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Author Topic: DCS 1.5.5 changelog  (Read 3184 times)

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Offline Asid

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DCS 1.5.5 changelog
« on: November 11, 2016, 03:44:13 PM »
DCS 1.5.5 changelog


DCS World
•   Introduced user Tactical Marks on the F10 map view.
•   New flight dynamics of Stinger and Igla missiles.
•   ME. Attack point circle on the map restored
•   Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
•   Added clickable radio-menu
•   AI UH-1H will not able to fly with broken tail rotor
•   IL-78 refueling pod lights: functionality added
•   Fixed visibility some map objects through haze
•   The LOD of destroyed Kamaz-43101 model has been fixed
•   Simulation ESC menu. Added Audio Option panel button
•   Simulation ESC menu. Added Quit to Desktop button
•   Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s fixed
•   Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
•   MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
•   MP. Lobby. The task column was replaced with an airfield column.
•   MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
•   MP. Player kick button will visible only on server
•   MP: increased default timeouts to 300 seconds
•   Network protocol changed (version 1.5.5 incompatible with 1.5.4)
•   Added new 3D models: KRAZ truck and Merkava 4 MBT.
•   Il-78 tanker. Added lights animation to UPAZ refueling pod.

DCS FC3
•   Su-33: Autopilot mode indication will work
•   Su-33. Digital fuel indicator repaired
•   Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
•   F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
•   F-15C. TDC will not be slewed by mouse to outside the scan zone
•   Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
•   Su-27. Flight control system with AOA and G-limiter has been adjusted
•   Su-27. Autopilot has been adjusted
•   Su-27. Tires strength has been adjusted

DCS A-10C
•   Steerpoint marker on HUD will not floating
•   The parasitic elements of external 3D model were removed from cockpit
•   Fixed click sound for some cockpit switches
•   UHF radio tone sound will not heard without electrical power
•   A-10C Piercing Fury Campaign corrections

DCS Hawk by VEAO
•   Aden gun pod fire and ejector positions updated.
•   Brake pressure gauges now functional.
•   Transponder panel now active (for future functionality).
•   Gun and stores stick flaps animated correctly.
•   External textures optimized.
•   Kneeboard updated for authentic Hawk checklists.
•   Rear seat switching implemented for single player including functionality:
•   Press 2 and 1 to switch cockpits (can also assign to joystick).
•   Click spots updated for rear seat functionality.
•   Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
•   Flap and gear indicators functional.
•   Hydraulics and brake pressure gauges implemented.
•   Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
•   HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
•   All rear cockpit dash gauges implemented.
•   HSI Tacan / ILS navigation and glideslope functions implemented.
•   Beacon light and test implemented.
•   Accelerometer reset implemented.
•   CWP indicators functional including test switch.
•   Attention light reset switches implemented.
•   Land/Taxi light switch implemented.
•   Cockpit lighting switches, including dimmers, implemented.
•   Cockpit lighting WIP for FPS improvements.
•   CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
•   Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
•   Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
•   Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
•   Weapon override switch functional (set to override to disable firing of weapons).
•   Weapon jettison button functional.
•   Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
•   Anti-ice system switch will be OFF at cold start
•   ADI failure lamp will lit when AC power is missing
•   Corrected latitude value on GMK-1
•   Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
•   Emergency generator extension will be visible on net phantoms.

P-51D High Stakes Campaign
•   2nd mission: 1st waypoint condition simplified
•   7th mission: targeting becomes more explicit for player


DCS F-5E
•   Inverted spin has been simulated.
•   UHF Radio - Hinged Access Door will be opened.
•   AIM-9 tone will not be heard if both wingtips gone off.
•   Landing gear audible warning will be heard when warning test switch enabled.
•   TACAN channel selector animation corrected.
•   Fixed RWR sound issues with new contacts.
•   Wing bend and twist due to G-loads has been corrected.
•   Changing TACAN channel will not interrupt current radio chat.
•   Input: Added some axis commands for TDC, rudder trim, lights etc.
•   With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
•   Aileron limiter now disabled at cold start.
•   Single player missions added.
•   Added inert and training stores.
•   Added wing damage with high G overload
•   Drag chute can not be fully deployed without any airstream
•   Drag chute model corrected

DCS UH-1H
•   External F2 camera will do not zooming out on certain angles
•   The missing a pilot's skin fragments were restored
•   Side machineguns control by TrackIR and mouse has been refactored
•   ‘Hot start’ fire is now visible for other clients in multiplayer
•   Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
•   Fire exhaust effect for Ka-50's APU has been added
•   Searchlight will be synchronized between clients in multiplayer

DCS F-86
•   Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
•   Taxi & landing lights will enabled when hot start on ground at night
•   APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
•   Fuel reset knob animation was inverted.
•   DRM button added to Module Manager.
•   Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
•   Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
•   Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
•   Fixed cockpit mechanism.
•   Removed -1000 ft limit for altimeters.
•   Reworked ejection seat model and labels.
•   Updated autostart sequence.
•   Fixed and finished all cockpit texture.
•   Now GPU can only be connected by using radio menu, deleted its keyboard function.
•   Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
•   Fixed problem with the front cockpit being clickable from the rear one.
•   Fixed cockpit specular texture.
•   TACAN will work in all theaters now.
•   TACAN panel animation and clickability updated.
•   TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
•   Terrain masking is correctly accounted now.
•   AA TACAN is functional now.
•   Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
•   TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Bugs fixed since Open Beta 1.5.5. (last week)
•   MP. Tactical marks will be able to delete
•   Ground unit will not fall through roof of buildings. Manpads for example.
•   Sometime manpad unit does not fire. Fixed.
•   F-5E. Fixed missing right wing light halo
•   F-5E. Corrected training missions triggers (setting course).
•   F-5E. Some corrections to Flight Manual
•   F-5E. Added pilot to cockpit
•   F-5E. Fixed fuel pressure lights simultaneously going off after single engine start
•   F-5E. Fixed oxygen pressure gage showing 0 after turning off supply lever
•   F-5E. Fixed chaff program execution when single flare is selected
•   F-5E. Added IFF input commands


Known major issues:
•   Mouse cursor is visible on mission start in FC's cockpits
•   L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
•   Oculus: bottom buttons on multiplayer GUI are not clicable

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