Translations for our friends around the world.

eSim

esimwhite1
 Save

Author Topic: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine  (Read 54347 times)

0 Members and 15 Guests are viewing this topic.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #300 on: April 30, 2019, 04:01:37 PM »
https://www.steelbeasts.com/topic/11302-eta-on-terrain-patch/page/15/?tab=comments#comment-189295
Quote from: Ssnake
Quote from: Hedgehog
Typical past experience is about $40, i think
It'll be less than that since we failed to deliver the new terrain to version 4.0 as initially promised.

The price will be a bit variable though depending on whether you go with the pure download option, or if you order the bundle with physical media (such as the terrain installer and the printed manual). As soon as we have settled on our options, we'll take preorders. I had hoped to be at this point two weeks ago, admittedly. :(
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #301 on: May 01, 2019, 04:10:11 PM »
https://www.steelbeasts.com/topic/12680-using-steel-beasts-with-vorpx-vr/?tab=comments#comment-189327
Quote from: Ssnake
Quote from: T. Frankowski
I understand, well I'll hopefully be getting a RTX 2080 and a i9 9900k soon, so that could help with frames.
Only marginally so. The benchmark results we're getting back from the beta testers show that, on the one hand, frame rates are universally better in 4.1 than they currently are in 4.0, which is good. At the same time there are clearly CPU limited scenes where all the GPU power in the world won't help you. Where you aren't CPU limited even a GTX 980 or 1070 delivers adequate (if capped) performance.
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #302 on: May 01, 2019, 07:55:17 PM »
https://www.steelbeasts.com/topic/11302-eta-on-terrain-patch/page/15/?tab=comments#comment-189351
Quote from: Ssnake
As mentioned on previous occasions, we'll split the installer into at least two separate ones; one for the Steel Beasts installation as you know it. And one for terrain data. The idea being that if we update Steel Beasts but the map data remain unchanged, we can cut the download size dramatically. Right now the map folder for version 4.1 contains about 15.3 GByte of data. People with broadband connection have no trouble with that, but there are people who cannot download packages of that size. Since we wanted to print a new batch of user manuals anyway (a lot has changed with respect to (terrain) data organization, the map editor, and how maps and scenarios gets combined) we figured that this would be the ideal opportunity to bundle this with physical media for at least the map installer.
Right now we're considering 16GByte USB thumb drives as the means of delivery.

"Download only" will of course remain an option.
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #303 on: May 02, 2019, 11:22:26 PM »
https://www.steelbeasts.com/topic/12689-how-to-keep-my-units-on-or-in-a-column-formation/?tab=comments#comment-189393
Quote from: Ssnake
THAT actually hasn't much effect on the manual because the improved pathfinding integrates very nicely and in an intuitive way into the user interface. And since the performance is increased (dramatically) we're no longer offering the choice to create a scenario without a navmesh. It simply gets created, period. In 40 seconds or (usually) much less, and at better quality than what took up to 20 minutes in the past.
I ride inside Steel Beasts.

Offline Frankie

  • HAVOC
  • *
  • Posts: 1232
  • From Dogs of War to Pipes Of Peace
    • Frankie's Moodurian
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #304 on: May 03, 2019, 10:56:36 AM »
Will we get to see undulating high resolution terrain as in that one-year old video by esimgames where an APC was shown in a very hilly and mini sand dunes environment?
« Last Edit: May 03, 2019, 12:03:51 PM by Frankie »

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #305 on: May 03, 2019, 04:15:01 PM »
Will we get to see undulating high resolution terrain as in that one-year old video by esimgames where an APC was shown in a very hilly and mini sand dunes environment?
Maybe in new trailers (if they ever come out). I don't know if Steel Beasts 4.1 will come with high resolution maps.
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #307 on: May 16, 2019, 09:43:27 PM »
https://www.steelbeasts.com/topic/12548-itec-2019/page/2/?tab=comments#comment-189746
TOS-1A Buratino.

Vehicles are in order of appearance:
  • DF-30
  • DF-90
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #308 on: May 17, 2019, 03:19:05 PM »
Screenshots of the interior of the DF-90 (despite Grenny's/Ronin's teasing, it was easy to determine just by Googling the ammo and the DF-90): https://www.steelbeasts.com/topic/12548-itec-2019/page/2/?tab=comments#comment-189775

https://forum.steelbeasts.org/forum/thread/8643-version-4-1xx/?postID=59174#post59174
Translated using Google Translate:
Quote from: Ronin
The optical is only one part :-)
Esim has mainly worked in the cellar and engine room in recent years. Some mechanics of the game have been adjusted or fundamentally changed.
That There will not be quite as many new cars in this update (though there are still plenty of them), but I think you'll like the gameplay experience.
I ride inside Steel Beasts.

Offline wilso845

  • HAVOC
  • *
  • Posts: 690
  • ArmA
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #309 on: May 17, 2019, 05:32:20 PM »
Looking good brah....im curious to what will be released first, DCS F-16 or the SB update. 😂

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #310 on: May 17, 2019, 06:18:36 PM »
Looking good brah....im curious to what will be released first, DCS F-16 or the SB update. 😂
Steel Beasts 4.1 will be coming in June, as has been mentioned earlier.
I ride inside Steel Beasts.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
I ride inside Steel Beasts.

Offline Asid

  • HAVOC
  • *
  • Posts: 18425
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #312 on: May 17, 2019, 11:21:48 PM »
Looking good brah....im curious to what will be released first, DCS F-16 or the SB update. 😂

2 more weeks....  :thumbsup

I stand against Racism, Bigotry and Bullying

Offline Frankie

  • HAVOC
  • *
  • Posts: 1232
  • From Dogs of War to Pipes Of Peace
    • Frankie's Moodurian
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #313 on: May 18, 2019, 01:35:06 AM »
Need ..... MORE....ITEC 2019 .... videos......please.....thanks.
« Last Edit: May 18, 2019, 02:04:12 AM by Frankie »

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Online Rinix

  • HAVOC
  • *
  • Posts: 1757
  • Steel Beasts
Re: Steel Beasts Dynamic Terrain Will Come After New Terrain Engine
« Reply #314 on: May 18, 2019, 02:15:09 AM »
Here you go, Frankie :): https://vimeo.com/user24301173
eSim Games shows up in the background of this one:
I ride inside Steel Beasts.

 

Steel Armor: Blaze of War

Started by AsidBoard SABOW

Replies: 1
Views: 15065
Last post March 23, 2015, 09:15:11 PM
by Asid
Steel Fury: Kharkov 1942

Started by AsidBoard Steel Fury: Kharkov 1942

Replies: 11
Views: 22501
Last post March 07, 2015, 12:19:22 PM
by Asid
Steel Tank Add-on for SFK42

Started by AsidBoard Steel Tanks Addon (S.T.A)

Replies: 59
Views: 31408
Last post August 27, 2016, 02:48:32 PM
by Asid
Steel Fury - Kharkov 1942 - Demo

Started by AsidBoard Steel Fury: Kharkov 1942

Replies: 0
Views: 2399
Last post April 08, 2015, 04:01:01 AM
by Asid
Steel Armor: Blaze of War - Demo

Started by AsidBoard SABOW

Replies: 0
Views: 2420
Last post April 13, 2015, 11:38:29 PM
by Asid