There is an evolving story that I am finally ready to share more about. I alluded in an earlier post about some conversations with some publishers. I am pleased to say that we are coming close to finalizing a contract to take a board game and make it in to a computer game.
I am not going to give any further details until its official, and that may still be a couple weeks away.
So why is this a good thing? The board game will be relatively easy to develop compared to ToO. This will publicly show that we have the expertise to develop a computer game. Internally we will be able to apply lessons learned from this simpler project. These are both critical aspects going forward. Once we computerize this board game, we will have a number of feasible options going forward.
Isn't this going to direct your efforts away from Theater of Operations? Correct, the programmers will not be programming ToO while doing this new project. Ironically this project may speed up development of ToO for a couple of reasons. The board game will be easier to develop (less intimidating) with a simpler scope, but it will give our team more experience and confidence when it comes to programming a game like ToO (more confidence, faster execution). Perhaps most importantly doing the board game will produce a revenue stream, and to be honest this has been the greatest limiting factor in developing ToO. Like Cicero said "the sinews of war are infinite money"!
It is every bit as true for war-games too!! If I had the money this game would already be on the market.... I also expect you will see little difference on this forum. I still plan to be be active with this forum and continuing with ToO design tweaks.
In short, this is good news for attaining the final goal of developing ToO!