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Offline Asid

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Hotfix Release: Alpha 7.7
« on: October 16, 2016, 03:25:30 PM »
Hotfix Release: Alpha 7.7
Community Announcements - Merlin

We are now pushing a version Alpha 7.7 hotfix release, here are the changes:
   Fixed crashing in Squad's custom full auto sound and voip sound code relating to sound rendering in Unreal Engine 4.12 being asynchrounous now.
   Fixed a crash related to gunshots not having an audio device under certain circumstances.
   Fixed some issues with sound concurrency, causing certain gunshot sounds to cut out.
   Fixed exploit relating to FOV.
   Made a minor fix to deployable placement logic so it is less likely deployables can be placed on rooftops.
   Added code so server admins can view the framerate of their servers in the scoreboard.
   Fixed distance delay on certain explosion sounds.
   Fixed an issue where the camera changed to third person on exiting a vehicle in single player Jensen's Range.
   Fixed issue where vehicles get bogus rotations after destruction (e.g., sideways vehicle wreck).
   Fixed an issue where players lose mouse input in the main menu / map.
   Updated the Ural wreck collision.

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