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Author Topic: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt  (Read 13091 times)

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Offline Rinix

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Re: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #15 on: November 13, 2016, 02:02:50 PM »
Thanks for organising the mission Rinix. Usually it's worth checking if your have your Steam disabled. I usually switch off other online services such has OneCloud and Creative Cloud.
I didn't have any of those on. Like I said in the AAR, it's possibly still unresolved netcode issues with the Pizarro and Centauro.
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Offline Asid

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Re: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #16 on: November 13, 2016, 02:27:41 PM »
Hi Rinix

There are a number of people in the group which can be asked to host. I have started a new post to refresh that list  http://dogsofwarvu.com/forum/index.php/topic,3616.new.html#new
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Offline Lusik

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Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #17 on: November 13, 2016, 02:28:01 PM »
It was most likely then.


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Offline Rinix

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Re: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #18 on: November 14, 2016, 05:12:24 AM »
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Offline Rinix

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Re: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #19 on: November 16, 2016, 12:31:49 AM »
http://www.steelbeasts.com/topic/11074-network-overload/?do=findComment&comment=165120
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So was it a regimental sized unit on Red? If so, then that sized unit will not really work unless the HOST has an exceptional connection.  Some people can host a mission that sized, but most cannot. :(

One thing you can do is have the battalions of the regiment spawn after some time when the first battalion would be dead or nearly dead. This helps reduce a great deal of network traffic if Red comes at you in waves. Even with the fastest network connection for the HOST, we found it best for all CLIENTs if we had the regiment show up in waves like this.
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Offline Asid

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Re: Steel Beasts Saturday Mission 12/11/16 @ GMT19:00 - Bird Hunt
« Reply #20 on: November 16, 2016, 12:54:42 AM »
This is why I advocate missions with a smaller number of units.
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