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Author Topic: World War II Europe Potential Change List V1.09  (Read 2989 times)

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Offline Ronster

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Re: World War II Europe Potential Change List V1.09
« Reply #30 on: January 19, 2017, 08:15:53 AM »
     There are a lot more improvements that can be done with WWII Europe.  I think each scenario could use a little bit of specific rules.  Have you tried any scenarios against a human opponent?

Ron

Offline schwerpt

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Re: World War II Europe Potential Change List V1.09
« Reply #31 on: January 22, 2017, 02:11:27 AM »
I am looking at the implementation of #3 Design Notes.  Does it matter whether I use a browser or a direct text write to the screen?  Current implementation brings up a large file in a browser, and I understand that it is not efficient to have to scroll down to the current scenario.

For v1.0.9, I am thinking about bringing up a small file that is scenario dependent in a browser.  This fixes the scrolling part, but I wanted to make sure that the use of the browser is not viewed as a problem before I go breaking into 100 small files.

Thanks in advance,
Ron
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Offline Franciscus

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Re: World War II Europe Potential Change List V1.09
« Reply #32 on: January 22, 2017, 09:47:33 AM »
Hi Ron

Not a big deal, but I would prefer not a browser window. Maybe a pdf file ?
Regards

Offline schwerpt

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Re: World War II Europe Potential Change List V1.09
« Reply #33 on: January 23, 2017, 04:52:28 AM »
That is what I thought.  It means making 102 small files of text, or embedding the text into the executable file.  I'll try that. Time consuming but easy.  I spent some time adding more text to the html file today.

Ron
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Offline Franciscus

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Re: World War II Europe Potential Change List V1.09
« Reply #34 on: March 18, 2017, 09:35:42 AM »
Hi, Ron

Any news ?

This game's development seems to have stopped, and feedback is minimal... :(


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Offline schwerpt

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Re: World War II Europe Potential Change List V1.09
« Reply #35 on: March 19, 2017, 02:35:58 AM »
It has gone quiet.  However, development has not stopped and progress is being made.  I have been focusing on scenario development. From the last discussion, I know the mods desired by the community, and have begun work on them.  None of them are quick fixes, but require time to implement and test.  Not unusual at this time in a game development, as the easy ones have already been done.

Ron
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Offline Schwerpunkt Valencia

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Re: World War II Europe Potential Change List V1.09
« Reply #36 on: March 30, 2017, 10:32:33 AM »
Hi Ron,

Good to hear that some progress is being made. If you need a list with some particular bugs to be sorted out just let me know.

Kind regards

Schwerpunkt Valencia