factor seems like it's pretty cool if I can figure out this HITS mode!
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Offline chrisreb

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #6 on: November 20, 2016, 09:11:09 PM »
Yes going to take a bit of practice with HITS so will get some in at a simple level before joining as would be fumbling about a bit. Assume messages like the Civil War version.  I wish the maps were zoomable to give orders as the current AI does not make this user friendly.

Installed all the above options, However the keyboard commands do not seem to let me look around in game. Manual says something about editing Keyboard.csv file but does not say what to edit. Have set Options to distance from you to 2 as per instructions.  I need to sort this to  learn enough to join in.  Am I missing something obvious?

Mouse does not seem to do anything either.

Sorry to be thick and will keep reading manual

EDIT  Now Q and E keys seem to let me rotate my viewpoint so progress at least!
« Last Edit: November 20, 2016, 09:54:32 PM by chrisreb »
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Offline Tuna

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #7 on: November 20, 2016, 10:43:15 PM »
Once you are 'in game' playing a scenario.. Go into Options.. there is a HITS move distance, that is what fixed it for me. So when you hit W it moves that distance (the General).. you can hit A and D to change his direction prior.
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Offline Asid

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #8 on: November 21, 2016, 12:25:49 AM »
Please guys do the tutorial. There is one there.

I play this regularly. HITS is a great and immersive way to play. It takes some getting used to but is very rewarding. It totally transforms the experience.

Do yourselves a favour and do the tutorials and try with the first French scenario. Make sure you have done everything in this thread (first post). http://dogsofwarvu.com/forum/index.php/topic,3597.0.html

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Offline Stardog765

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #9 on: November 21, 2016, 03:00:37 AM »
Ya this is totally a game you just have to play to get.  Like Asid said do the tutorials and then do the first Frenchie scenario over and over until you have no issue.

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Offline chrisreb

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #10 on: November 21, 2016, 07:26:05 AM »
That's what I am doing  :)
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Offline Tuna

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #11 on: November 21, 2016, 12:42:25 PM »
Ya this is totally a game you just have to play to get.  Like Asid said do the tutorials and then do the first Frenchie scenario over and over until you have no issue.

Did the tutorial when I bought the game.. and the first scenario a few times. Understand the game and it's concepts, just think HITS is clunky.
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Offline Stardog765

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #12 on: November 21, 2016, 01:27:10 PM »
HAha yes its is clunky and hell, thats the idea bro.  You are stuck in your saddle.  Situational awareness RIP

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Offline chrisreb

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #13 on: November 21, 2016, 02:08:30 PM »
Great concept - just a case of getting to grips with interface which is what I am doing.
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Offline Stardog765

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Re: SOW Waterloo Multiplayer 19/11/16
« Reply #14 on: November 21, 2016, 02:14:13 PM »
Ya it takes a while for sure.
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